Loading services/surfaceflinger/Android.bp +1 −0 Original line number Diff line number Diff line Loading @@ -168,6 +168,7 @@ filegroup { "Scheduler/VSyncModulator.cpp", "StartPropertySetThread.cpp", "SurfaceFlinger.cpp", "SurfaceFlingerDefaultFactory.cpp", "SurfaceInterceptor.cpp", "SurfaceTracing.cpp", "TransactionCompletedThread.cpp", Loading services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp 0 → 100644 +120 −0 Original line number Diff line number Diff line /* * Copyright 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <compositionengine/impl/CompositionEngine.h> #include <ui/GraphicBuffer.h> #include "BufferQueueLayer.h" #include "BufferStateLayer.h" #include "ColorLayer.h" #include "ContainerLayer.h" #include "DisplayDevice.h" #include "Layer.h" #include "NativeWindowSurface.h" #include "StartPropertySetThread.h" #include "SurfaceFlingerDefaultFactory.h" #include "SurfaceInterceptor.h" #include "DisplayHardware/ComposerHal.h" #include "Scheduler/DispSync.h" #include "Scheduler/EventControlThread.h" #include "Scheduler/MessageQueue.h" #include "Scheduler/PhaseOffsets.h" #include "Scheduler/Scheduler.h" namespace android::surfaceflinger { DefaultFactory::~DefaultFactory() = default; std::unique_ptr<DispSync> DefaultFactory::createDispSync(const char* name, bool hasSyncFramework) { return std::make_unique<android::impl::DispSync>(name, hasSyncFramework); } std::unique_ptr<EventControlThread> DefaultFactory::createEventControlThread( SetVSyncEnabled setVSyncEnabled) { return std::make_unique<android::impl::EventControlThread>(std::move(setVSyncEnabled)); } std::unique_ptr<HWComposer> DefaultFactory::createHWComposer(const std::string& serviceName) { return std::make_unique<android::impl::HWComposer>( std::make_unique<Hwc2::impl::Composer>(serviceName)); } std::unique_ptr<MessageQueue> DefaultFactory::createMessageQueue() { return std::make_unique<android::impl::MessageQueue>(); } std::unique_ptr<scheduler::PhaseOffsets> DefaultFactory::createPhaseOffsets() { return std::make_unique<scheduler::impl::PhaseOffsets>(); } std::unique_ptr<Scheduler> DefaultFactory::createScheduler( SetVSyncEnabled setVSyncEnabled, const scheduler::RefreshRateConfigs& configs) { return std::make_unique<Scheduler>(std::move(setVSyncEnabled), configs); } std::unique_ptr<SurfaceInterceptor> DefaultFactory::createSurfaceInterceptor( SurfaceFlinger* flinger) { return std::make_unique<android::impl::SurfaceInterceptor>(flinger); } sp<StartPropertySetThread> DefaultFactory::createStartPropertySetThread( bool timestampPropertyValue) { return new StartPropertySetThread(timestampPropertyValue); } sp<DisplayDevice> DefaultFactory::createDisplayDevice(DisplayDeviceCreationArgs&& creationArgs) { return new DisplayDevice(std::move(creationArgs)); } sp<GraphicBuffer> DefaultFactory::createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount, uint64_t usage, std::string requestorName) { return new GraphicBuffer(width, height, format, layerCount, usage, requestorName); } void DefaultFactory::createBufferQueue(sp<IGraphicBufferProducer>* outProducer, sp<IGraphicBufferConsumer>* outConsumer, bool consumerIsSurfaceFlinger) { BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger); } std::unique_ptr<surfaceflinger::NativeWindowSurface> DefaultFactory::createNativeWindowSurface( const sp<IGraphicBufferProducer>& producer) { return surfaceflinger::impl::createNativeWindowSurface(producer); } std::unique_ptr<compositionengine::CompositionEngine> DefaultFactory::createCompositionEngine() { return compositionengine::impl::createCompositionEngine(); } sp<ContainerLayer> DefaultFactory::createContainerLayer(const LayerCreationArgs& args) { return new ContainerLayer(args); } sp<BufferQueueLayer> DefaultFactory::createBufferQueueLayer(const LayerCreationArgs& args) { return new BufferQueueLayer(args); } sp<BufferStateLayer> DefaultFactory::createBufferStateLayer(const LayerCreationArgs& args) { return new BufferStateLayer(args); } sp<ColorLayer> DefaultFactory::createColorLayer(const LayerCreationArgs& args) { return new ColorLayer(args); } } // namespace android::surfaceflinger services/surfaceflinger/SurfaceFlingerDefaultFactory.h 0 → 100644 +54 −0 Original line number Diff line number Diff line /* * Copyright 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "SurfaceFlingerFactory.h" namespace android::surfaceflinger { // A default implementation of the factory which creates the standard // implementation types for each interface. class DefaultFactory : public surfaceflinger::Factory { public: virtual ~DefaultFactory(); std::unique_ptr<DispSync> createDispSync(const char* name, bool hasSyncFramework) override; std::unique_ptr<EventControlThread> createEventControlThread(SetVSyncEnabled) override; std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) override; std::unique_ptr<MessageQueue> createMessageQueue() override; std::unique_ptr<scheduler::PhaseOffsets> createPhaseOffsets() override; std::unique_ptr<Scheduler> createScheduler(SetVSyncEnabled, const scheduler::RefreshRateConfigs&) override; std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor(SurfaceFlinger*) override; sp<StartPropertySetThread> createStartPropertySetThread(bool timestampPropertyValue) override; sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&&) override; sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount, uint64_t usage, std::string requestorName) override; void createBufferQueue(sp<IGraphicBufferProducer>* outProducer, sp<IGraphicBufferConsumer>* outConsumer, bool consumerIsSurfaceFlinger) override; std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface( const sp<IGraphicBufferProducer>&) override; std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() override; sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) override; sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) override; sp<ColorLayer> createColorLayer(const LayerCreationArgs& args) override; sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) override; }; } // namespace android::surfaceflinger services/surfaceflinger/SurfaceFlingerFactory.cpp +2 −105 Original line number Diff line number Diff line Loading @@ -14,116 +14,13 @@ * limitations under the License. */ #include <compositionengine/impl/CompositionEngine.h> #include <ui/GraphicBuffer.h> #include "BufferQueueLayer.h" #include "BufferStateLayer.h" #include "ColorLayer.h" #include "ContainerLayer.h" #include "DisplayDevice.h" #include "Layer.h" #include "NativeWindowSurface.h" #include "StartPropertySetThread.h" #include "SurfaceFlinger.h" #include "SurfaceFlingerFactory.h" #include "SurfaceInterceptor.h" #include "DisplayHardware/ComposerHal.h" #include "Scheduler/DispSync.h" #include "Scheduler/EventControlThread.h" #include "Scheduler/MessageQueue.h" #include "Scheduler/PhaseOffsets.h" #include "Scheduler/Scheduler.h" #include "SurfaceFlingerDefaultFactory.h" namespace android::surfaceflinger { sp<SurfaceFlinger> createSurfaceFlinger() { class Factory final : public surfaceflinger::Factory { public: Factory() = default; ~Factory() = default; std::unique_ptr<DispSync> createDispSync(const char* name, bool hasSyncFramework) override { return std::make_unique<android::impl::DispSync>(name, hasSyncFramework); } std::unique_ptr<EventControlThread> createEventControlThread( SetVSyncEnabled setVSyncEnabled) override { return std::make_unique<android::impl::EventControlThread>(std::move(setVSyncEnabled)); } std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) override { return std::make_unique<android::impl::HWComposer>( std::make_unique<Hwc2::impl::Composer>(serviceName)); } std::unique_ptr<MessageQueue> createMessageQueue() override { return std::make_unique<android::impl::MessageQueue>(); } std::unique_ptr<scheduler::PhaseOffsets> createPhaseOffsets() override { return std::make_unique<scheduler::impl::PhaseOffsets>(); } std::unique_ptr<Scheduler> createScheduler( SetVSyncEnabled setVSyncEnabled, const scheduler::RefreshRateConfigs& configs) override { return std::make_unique<Scheduler>(std::move(setVSyncEnabled), configs); } std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor( SurfaceFlinger* flinger) override { return std::make_unique<android::impl::SurfaceInterceptor>(flinger); } sp<StartPropertySetThread> createStartPropertySetThread( bool timestampPropertyValue) override { return new StartPropertySetThread(timestampPropertyValue); } sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&& creationArgs) override { return new DisplayDevice(std::move(creationArgs)); } sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount, uint64_t usage, std::string requestorName) override { return new GraphicBuffer(width, height, format, layerCount, usage, requestorName); } void createBufferQueue(sp<IGraphicBufferProducer>* outProducer, sp<IGraphicBufferConsumer>* outConsumer, bool consumerIsSurfaceFlinger) override { BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger); } std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface( const sp<IGraphicBufferProducer>& producer) override { return surfaceflinger::impl::createNativeWindowSurface(producer); } std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() override { return compositionengine::impl::createCompositionEngine(); } sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) override { return new ContainerLayer(args); } sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) override { return new BufferQueueLayer(args); } sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) override { return new BufferStateLayer(args); } sp<ColorLayer> createColorLayer(const LayerCreationArgs& args) override { return new ColorLayer(args); } }; static Factory factory; static DefaultFactory factory; return new SurfaceFlinger(factory); } Loading services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h +1 −1 Original line number Diff line number Diff line Loading @@ -35,7 +35,7 @@ #include "Scheduler/RefreshRateConfigs.h" #include "StartPropertySetThread.h" #include "SurfaceFlinger.h" #include "SurfaceFlingerFactory.h" #include "SurfaceFlingerDefaultFactory.h" #include "SurfaceInterceptor.h" #include "TestableScheduler.h" Loading Loading
services/surfaceflinger/Android.bp +1 −0 Original line number Diff line number Diff line Loading @@ -168,6 +168,7 @@ filegroup { "Scheduler/VSyncModulator.cpp", "StartPropertySetThread.cpp", "SurfaceFlinger.cpp", "SurfaceFlingerDefaultFactory.cpp", "SurfaceInterceptor.cpp", "SurfaceTracing.cpp", "TransactionCompletedThread.cpp", Loading
services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp 0 → 100644 +120 −0 Original line number Diff line number Diff line /* * Copyright 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <compositionengine/impl/CompositionEngine.h> #include <ui/GraphicBuffer.h> #include "BufferQueueLayer.h" #include "BufferStateLayer.h" #include "ColorLayer.h" #include "ContainerLayer.h" #include "DisplayDevice.h" #include "Layer.h" #include "NativeWindowSurface.h" #include "StartPropertySetThread.h" #include "SurfaceFlingerDefaultFactory.h" #include "SurfaceInterceptor.h" #include "DisplayHardware/ComposerHal.h" #include "Scheduler/DispSync.h" #include "Scheduler/EventControlThread.h" #include "Scheduler/MessageQueue.h" #include "Scheduler/PhaseOffsets.h" #include "Scheduler/Scheduler.h" namespace android::surfaceflinger { DefaultFactory::~DefaultFactory() = default; std::unique_ptr<DispSync> DefaultFactory::createDispSync(const char* name, bool hasSyncFramework) { return std::make_unique<android::impl::DispSync>(name, hasSyncFramework); } std::unique_ptr<EventControlThread> DefaultFactory::createEventControlThread( SetVSyncEnabled setVSyncEnabled) { return std::make_unique<android::impl::EventControlThread>(std::move(setVSyncEnabled)); } std::unique_ptr<HWComposer> DefaultFactory::createHWComposer(const std::string& serviceName) { return std::make_unique<android::impl::HWComposer>( std::make_unique<Hwc2::impl::Composer>(serviceName)); } std::unique_ptr<MessageQueue> DefaultFactory::createMessageQueue() { return std::make_unique<android::impl::MessageQueue>(); } std::unique_ptr<scheduler::PhaseOffsets> DefaultFactory::createPhaseOffsets() { return std::make_unique<scheduler::impl::PhaseOffsets>(); } std::unique_ptr<Scheduler> DefaultFactory::createScheduler( SetVSyncEnabled setVSyncEnabled, const scheduler::RefreshRateConfigs& configs) { return std::make_unique<Scheduler>(std::move(setVSyncEnabled), configs); } std::unique_ptr<SurfaceInterceptor> DefaultFactory::createSurfaceInterceptor( SurfaceFlinger* flinger) { return std::make_unique<android::impl::SurfaceInterceptor>(flinger); } sp<StartPropertySetThread> DefaultFactory::createStartPropertySetThread( bool timestampPropertyValue) { return new StartPropertySetThread(timestampPropertyValue); } sp<DisplayDevice> DefaultFactory::createDisplayDevice(DisplayDeviceCreationArgs&& creationArgs) { return new DisplayDevice(std::move(creationArgs)); } sp<GraphicBuffer> DefaultFactory::createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount, uint64_t usage, std::string requestorName) { return new GraphicBuffer(width, height, format, layerCount, usage, requestorName); } void DefaultFactory::createBufferQueue(sp<IGraphicBufferProducer>* outProducer, sp<IGraphicBufferConsumer>* outConsumer, bool consumerIsSurfaceFlinger) { BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger); } std::unique_ptr<surfaceflinger::NativeWindowSurface> DefaultFactory::createNativeWindowSurface( const sp<IGraphicBufferProducer>& producer) { return surfaceflinger::impl::createNativeWindowSurface(producer); } std::unique_ptr<compositionengine::CompositionEngine> DefaultFactory::createCompositionEngine() { return compositionengine::impl::createCompositionEngine(); } sp<ContainerLayer> DefaultFactory::createContainerLayer(const LayerCreationArgs& args) { return new ContainerLayer(args); } sp<BufferQueueLayer> DefaultFactory::createBufferQueueLayer(const LayerCreationArgs& args) { return new BufferQueueLayer(args); } sp<BufferStateLayer> DefaultFactory::createBufferStateLayer(const LayerCreationArgs& args) { return new BufferStateLayer(args); } sp<ColorLayer> DefaultFactory::createColorLayer(const LayerCreationArgs& args) { return new ColorLayer(args); } } // namespace android::surfaceflinger
services/surfaceflinger/SurfaceFlingerDefaultFactory.h 0 → 100644 +54 −0 Original line number Diff line number Diff line /* * Copyright 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "SurfaceFlingerFactory.h" namespace android::surfaceflinger { // A default implementation of the factory which creates the standard // implementation types for each interface. class DefaultFactory : public surfaceflinger::Factory { public: virtual ~DefaultFactory(); std::unique_ptr<DispSync> createDispSync(const char* name, bool hasSyncFramework) override; std::unique_ptr<EventControlThread> createEventControlThread(SetVSyncEnabled) override; std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) override; std::unique_ptr<MessageQueue> createMessageQueue() override; std::unique_ptr<scheduler::PhaseOffsets> createPhaseOffsets() override; std::unique_ptr<Scheduler> createScheduler(SetVSyncEnabled, const scheduler::RefreshRateConfigs&) override; std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor(SurfaceFlinger*) override; sp<StartPropertySetThread> createStartPropertySetThread(bool timestampPropertyValue) override; sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&&) override; sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount, uint64_t usage, std::string requestorName) override; void createBufferQueue(sp<IGraphicBufferProducer>* outProducer, sp<IGraphicBufferConsumer>* outConsumer, bool consumerIsSurfaceFlinger) override; std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface( const sp<IGraphicBufferProducer>&) override; std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() override; sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) override; sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) override; sp<ColorLayer> createColorLayer(const LayerCreationArgs& args) override; sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) override; }; } // namespace android::surfaceflinger
services/surfaceflinger/SurfaceFlingerFactory.cpp +2 −105 Original line number Diff line number Diff line Loading @@ -14,116 +14,13 @@ * limitations under the License. */ #include <compositionengine/impl/CompositionEngine.h> #include <ui/GraphicBuffer.h> #include "BufferQueueLayer.h" #include "BufferStateLayer.h" #include "ColorLayer.h" #include "ContainerLayer.h" #include "DisplayDevice.h" #include "Layer.h" #include "NativeWindowSurface.h" #include "StartPropertySetThread.h" #include "SurfaceFlinger.h" #include "SurfaceFlingerFactory.h" #include "SurfaceInterceptor.h" #include "DisplayHardware/ComposerHal.h" #include "Scheduler/DispSync.h" #include "Scheduler/EventControlThread.h" #include "Scheduler/MessageQueue.h" #include "Scheduler/PhaseOffsets.h" #include "Scheduler/Scheduler.h" #include "SurfaceFlingerDefaultFactory.h" namespace android::surfaceflinger { sp<SurfaceFlinger> createSurfaceFlinger() { class Factory final : public surfaceflinger::Factory { public: Factory() = default; ~Factory() = default; std::unique_ptr<DispSync> createDispSync(const char* name, bool hasSyncFramework) override { return std::make_unique<android::impl::DispSync>(name, hasSyncFramework); } std::unique_ptr<EventControlThread> createEventControlThread( SetVSyncEnabled setVSyncEnabled) override { return std::make_unique<android::impl::EventControlThread>(std::move(setVSyncEnabled)); } std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) override { return std::make_unique<android::impl::HWComposer>( std::make_unique<Hwc2::impl::Composer>(serviceName)); } std::unique_ptr<MessageQueue> createMessageQueue() override { return std::make_unique<android::impl::MessageQueue>(); } std::unique_ptr<scheduler::PhaseOffsets> createPhaseOffsets() override { return std::make_unique<scheduler::impl::PhaseOffsets>(); } std::unique_ptr<Scheduler> createScheduler( SetVSyncEnabled setVSyncEnabled, const scheduler::RefreshRateConfigs& configs) override { return std::make_unique<Scheduler>(std::move(setVSyncEnabled), configs); } std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor( SurfaceFlinger* flinger) override { return std::make_unique<android::impl::SurfaceInterceptor>(flinger); } sp<StartPropertySetThread> createStartPropertySetThread( bool timestampPropertyValue) override { return new StartPropertySetThread(timestampPropertyValue); } sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&& creationArgs) override { return new DisplayDevice(std::move(creationArgs)); } sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount, uint64_t usage, std::string requestorName) override { return new GraphicBuffer(width, height, format, layerCount, usage, requestorName); } void createBufferQueue(sp<IGraphicBufferProducer>* outProducer, sp<IGraphicBufferConsumer>* outConsumer, bool consumerIsSurfaceFlinger) override { BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger); } std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface( const sp<IGraphicBufferProducer>& producer) override { return surfaceflinger::impl::createNativeWindowSurface(producer); } std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() override { return compositionengine::impl::createCompositionEngine(); } sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) override { return new ContainerLayer(args); } sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) override { return new BufferQueueLayer(args); } sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) override { return new BufferStateLayer(args); } sp<ColorLayer> createColorLayer(const LayerCreationArgs& args) override { return new ColorLayer(args); } }; static Factory factory; static DefaultFactory factory; return new SurfaceFlinger(factory); } Loading
services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h +1 −1 Original line number Diff line number Diff line Loading @@ -35,7 +35,7 @@ #include "Scheduler/RefreshRateConfigs.h" #include "StartPropertySetThread.h" #include "SurfaceFlinger.h" #include "SurfaceFlingerFactory.h" #include "SurfaceFlingerDefaultFactory.h" #include "SurfaceInterceptor.h" #include "TestableScheduler.h" Loading