EGL: translate EGL_GL_COLORSPACE_LINEAR_KHR to UNKNOWN
EGL_GL_COLORSPACE_KHR affects how GL blends and how the window system interprets the pixel values. Since LINEAR is the default, we should treat it as we traditionally do - linear GL blending - UNKNOWN dataspace The prior behavior is no longer possible until some new EGL extension adds something like EGL_GL_COLORSPACE_SRGB_LINEAR. Bug: 110389592 Test: boots and dumpsys to confirm Change-Id: I1b7e8037ef042e9508f0efffb55602dfed27f937
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