Loading services/surfaceflinger/DisplayDevice.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -180,7 +180,7 @@ status_t DisplayDevice::compositionComplete() const { return mDisplaySurface->compositionComplete(); } void DisplayDevice::flip(const Region& dirty) const void DisplayDevice::flip(const Region& dirty __unused) const { mFlinger->getRenderEngine().checkErrors(); Loading services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -244,7 +244,7 @@ void VirtualDisplaySurface::onFrameCommitted() { resetPerFrameState(); } void VirtualDisplaySurface::dump(String8& result) const { void VirtualDisplaySurface::dump(String8&) const { } status_t VirtualDisplaySurface::requestBuffer(int pslot, Loading services/surfaceflinger/Layer.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -144,7 +144,7 @@ Layer::~Layer() { // callbacks // --------------------------------------------------------------------------- void Layer::onLayerDisplayed(const sp<const DisplayDevice>& hw, void Layer::onLayerDisplayed(const sp<const DisplayDevice>&, HWComposer::HWCLayerInterface* layer) { if (layer) { layer->onDisplayed(); Loading Loading @@ -418,7 +418,7 @@ void Layer::setPerFrameData(const sp<const DisplayDevice>& hw, layer.setBuffer(mActiveBuffer); } void Layer::setAcquireFence(const sp<const DisplayDevice>& hw, void Layer::setAcquireFence(const sp<const DisplayDevice>&, HWComposer::HWCLayerInterface& layer) { int fenceFd = -1; Loading Loading @@ -545,7 +545,7 @@ void Layer::onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const } void Layer::clearWithOpenGL(const sp<const DisplayDevice>& hw, const Region& clip, void Layer::clearWithOpenGL(const sp<const DisplayDevice>& hw, const Region&, float red, float green, float blue, float alpha) const { RenderEngine& engine(mFlinger->getRenderEngine()); Loading @@ -560,7 +560,7 @@ void Layer::clearWithOpenGL( } void Layer::drawWithOpenGL( const sp<const DisplayDevice>& hw, const Region& clip) const { const sp<const DisplayDevice>& hw, const Region&) const { const uint32_t fbHeight = hw->getHeight(); const State& s(getDrawingState()); Loading services/surfaceflinger/LayerDim.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -39,7 +39,7 @@ LayerDim::LayerDim(SurfaceFlinger* flinger, const sp<Client>& client, LayerDim::~LayerDim() { } void LayerDim::onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const void LayerDim::onDraw(const sp<const DisplayDevice>& hw, const Region&) const { const State& s(getDrawingState()); if (s.alpha>0) { Loading services/surfaceflinger/SurfaceFlinger.cpp +7 −7 Original line number Diff line number Diff line Loading @@ -190,7 +190,7 @@ SurfaceFlinger::~SurfaceFlinger() eglTerminate(display); } void SurfaceFlinger::binderDied(const wp<IBinder>& who) void SurfaceFlinger::binderDied(const wp<IBinder>&) { // the window manager died on us. prepare its eulogy. Loading Loading @@ -593,12 +593,12 @@ void SurfaceFlinger::signalRefresh() { } status_t SurfaceFlinger::postMessageAsync(const sp<MessageBase>& msg, nsecs_t reltime, uint32_t flags) { nsecs_t reltime, uint32_t) { return mEventQueue.postMessage(msg, reltime); } status_t SurfaceFlinger::postMessageSync(const sp<MessageBase>& msg, nsecs_t reltime, uint32_t flags) { nsecs_t reltime, uint32_t) { status_t res = mEventQueue.postMessage(msg, reltime); if (res == NO_ERROR) { msg->wait(); Loading Loading @@ -1695,7 +1695,7 @@ status_t SurfaceFlinger::removeLayer(const sp<Layer>& layer) { return status_t(index); } uint32_t SurfaceFlinger::peekTransactionFlags(uint32_t flags) { uint32_t SurfaceFlinger::peekTransactionFlags(uint32_t) { return android_atomic_release_load(&mTransactionFlags); } Loading Loading @@ -2203,7 +2203,7 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args) return NO_ERROR; } void SurfaceFlinger::listLayersLocked(const Vector<String16>& args, size_t& index, void SurfaceFlinger::listLayersLocked(const Vector<String16>&, size_t&, String8& result) const { const LayerVector& currentLayers = mCurrentState.layersSortedByZ; Loading Loading @@ -2242,7 +2242,7 @@ void SurfaceFlinger::dumpStatsLocked(const Vector<String16>& args, size_t& index } void SurfaceFlinger::clearStatsLocked(const Vector<String16>& args, size_t& index, String8& result) String8&) { String8 name; if (index < args.size()) { Loading Loading @@ -2626,7 +2626,7 @@ class GraphicProducerWrapper : public BBinder, public MessageHandler { * data and reply Parcel and forward them to the calling thread. */ virtual status_t transact(uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { const Parcel& data, Parcel* reply, uint32_t) { this->code = code; this->data = &data; this->reply = reply; Loading Loading
services/surfaceflinger/DisplayDevice.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -180,7 +180,7 @@ status_t DisplayDevice::compositionComplete() const { return mDisplaySurface->compositionComplete(); } void DisplayDevice::flip(const Region& dirty) const void DisplayDevice::flip(const Region& dirty __unused) const { mFlinger->getRenderEngine().checkErrors(); Loading
services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -244,7 +244,7 @@ void VirtualDisplaySurface::onFrameCommitted() { resetPerFrameState(); } void VirtualDisplaySurface::dump(String8& result) const { void VirtualDisplaySurface::dump(String8&) const { } status_t VirtualDisplaySurface::requestBuffer(int pslot, Loading
services/surfaceflinger/Layer.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -144,7 +144,7 @@ Layer::~Layer() { // callbacks // --------------------------------------------------------------------------- void Layer::onLayerDisplayed(const sp<const DisplayDevice>& hw, void Layer::onLayerDisplayed(const sp<const DisplayDevice>&, HWComposer::HWCLayerInterface* layer) { if (layer) { layer->onDisplayed(); Loading Loading @@ -418,7 +418,7 @@ void Layer::setPerFrameData(const sp<const DisplayDevice>& hw, layer.setBuffer(mActiveBuffer); } void Layer::setAcquireFence(const sp<const DisplayDevice>& hw, void Layer::setAcquireFence(const sp<const DisplayDevice>&, HWComposer::HWCLayerInterface& layer) { int fenceFd = -1; Loading Loading @@ -545,7 +545,7 @@ void Layer::onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const } void Layer::clearWithOpenGL(const sp<const DisplayDevice>& hw, const Region& clip, void Layer::clearWithOpenGL(const sp<const DisplayDevice>& hw, const Region&, float red, float green, float blue, float alpha) const { RenderEngine& engine(mFlinger->getRenderEngine()); Loading @@ -560,7 +560,7 @@ void Layer::clearWithOpenGL( } void Layer::drawWithOpenGL( const sp<const DisplayDevice>& hw, const Region& clip) const { const sp<const DisplayDevice>& hw, const Region&) const { const uint32_t fbHeight = hw->getHeight(); const State& s(getDrawingState()); Loading
services/surfaceflinger/LayerDim.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -39,7 +39,7 @@ LayerDim::LayerDim(SurfaceFlinger* flinger, const sp<Client>& client, LayerDim::~LayerDim() { } void LayerDim::onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const void LayerDim::onDraw(const sp<const DisplayDevice>& hw, const Region&) const { const State& s(getDrawingState()); if (s.alpha>0) { Loading
services/surfaceflinger/SurfaceFlinger.cpp +7 −7 Original line number Diff line number Diff line Loading @@ -190,7 +190,7 @@ SurfaceFlinger::~SurfaceFlinger() eglTerminate(display); } void SurfaceFlinger::binderDied(const wp<IBinder>& who) void SurfaceFlinger::binderDied(const wp<IBinder>&) { // the window manager died on us. prepare its eulogy. Loading Loading @@ -593,12 +593,12 @@ void SurfaceFlinger::signalRefresh() { } status_t SurfaceFlinger::postMessageAsync(const sp<MessageBase>& msg, nsecs_t reltime, uint32_t flags) { nsecs_t reltime, uint32_t) { return mEventQueue.postMessage(msg, reltime); } status_t SurfaceFlinger::postMessageSync(const sp<MessageBase>& msg, nsecs_t reltime, uint32_t flags) { nsecs_t reltime, uint32_t) { status_t res = mEventQueue.postMessage(msg, reltime); if (res == NO_ERROR) { msg->wait(); Loading Loading @@ -1695,7 +1695,7 @@ status_t SurfaceFlinger::removeLayer(const sp<Layer>& layer) { return status_t(index); } uint32_t SurfaceFlinger::peekTransactionFlags(uint32_t flags) { uint32_t SurfaceFlinger::peekTransactionFlags(uint32_t) { return android_atomic_release_load(&mTransactionFlags); } Loading Loading @@ -2203,7 +2203,7 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args) return NO_ERROR; } void SurfaceFlinger::listLayersLocked(const Vector<String16>& args, size_t& index, void SurfaceFlinger::listLayersLocked(const Vector<String16>&, size_t&, String8& result) const { const LayerVector& currentLayers = mCurrentState.layersSortedByZ; Loading Loading @@ -2242,7 +2242,7 @@ void SurfaceFlinger::dumpStatsLocked(const Vector<String16>& args, size_t& index } void SurfaceFlinger::clearStatsLocked(const Vector<String16>& args, size_t& index, String8& result) String8&) { String8 name; if (index < args.size()) { Loading Loading @@ -2626,7 +2626,7 @@ class GraphicProducerWrapper : public BBinder, public MessageHandler { * data and reply Parcel and forward them to the calling thread. */ virtual status_t transact(uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { const Parcel& data, Parcel* reply, uint32_t) { this->code = code; this->data = &data; this->reply = reply; Loading