Loading include/private/gui/LayerState.h +5 −3 Original line number Diff line number Diff line Loading @@ -107,9 +107,11 @@ struct DisplayState { }; enum { eSurfaceChanged = 0x1, eLayerStackChanged = 0x2, eTransformChanged = 0x4 eSurfaceChanged = 0x01, eLayerStackChanged = 0x02, eOrientationChanged = 0x04, eViewportChanged = 0x08, eFrameChanged = 0x10 }; uint32_t what; Loading libs/gui/SurfaceComposerClient.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -326,7 +326,7 @@ void Composer::setDisplayOrientation(const sp<IBinder>& token, Mutex::Autolock _l(mLock); DisplayState& s(getDisplayStateLocked(token)); s.orientation = orientation; s.what |= DisplayState::eTransformChanged; s.what |= DisplayState::eOrientationChanged; mForceSynchronous = true; // TODO: do we actually still need this? } Loading @@ -343,7 +343,7 @@ void Composer::setDisplayViewport(const sp<IBinder>& token, Mutex::Autolock _l(mLock); DisplayState& s(getDisplayStateLocked(token)); s.viewport = viewport; s.what |= DisplayState::eTransformChanged; s.what |= DisplayState::eViewportChanged; } void Composer::setDisplayFrame(const sp<IBinder>& token, Loading @@ -351,7 +351,7 @@ void Composer::setDisplayFrame(const sp<IBinder>& token, Mutex::Autolock _l(mLock); DisplayState& s(getDisplayStateLocked(token)); s.frame = frame; s.what |= DisplayState::eTransformChanged; s.what |= DisplayState::eFrameChanged; } // --------------------------------------------------------------------------- Loading services/surfaceflinger/SurfaceFlinger.cpp +6 −2 Original line number Diff line number Diff line Loading @@ -142,7 +142,7 @@ void SurfaceFlinger::binderDied(const wp<IBinder>& who) Vector<ComposerState> state; Vector<DisplayState> displays; DisplayState d; d.what = DisplayState::eTransformChanged; d.what = DisplayState::eOrientationChanged; d.token = mDefaultDisplays[DisplayDevice::DISPLAY_ID_MAIN]; d.orientation = DisplayState::eOrientationDefault; displays.add(d); Loading Loading @@ -1521,15 +1521,19 @@ uint32_t SurfaceFlinger::setDisplayStateLocked(const DisplayState& s) flags |= eDisplayTransactionNeeded; } } if (what & DisplayState::eTransformChanged) { if (what & DisplayState::eOrientationChanged) { if (disp.orientation != s.orientation) { disp.orientation = s.orientation; flags |= eDisplayTransactionNeeded; } } if (what & DisplayState::eFrameChanged) { if (disp.frame != s.frame) { disp.frame = s.frame; flags |= eDisplayTransactionNeeded; } } if (what & DisplayState::eViewportChanged) { if (disp.viewport != s.viewport) { disp.viewport = s.viewport; flags |= eDisplayTransactionNeeded; Loading Loading
include/private/gui/LayerState.h +5 −3 Original line number Diff line number Diff line Loading @@ -107,9 +107,11 @@ struct DisplayState { }; enum { eSurfaceChanged = 0x1, eLayerStackChanged = 0x2, eTransformChanged = 0x4 eSurfaceChanged = 0x01, eLayerStackChanged = 0x02, eOrientationChanged = 0x04, eViewportChanged = 0x08, eFrameChanged = 0x10 }; uint32_t what; Loading
libs/gui/SurfaceComposerClient.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -326,7 +326,7 @@ void Composer::setDisplayOrientation(const sp<IBinder>& token, Mutex::Autolock _l(mLock); DisplayState& s(getDisplayStateLocked(token)); s.orientation = orientation; s.what |= DisplayState::eTransformChanged; s.what |= DisplayState::eOrientationChanged; mForceSynchronous = true; // TODO: do we actually still need this? } Loading @@ -343,7 +343,7 @@ void Composer::setDisplayViewport(const sp<IBinder>& token, Mutex::Autolock _l(mLock); DisplayState& s(getDisplayStateLocked(token)); s.viewport = viewport; s.what |= DisplayState::eTransformChanged; s.what |= DisplayState::eViewportChanged; } void Composer::setDisplayFrame(const sp<IBinder>& token, Loading @@ -351,7 +351,7 @@ void Composer::setDisplayFrame(const sp<IBinder>& token, Mutex::Autolock _l(mLock); DisplayState& s(getDisplayStateLocked(token)); s.frame = frame; s.what |= DisplayState::eTransformChanged; s.what |= DisplayState::eFrameChanged; } // --------------------------------------------------------------------------- Loading
services/surfaceflinger/SurfaceFlinger.cpp +6 −2 Original line number Diff line number Diff line Loading @@ -142,7 +142,7 @@ void SurfaceFlinger::binderDied(const wp<IBinder>& who) Vector<ComposerState> state; Vector<DisplayState> displays; DisplayState d; d.what = DisplayState::eTransformChanged; d.what = DisplayState::eOrientationChanged; d.token = mDefaultDisplays[DisplayDevice::DISPLAY_ID_MAIN]; d.orientation = DisplayState::eOrientationDefault; displays.add(d); Loading Loading @@ -1521,15 +1521,19 @@ uint32_t SurfaceFlinger::setDisplayStateLocked(const DisplayState& s) flags |= eDisplayTransactionNeeded; } } if (what & DisplayState::eTransformChanged) { if (what & DisplayState::eOrientationChanged) { if (disp.orientation != s.orientation) { disp.orientation = s.orientation; flags |= eDisplayTransactionNeeded; } } if (what & DisplayState::eFrameChanged) { if (disp.frame != s.frame) { disp.frame = s.frame; flags |= eDisplayTransactionNeeded; } } if (what & DisplayState::eViewportChanged) { if (disp.viewport != s.viewport) { disp.viewport = s.viewport; flags |= eDisplayTransactionNeeded; Loading