Loading services/surfaceflinger/RegionSamplingThread.cpp +9 −26 Original line number Diff line number Diff line Loading @@ -268,16 +268,6 @@ void RegionSamplingThread::binderDied(const wp<IBinder>& who) { mDescriptors.erase(who); } namespace { // Using Rec. 709 primaries inline float getLuma(float r, float g, float b) { constexpr auto rec709_red_primary = 0.2126f; constexpr auto rec709_green_primary = 0.7152f; constexpr auto rec709_blue_primary = 0.0722f; return rec709_red_primary * r + rec709_green_primary * g + rec709_blue_primary * b; } } // anonymous namespace float sampleArea(const uint32_t* data, int32_t width, int32_t height, int32_t stride, uint32_t orientation, const Rect& sample_area) { if (!sample_area.isValid() || (sample_area.getWidth() > width) || Loading @@ -298,30 +288,23 @@ float sampleArea(const uint32_t* data, int32_t width, int32_t height, int32_t st std::swap(area.left, area.right); } std::array<int32_t, 256> brightnessBuckets = {}; const int32_t majoritySampleNum = area.getWidth() * area.getHeight() / 2; const uint32_t pixelCount = (area.bottom - area.top) * (area.right - area.left); uint32_t accumulatedLuma = 0; // Calculates luma with approximation of Rec. 709 primaries for (int32_t row = area.top; row < area.bottom; ++row) { const uint32_t* rowBase = data + row * stride; for (int32_t column = area.left; column < area.right; ++column) { uint32_t pixel = rowBase[column]; const float r = pixel & 0xFF; const float g = (pixel >> 8) & 0xFF; const float b = (pixel >> 16) & 0xFF; const uint8_t luma = std::round(getLuma(r, g, b)); ++brightnessBuckets[luma]; if (brightnessBuckets[luma] > majoritySampleNum) return luma / 255.0f; const uint32_t r = pixel & 0xFF; const uint32_t g = (pixel >> 8) & 0xFF; const uint32_t b = (pixel >> 16) & 0xFF; const uint32_t luma = (r * 7 + b * 2 + g * 23) >> 5; accumulatedLuma += luma; } } int32_t accumulated = 0; size_t bucket = 0; for (; bucket < brightnessBuckets.size(); bucket++) { accumulated += brightnessBuckets[bucket]; if (accumulated > majoritySampleNum) break; } return bucket / 255.0f; return accumulatedLuma / (255.0f * pixelCount); } std::vector<float> RegionSamplingThread::sampleBuffer( Loading services/surfaceflinger/tests/unittests/RegionSamplingTest.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -69,16 +69,16 @@ TEST_F(RegionSamplingTest, calculate_mean_mixed_values) { n++; return pixel; }); EXPECT_THAT(sampleArea(buffer.data(), kWidth, kHeight, kStride, kOrientation, whole_area), testing::FloatNear(0.083f, 0.01f)); testing::FloatNear(0.16f, 0.01f)); } TEST_F(RegionSamplingTest, bimodal_tiebreaker) { std::generate(buffer.begin(), buffer.end(), [n = 0]() mutable { return (n++ % 2) ? kBlack : kWhite; }); // presently there's no tiebreaking strategy in place, accept either of the means EXPECT_THAT(sampleArea(buffer.data(), kWidth, kHeight, kStride, kOrientation, whole_area), testing::AnyOf(testing::FloatEq(1.0), testing::FloatEq(0.0f))); testing::FloatEq(0.5f)); } TEST_F(RegionSamplingTest, bounds_checking) { Loading Loading
services/surfaceflinger/RegionSamplingThread.cpp +9 −26 Original line number Diff line number Diff line Loading @@ -268,16 +268,6 @@ void RegionSamplingThread::binderDied(const wp<IBinder>& who) { mDescriptors.erase(who); } namespace { // Using Rec. 709 primaries inline float getLuma(float r, float g, float b) { constexpr auto rec709_red_primary = 0.2126f; constexpr auto rec709_green_primary = 0.7152f; constexpr auto rec709_blue_primary = 0.0722f; return rec709_red_primary * r + rec709_green_primary * g + rec709_blue_primary * b; } } // anonymous namespace float sampleArea(const uint32_t* data, int32_t width, int32_t height, int32_t stride, uint32_t orientation, const Rect& sample_area) { if (!sample_area.isValid() || (sample_area.getWidth() > width) || Loading @@ -298,30 +288,23 @@ float sampleArea(const uint32_t* data, int32_t width, int32_t height, int32_t st std::swap(area.left, area.right); } std::array<int32_t, 256> brightnessBuckets = {}; const int32_t majoritySampleNum = area.getWidth() * area.getHeight() / 2; const uint32_t pixelCount = (area.bottom - area.top) * (area.right - area.left); uint32_t accumulatedLuma = 0; // Calculates luma with approximation of Rec. 709 primaries for (int32_t row = area.top; row < area.bottom; ++row) { const uint32_t* rowBase = data + row * stride; for (int32_t column = area.left; column < area.right; ++column) { uint32_t pixel = rowBase[column]; const float r = pixel & 0xFF; const float g = (pixel >> 8) & 0xFF; const float b = (pixel >> 16) & 0xFF; const uint8_t luma = std::round(getLuma(r, g, b)); ++brightnessBuckets[luma]; if (brightnessBuckets[luma] > majoritySampleNum) return luma / 255.0f; const uint32_t r = pixel & 0xFF; const uint32_t g = (pixel >> 8) & 0xFF; const uint32_t b = (pixel >> 16) & 0xFF; const uint32_t luma = (r * 7 + b * 2 + g * 23) >> 5; accumulatedLuma += luma; } } int32_t accumulated = 0; size_t bucket = 0; for (; bucket < brightnessBuckets.size(); bucket++) { accumulated += brightnessBuckets[bucket]; if (accumulated > majoritySampleNum) break; } return bucket / 255.0f; return accumulatedLuma / (255.0f * pixelCount); } std::vector<float> RegionSamplingThread::sampleBuffer( Loading
services/surfaceflinger/tests/unittests/RegionSamplingTest.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -69,16 +69,16 @@ TEST_F(RegionSamplingTest, calculate_mean_mixed_values) { n++; return pixel; }); EXPECT_THAT(sampleArea(buffer.data(), kWidth, kHeight, kStride, kOrientation, whole_area), testing::FloatNear(0.083f, 0.01f)); testing::FloatNear(0.16f, 0.01f)); } TEST_F(RegionSamplingTest, bimodal_tiebreaker) { std::generate(buffer.begin(), buffer.end(), [n = 0]() mutable { return (n++ % 2) ? kBlack : kWhite; }); // presently there's no tiebreaking strategy in place, accept either of the means EXPECT_THAT(sampleArea(buffer.data(), kWidth, kHeight, kStride, kOrientation, whole_area), testing::AnyOf(testing::FloatEq(1.0), testing::FloatEq(0.0f))); testing::FloatEq(0.5f)); } TEST_F(RegionSamplingTest, bounds_checking) { Loading