Loading opengl/libs/EGL/eglApi.cpp +0 −1 Original line number Diff line number Diff line Loading @@ -605,7 +605,6 @@ EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface) EGLBoolean result = s->cnx->egl.eglDestroySurface(dp->disp.dpy, s->surface); if (result == EGL_TRUE) { _s.terminate(); dp->removeSurface(surface); } return result; } Loading opengl/libs/EGL/egl_display.cpp +0 −25 Original line number Diff line number Diff line Loading @@ -90,31 +90,6 @@ bool egl_display_t::getObject(egl_object_t* object) const { return false; } void egl_display_t::addContext(egl_context_t* context) { Mutex::Autolock _l(lock); contexts.add(context); } void egl_display_t::removeContext(egl_context_t* context) { Mutex::Autolock _l(lock); contexts.remove(context); } void egl_display_t::removeSurface(EGLSurface surface) const { Mutex::Autolock _l(lock); for (size_t i = 0; i < contexts.size(); i++) { egl_context_t* context = contexts[i]; if (context->read == surface) { SurfaceRef _r(get_surface(context->read)); _r.release(); } if (context->draw == surface) { SurfaceRef _d(get_surface(context->draw)); _d.release(); } } } EGLDisplay egl_display_t::getFromNativeDisplay(EGLNativeDisplayType disp) { if (uintptr_t(disp) >= NUM_DISPLAYS) return NULL; Loading opengl/libs/EGL/egl_display.h +0 −8 Original line number Diff line number Diff line Loading @@ -68,13 +68,6 @@ public: // add reference to this object. returns true if this is a valid object. bool getObject(egl_object_t* object) const; // add context to this display's list void addContext(egl_context_t* context); // remove context from this display's list void removeContext(egl_context_t* context); // search for surface on all contexts and remove the references void removeSurface(EGLSurface surface) const; // These notifications allow the display to keep track of how many window // surfaces exist, which it uses to decide whether to hibernate the // underlying EGL implementation. They can be called by any thread without Loading Loading @@ -142,7 +135,6 @@ private: mutable Mutex lock, refLock; mutable Condition refCond; SortedVector<egl_object_t*> objects; SortedVector<egl_context_t*> contexts; String8 mVendorString; String8 mVersionString; String8 mClientApiString; Loading opengl/libs/EGL/egl_object.cpp +0 −6 Original line number Diff line number Diff line Loading @@ -91,12 +91,6 @@ egl_context_t::egl_context_t(EGLDisplay dpy, EGLContext context, EGLConfig confi egl_connection_t const* cnx, int version) : egl_object_t(get_display_nowake(dpy)), dpy(dpy), context(context), config(config), read(0), draw(0), cnx(cnx), version(version) { get_display_nowake(dpy)->addContext(this); } void egl_context_t::terminate() { display->removeContext(this); egl_object_t::terminate(); } void egl_context_t::onLooseCurrent() { Loading opengl/libs/EGL/egl_object.h +2 −3 Original line number Diff line number Diff line Loading @@ -40,12 +40,11 @@ namespace android { class egl_display_t; class egl_object_t { egl_display_t *display; mutable volatile int32_t count; protected: virtual ~egl_object_t(); virtual void terminate(); egl_display_t *display; public: egl_object_t(egl_display_t* display); Loading @@ -56,6 +55,7 @@ public: inline egl_display_t* getDisplay() const { return display; } private: void terminate(); static bool get(egl_display_t const* display, egl_object_t* object); public: Loading Loading @@ -143,7 +143,6 @@ public: class egl_context_t: public egl_object_t { protected: ~egl_context_t() {} void terminate() override; public: typedef egl_object_t::LocalRef<egl_context_t, EGLContext> Ref; Loading Loading
opengl/libs/EGL/eglApi.cpp +0 −1 Original line number Diff line number Diff line Loading @@ -605,7 +605,6 @@ EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface) EGLBoolean result = s->cnx->egl.eglDestroySurface(dp->disp.dpy, s->surface); if (result == EGL_TRUE) { _s.terminate(); dp->removeSurface(surface); } return result; } Loading
opengl/libs/EGL/egl_display.cpp +0 −25 Original line number Diff line number Diff line Loading @@ -90,31 +90,6 @@ bool egl_display_t::getObject(egl_object_t* object) const { return false; } void egl_display_t::addContext(egl_context_t* context) { Mutex::Autolock _l(lock); contexts.add(context); } void egl_display_t::removeContext(egl_context_t* context) { Mutex::Autolock _l(lock); contexts.remove(context); } void egl_display_t::removeSurface(EGLSurface surface) const { Mutex::Autolock _l(lock); for (size_t i = 0; i < contexts.size(); i++) { egl_context_t* context = contexts[i]; if (context->read == surface) { SurfaceRef _r(get_surface(context->read)); _r.release(); } if (context->draw == surface) { SurfaceRef _d(get_surface(context->draw)); _d.release(); } } } EGLDisplay egl_display_t::getFromNativeDisplay(EGLNativeDisplayType disp) { if (uintptr_t(disp) >= NUM_DISPLAYS) return NULL; Loading
opengl/libs/EGL/egl_display.h +0 −8 Original line number Diff line number Diff line Loading @@ -68,13 +68,6 @@ public: // add reference to this object. returns true if this is a valid object. bool getObject(egl_object_t* object) const; // add context to this display's list void addContext(egl_context_t* context); // remove context from this display's list void removeContext(egl_context_t* context); // search for surface on all contexts and remove the references void removeSurface(EGLSurface surface) const; // These notifications allow the display to keep track of how many window // surfaces exist, which it uses to decide whether to hibernate the // underlying EGL implementation. They can be called by any thread without Loading Loading @@ -142,7 +135,6 @@ private: mutable Mutex lock, refLock; mutable Condition refCond; SortedVector<egl_object_t*> objects; SortedVector<egl_context_t*> contexts; String8 mVendorString; String8 mVersionString; String8 mClientApiString; Loading
opengl/libs/EGL/egl_object.cpp +0 −6 Original line number Diff line number Diff line Loading @@ -91,12 +91,6 @@ egl_context_t::egl_context_t(EGLDisplay dpy, EGLContext context, EGLConfig confi egl_connection_t const* cnx, int version) : egl_object_t(get_display_nowake(dpy)), dpy(dpy), context(context), config(config), read(0), draw(0), cnx(cnx), version(version) { get_display_nowake(dpy)->addContext(this); } void egl_context_t::terminate() { display->removeContext(this); egl_object_t::terminate(); } void egl_context_t::onLooseCurrent() { Loading
opengl/libs/EGL/egl_object.h +2 −3 Original line number Diff line number Diff line Loading @@ -40,12 +40,11 @@ namespace android { class egl_display_t; class egl_object_t { egl_display_t *display; mutable volatile int32_t count; protected: virtual ~egl_object_t(); virtual void terminate(); egl_display_t *display; public: egl_object_t(egl_display_t* display); Loading @@ -56,6 +55,7 @@ public: inline egl_display_t* getDisplay() const { return display; } private: void terminate(); static bool get(egl_display_t const* display, egl_object_t* object); public: Loading Loading @@ -143,7 +143,6 @@ public: class egl_context_t: public egl_object_t { protected: ~egl_context_t() {} void terminate() override; public: typedef egl_object_t::LocalRef<egl_context_t, EGLContext> Ref; Loading