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Commit 561d42d8 authored by Mathias Agopian's avatar Mathias Agopian Committed by Android (Google) Code Review
Browse files

Merge "remove libui dependency on libEGL"

parents 657ab8a1 870b8aa1
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include/ui/EGLUtils.h

deleted100644 → 0
+0 −53
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/*
 * Copyright (C) 2009 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */


#ifndef ANDROID_UI_EGLUTILS_H
#define ANDROID_UI_EGLUTILS_H

#include <utils/Errors.h>
#include <ui/PixelFormat.h>
#include <EGL/egl.h>


// ----------------------------------------------------------------------------
namespace android {
// ----------------------------------------------------------------------------

class EGLUtils
{
public:

    static const char *strerror(EGLint err);

    static status_t selectConfigForPixelFormat(
            EGLDisplay dpy,
            EGLint const* attrs,
            PixelFormat format,
            EGLConfig* outConfig);

    static status_t selectConfigForNativeWindow(
            EGLDisplay dpy,
            EGLint const* attrs,
            EGLNativeWindowType window,
            EGLConfig* outConfig);
};

// ----------------------------------------------------------------------------
}; // namespace android
// ----------------------------------------------------------------------------

#endif /* ANDROID_UI_EGLUTILS_H */
+0 −2
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@@ -16,7 +16,6 @@ LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)

LOCAL_SRC_FILES:= \
	EGLUtils.cpp \
	FramebufferNativeWindow.cpp \
	GraphicBuffer.cpp \
	GraphicBufferAllocator.cpp \
@@ -28,7 +27,6 @@ LOCAL_SRC_FILES:= \
LOCAL_SHARED_LIBRARIES := \
	libcutils \
	libutils \
	libEGL \
	libhardware

ifneq ($(BOARD_FRAMEBUFFER_FORCE_FORMAT),)
+1 −8
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@@ -4,14 +4,7 @@ LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= app-linux.cpp demo.c.arm
LOCAL_SHARED_LIBRARIES := libEGL libGLESv1_CM libui
LOCAL_C_INCLUDES += frameworks/base/opengl/tests/include
LOCAL_MODULE:= angeles
LOCAL_MODULE_TAGS := optional
include $(BUILD_EXECUTABLE)


include $(CLEAR_VARS)
LOCAL_SRC_FILES:= gpustate.c
LOCAL_SHARED_LIBRARIES := libEGL libGLESv1_CM
LOCAL_MODULE:= gpustate
LOCAL_MODULE_TAGS := optional
include $(BUILD_EXECUTABLE)
+1 −1
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@@ -53,7 +53,7 @@
#include <GLES/gl.h>

#include <ui/FramebufferNativeWindow.h>
#include <ui/EGLUtils.h>
#include "EGLUtils.h"

using namespace android;

opengl/tests/angeles/gpustate.c

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#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/mman.h>
#include <unistd.h>
#include <fcntl.h>

static void *map_memory(const char *fn, unsigned base, unsigned size)
{
    int fd;
    void *ptr;
    
    fd = open(fn, O_RDWR | O_SYNC);
    if(fd < 0) {
        perror("cannot open %s for mapping");
        return MAP_FAILED;
    }

    ptr = mmap(0, size, PROT_READ | PROT_WRITE,
               MAP_SHARED, fd, base);
    close(fd);
    
    if(ptr == MAP_FAILED) {
        fprintf(stderr,"cannot map %s (@%08x,%08x)\n", fn, base, size);
    }
    return ptr;    
}


int main(int argc, char** argv)
{
    void *grp_regs = map_memory("/dev/hw3d", 0, 1024 * 1024);
    printf("GPU base mapped at %p\n", grp_regs);
    int state_offset = 0x10140;
    printf("GPU state = %08lx\n",
            *((long*)((char*)grp_regs + state_offset))  );

    return 0;
}
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