Loading include/android/choreographer.h +34 −7 Original line number Diff line number Diff line Loading @@ -26,6 +26,7 @@ #ifndef ANDROID_CHOREOGRAPHER_H #define ANDROID_CHOREOGRAPHER_H #include <stdint.h> #include <sys/cdefs.h> __BEGIN_DECLS Loading @@ -43,6 +44,16 @@ typedef struct AChoreographer AChoreographer; */ typedef void (*AChoreographer_frameCallback)(long frameTimeNanos, void* data); /** * Prototype of the function that is called when a new frame is being rendered. * It's passed the time that the frame is being rendered as nanoseconds in the * CLOCK_MONOTONIC time base, as well as the data pointer provided by the * application that registered a callback. All callbacks that run as part of * rendering a frame will observe the same frame time, so it should be used * whenever events need to be synchronized (e.g. animations). */ typedef void (*AChoreographer_frameCallback64)(int64_t frameTimeNanos, void* data); #if __ANDROID_API__ >= 24 /** Loading @@ -52,23 +63,39 @@ typedef void (*AChoreographer_frameCallback)(long frameTimeNanos, void* data); AChoreographer* AChoreographer_getInstance() __INTRODUCED_IN(24); /** * Post a callback to be run on the next frame. The data pointer provided will * be passed to the callback function when it's called. * Deprecated: Use AChoreographer_postFrameCallback64 instead. */ void AChoreographer_postFrameCallback(AChoreographer* choreographer, AChoreographer_frameCallback callback, void* data) __INTRODUCED_IN(24); AChoreographer_frameCallback callback, void* data) __INTRODUCED_IN(24) __DEPRECATED_IN(29); /** * Post a callback to be run on the frame following the specified delay. The * data pointer provided will be passed to the callback function when it's * called. * Deprecated: Use AChoreographer_postFrameCallbackDelayed64 instead. */ void AChoreographer_postFrameCallbackDelayed(AChoreographer* choreographer, AChoreographer_frameCallback callback, void* data, long delayMillis) __INTRODUCED_IN(24); long delayMillis) __INTRODUCED_IN(24) __DEPRECATED_IN(29); #endif /* __ANDROID_API__ >= 24 */ #if __ANDROID_API__ >= 29 /** * Power a callback to be run on the next frame. The data pointer provided will * be passed to the callback function when it's called. */ void AChoreographer_postFrameCallback64(AChoreographer* chroreographer, AChoreographer_frameCallback64 callback, void* data) __INTRODUCED_IN(29); /** * Post a callback to be run on the frame following the specified delay. The * data pointer provided will be passed to the callback function when it's * called. */ void AChoreographer_postFrameCallbackDelayed64(AChoreographer* choreographer, AChoreographer_frameCallback64 callback, void* data, uint32_t delayMillis) __INTRODUCED_IN(29); #endif /* __ANDROID_API__ >= 29 */ __END_DECLS #endif // ANDROID_CHOREOGRAPHER_H Loading Loading
include/android/choreographer.h +34 −7 Original line number Diff line number Diff line Loading @@ -26,6 +26,7 @@ #ifndef ANDROID_CHOREOGRAPHER_H #define ANDROID_CHOREOGRAPHER_H #include <stdint.h> #include <sys/cdefs.h> __BEGIN_DECLS Loading @@ -43,6 +44,16 @@ typedef struct AChoreographer AChoreographer; */ typedef void (*AChoreographer_frameCallback)(long frameTimeNanos, void* data); /** * Prototype of the function that is called when a new frame is being rendered. * It's passed the time that the frame is being rendered as nanoseconds in the * CLOCK_MONOTONIC time base, as well as the data pointer provided by the * application that registered a callback. All callbacks that run as part of * rendering a frame will observe the same frame time, so it should be used * whenever events need to be synchronized (e.g. animations). */ typedef void (*AChoreographer_frameCallback64)(int64_t frameTimeNanos, void* data); #if __ANDROID_API__ >= 24 /** Loading @@ -52,23 +63,39 @@ typedef void (*AChoreographer_frameCallback)(long frameTimeNanos, void* data); AChoreographer* AChoreographer_getInstance() __INTRODUCED_IN(24); /** * Post a callback to be run on the next frame. The data pointer provided will * be passed to the callback function when it's called. * Deprecated: Use AChoreographer_postFrameCallback64 instead. */ void AChoreographer_postFrameCallback(AChoreographer* choreographer, AChoreographer_frameCallback callback, void* data) __INTRODUCED_IN(24); AChoreographer_frameCallback callback, void* data) __INTRODUCED_IN(24) __DEPRECATED_IN(29); /** * Post a callback to be run on the frame following the specified delay. The * data pointer provided will be passed to the callback function when it's * called. * Deprecated: Use AChoreographer_postFrameCallbackDelayed64 instead. */ void AChoreographer_postFrameCallbackDelayed(AChoreographer* choreographer, AChoreographer_frameCallback callback, void* data, long delayMillis) __INTRODUCED_IN(24); long delayMillis) __INTRODUCED_IN(24) __DEPRECATED_IN(29); #endif /* __ANDROID_API__ >= 24 */ #if __ANDROID_API__ >= 29 /** * Power a callback to be run on the next frame. The data pointer provided will * be passed to the callback function when it's called. */ void AChoreographer_postFrameCallback64(AChoreographer* chroreographer, AChoreographer_frameCallback64 callback, void* data) __INTRODUCED_IN(29); /** * Post a callback to be run on the frame following the specified delay. The * data pointer provided will be passed to the callback function when it's * called. */ void AChoreographer_postFrameCallbackDelayed64(AChoreographer* choreographer, AChoreographer_frameCallback64 callback, void* data, uint32_t delayMillis) __INTRODUCED_IN(29); #endif /* __ANDROID_API__ >= 29 */ __END_DECLS #endif // ANDROID_CHOREOGRAPHER_H Loading