Loading libs/vr/libvrflinger/hardware_composer.cpp +0 −30 Original line number Diff line number Diff line Loading @@ -49,10 +49,6 @@ constexpr int kAllowedPendingFenceCount = 0; // Offset before vsync to submit frames to hardware composer. constexpr int64_t kFramePostOffsetNs = 4000000; // 4ms constexpr size_t kDefaultDisplayConfigCount = 32; constexpr float kMetersPerInch = 0.0254f; const char kBacklightBrightnessSysFile[] = "/sys/class/leds/lcd-backlight/brightness"; Loading @@ -65,23 +61,6 @@ const char kDvrPerformanceProperty[] = "sys.dvr.performance"; const char kRightEyeOffsetProperty[] = "dvr.right_eye_offset_ns"; // Returns our best guess for the time the compositor will spend rendering the // next frame. int64_t GuessFrameTime(int compositor_visible_layer_count) { // The cost of asynchronous EDS and lens warp is currently measured at 2.5ms // for one layer and 7ms for two layers, but guess a higher frame time to // account for CPU overhead. This guess is only used before we've measured the // actual time to render a frame for the current compositor configuration. switch (compositor_visible_layer_count) { case 0: return 500000; // .5ms case 1: return 5000000; // 5ms default: return 10500000; // 10.5ms } } // Get time offset from a vsync to when the pose for that vsync should be // predicted out to. For example, if scanout gets halfway through the frame // at the halfway point between vsyncs, then this could be half the period. Loading Loading @@ -241,14 +220,6 @@ void HardwareComposer::UpdatePostThreadState(PostThreadStateType state, } void HardwareComposer::OnPostThreadResumed() { constexpr int format = HAL_PIXEL_FORMAT_RGBA_8888; constexpr int usage = GRALLOC_USAGE_HW_FB | GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_RENDER; framebuffer_target_ = std::make_shared<IonBuffer>( native_display_metrics_.width, native_display_metrics_.height, format, usage); hwc2_hidl_->resetCommands(); // Connect to pose service. Loading @@ -275,7 +246,6 @@ void HardwareComposer::OnPostThreadResumed() { } void HardwareComposer::OnPostThreadPaused() { framebuffer_target_.reset(); retire_fence_fds_.clear(); display_surfaces_.clear(); Loading libs/vr/libvrflinger/hardware_composer.h +0 −3 Original line number Diff line number Diff line Loading @@ -383,9 +383,6 @@ class HardwareComposer { // Transform required to get from native to logical display orientation. HWC::Transform display_transform_ = HWC::Transform::None; // Buffer for the background layer required by hardware composer. std::shared_ptr<IonBuffer> framebuffer_target_; // Pending surface list. Set by the display service when DirectSurfaces are // added, removed, or change visibility. Written by the message dispatch // thread and read by the post thread. Loading Loading
libs/vr/libvrflinger/hardware_composer.cpp +0 −30 Original line number Diff line number Diff line Loading @@ -49,10 +49,6 @@ constexpr int kAllowedPendingFenceCount = 0; // Offset before vsync to submit frames to hardware composer. constexpr int64_t kFramePostOffsetNs = 4000000; // 4ms constexpr size_t kDefaultDisplayConfigCount = 32; constexpr float kMetersPerInch = 0.0254f; const char kBacklightBrightnessSysFile[] = "/sys/class/leds/lcd-backlight/brightness"; Loading @@ -65,23 +61,6 @@ const char kDvrPerformanceProperty[] = "sys.dvr.performance"; const char kRightEyeOffsetProperty[] = "dvr.right_eye_offset_ns"; // Returns our best guess for the time the compositor will spend rendering the // next frame. int64_t GuessFrameTime(int compositor_visible_layer_count) { // The cost of asynchronous EDS and lens warp is currently measured at 2.5ms // for one layer and 7ms for two layers, but guess a higher frame time to // account for CPU overhead. This guess is only used before we've measured the // actual time to render a frame for the current compositor configuration. switch (compositor_visible_layer_count) { case 0: return 500000; // .5ms case 1: return 5000000; // 5ms default: return 10500000; // 10.5ms } } // Get time offset from a vsync to when the pose for that vsync should be // predicted out to. For example, if scanout gets halfway through the frame // at the halfway point between vsyncs, then this could be half the period. Loading Loading @@ -241,14 +220,6 @@ void HardwareComposer::UpdatePostThreadState(PostThreadStateType state, } void HardwareComposer::OnPostThreadResumed() { constexpr int format = HAL_PIXEL_FORMAT_RGBA_8888; constexpr int usage = GRALLOC_USAGE_HW_FB | GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_RENDER; framebuffer_target_ = std::make_shared<IonBuffer>( native_display_metrics_.width, native_display_metrics_.height, format, usage); hwc2_hidl_->resetCommands(); // Connect to pose service. Loading @@ -275,7 +246,6 @@ void HardwareComposer::OnPostThreadResumed() { } void HardwareComposer::OnPostThreadPaused() { framebuffer_target_.reset(); retire_fence_fds_.clear(); display_surfaces_.clear(); Loading
libs/vr/libvrflinger/hardware_composer.h +0 −3 Original line number Diff line number Diff line Loading @@ -383,9 +383,6 @@ class HardwareComposer { // Transform required to get from native to logical display orientation. HWC::Transform display_transform_ = HWC::Transform::None; // Buffer for the background layer required by hardware composer. std::shared_ptr<IonBuffer> framebuffer_target_; // Pending surface list. Set by the display service when DirectSurfaces are // added, removed, or change visibility. Written by the message dispatch // thread and read by the post thread. Loading