Loading libs/gui/BufferQueueProducer.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -914,8 +914,8 @@ status_t BufferQueueProducer::disconnect(int api) { mCore->mSidebandStream.clear(); mCore->mDequeueCondition.broadcast(); listener = mCore->mConsumerListener; } else { BQ_LOGE("disconnect(P): connected to another API " } else if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) { BQ_LOGE("disconnect(P): still connected to another API " "(cur=%d req=%d)", mCore->mConnectedApi, api); status = BAD_VALUE; } Loading opengl/libs/EGL/eglApi.cpp +9 −0 Original line number Diff line number Diff line Loading @@ -562,6 +562,15 @@ EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface) return setError(EGL_BAD_SURFACE, EGL_FALSE); egl_surface_t * const s = get_surface(surface); ANativeWindow* window = s->win.get(); if (window) { int result = native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL); if (result != OK) { ALOGE("eglDestroySurface: native_window_api_disconnect (win=%p) " "failed (%#x)", window, result); } } EGLBoolean result = s->cnx->egl.eglDestroySurface(dp->disp.dpy, s->surface); if (result == EGL_TRUE) { _s.terminate(); Loading Loading
libs/gui/BufferQueueProducer.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -914,8 +914,8 @@ status_t BufferQueueProducer::disconnect(int api) { mCore->mSidebandStream.clear(); mCore->mDequeueCondition.broadcast(); listener = mCore->mConsumerListener; } else { BQ_LOGE("disconnect(P): connected to another API " } else if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) { BQ_LOGE("disconnect(P): still connected to another API " "(cur=%d req=%d)", mCore->mConnectedApi, api); status = BAD_VALUE; } Loading
opengl/libs/EGL/eglApi.cpp +9 −0 Original line number Diff line number Diff line Loading @@ -562,6 +562,15 @@ EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface) return setError(EGL_BAD_SURFACE, EGL_FALSE); egl_surface_t * const s = get_surface(surface); ANativeWindow* window = s->win.get(); if (window) { int result = native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL); if (result != OK) { ALOGE("eglDestroySurface: native_window_api_disconnect (win=%p) " "failed (%#x)", window, result); } } EGLBoolean result = s->cnx->egl.eglDestroySurface(dp->disp.dpy, s->surface); if (result == EGL_TRUE) { _s.terminate(); Loading