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Commit 7112a113 authored by Chia-I Wu's avatar Chia-I Wu
Browse files

resolve merge conflicts of 7a28ecb9 to master

BUG: None
Test: I solemnly swear I tested this conflict resolution.
Change-Id: I6bd39269f3a020e2bb9a7821aebeef73fc481974
parents 5fb33ea6 7a28ecb9
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+7 −5
Original line number Diff line number Diff line
@@ -1859,7 +1859,7 @@ void SurfaceFlinger::rebuildLayerStacks() {

// Returns a data space that fits all visible layers.  The returned data space
// can only be one of
//  - Dataspace::V0_SRGB
//  - Dataspace::SRGB (use legacy dataspace and let HWC saturate when colors are enhanced)
//  - Dataspace::DISPLAY_P3
//  - Dataspace::V0_SCRGB_LINEAR
// The returned HDR data space is one of
@@ -1868,7 +1868,7 @@ void SurfaceFlinger::rebuildLayerStacks() {
//  - Dataspace::BT2020_PQ
Dataspace SurfaceFlinger::getBestDataspace(
    const sp<const DisplayDevice>& displayDevice, Dataspace* outHdrDataSpace) const {
    Dataspace bestDataSpace = Dataspace::V0_SRGB;
    Dataspace bestDataSpace = Dataspace::SRGB;
    *outHdrDataSpace = Dataspace::UNKNOWN;

    for (const auto& layer : displayDevice->getVisibleLayersSortedByZ()) {
@@ -1878,7 +1878,7 @@ Dataspace SurfaceFlinger::getBestDataspace(
                bestDataSpace = Dataspace::V0_SCRGB_LINEAR;
                break;
            case Dataspace::DISPLAY_P3:
                if (bestDataSpace == Dataspace::V0_SRGB) {
                if (bestDataSpace == Dataspace::SRGB) {
                    bestDataSpace = Dataspace::DISPLAY_P3;
                }
                break;
@@ -1959,7 +1959,7 @@ void SurfaceFlinger::pickColorMode(const sp<DisplayDevice>& displayDevice,
                break;
            default:
                *outMode = ColorMode::SRGB;
                *outDataSpace = Dataspace::V0_SRGB;
                *outDataSpace = Dataspace::SRGB;
                break;
        }
    }
@@ -2992,7 +2992,9 @@ bool SurfaceFlinger::doComposeSurfaces(const sp<const DisplayDevice>& displayDev
            colorMatrix = mDrawingState.colorMatrix;
        }

        applyLegacyColorMatrix = mDisplayColorSetting == DisplayColorSetting::ENHANCED;
        applyLegacyColorMatrix = (mDisplayColorSetting == DisplayColorSetting::ENHANCED &&
                outputDataspace != Dataspace::UNKNOWN &&
                outputDataspace != Dataspace::SRGB);
        if (applyLegacyColorMatrix) {
            if (applyColorMatrix) {
                legacyColorMatrix = colorMatrix * mLegacySrgbSaturationMatrix;