Loading libs/audioflinger/AudioPolicyManagerBase.cpp +7 −7 Original line number Diff line number Diff line Loading @@ -1290,7 +1290,7 @@ void AudioPolicyManagerBase::checkOutputForStrategy(routing_strategy strategy, u a2dpOutputDesc->changeRefCount((AudioSystem::stream_type)i,-refCount); } } // do not change newDevice is it was already set before this call by a previous call to // do not change newDevice if it was already set before this call by a previous call to // getNewDevice() or checkOutputForStrategy() for a strategy with higher priority if (newDevice == 0 && hwOutputDesc->isUsedByStrategy(strategy)) { newDevice = getDeviceForStrategy(strategy, false); Loading Loading @@ -1466,6 +1466,12 @@ uint32_t AudioPolicyManagerBase::getDeviceForStrategy(routing_strategy strategy, case STRATEGY_MEDIA: { uint32_t device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_AUX_DIGITAL; if (device2 == 0) { device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADPHONE; } if (device2 == 0) { device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADSET; } #ifdef WITH_A2DP if (mA2dpOutput != 0) { if (strategy == STRATEGY_SONIFICATION && !a2dpUsedForSonification()) { Loading @@ -1482,12 +1488,6 @@ uint32_t AudioPolicyManagerBase::getDeviceForStrategy(routing_strategy strategy, } } #endif if (device2 == 0) { device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADPHONE; } if (device2 == 0) { device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADSET; } if (device2 == 0) { device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_SPEAKER; } Loading Loading
libs/audioflinger/AudioPolicyManagerBase.cpp +7 −7 Original line number Diff line number Diff line Loading @@ -1290,7 +1290,7 @@ void AudioPolicyManagerBase::checkOutputForStrategy(routing_strategy strategy, u a2dpOutputDesc->changeRefCount((AudioSystem::stream_type)i,-refCount); } } // do not change newDevice is it was already set before this call by a previous call to // do not change newDevice if it was already set before this call by a previous call to // getNewDevice() or checkOutputForStrategy() for a strategy with higher priority if (newDevice == 0 && hwOutputDesc->isUsedByStrategy(strategy)) { newDevice = getDeviceForStrategy(strategy, false); Loading Loading @@ -1466,6 +1466,12 @@ uint32_t AudioPolicyManagerBase::getDeviceForStrategy(routing_strategy strategy, case STRATEGY_MEDIA: { uint32_t device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_AUX_DIGITAL; if (device2 == 0) { device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADPHONE; } if (device2 == 0) { device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADSET; } #ifdef WITH_A2DP if (mA2dpOutput != 0) { if (strategy == STRATEGY_SONIFICATION && !a2dpUsedForSonification()) { Loading @@ -1482,12 +1488,6 @@ uint32_t AudioPolicyManagerBase::getDeviceForStrategy(routing_strategy strategy, } } #endif if (device2 == 0) { device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADPHONE; } if (device2 == 0) { device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADSET; } if (device2 == 0) { device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_SPEAKER; } Loading