Loading cmds/surfacereplayer/replayer/Replayer.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -528,7 +528,7 @@ void Replayer::setTransparentRegionHint(SurfaceComposerClient::Transaction& t, void Replayer::setLayerStack(SurfaceComposerClient::Transaction& t, layer_id id, const LayerStackChange& lsc) { ALOGV("Layer %d: Setting LayerStack -- layer_stack=%d", id, lsc.layer_stack()); t.setLayerStack(mLayers[id], lsc.layer_stack()); t.setLayerStack(mLayers[id], ui::LayerStack::fromValue(lsc.layer_stack())); } void Replayer::setHiddenFlag(SurfaceComposerClient::Transaction& t, Loading Loading @@ -566,7 +566,7 @@ void Replayer::setDisplaySurface(SurfaceComposerClient::Transaction& t, void Replayer::setDisplayLayerStack(SurfaceComposerClient::Transaction& t, display_id id, const LayerStackChange& lsc) { t.setDisplayLayerStack(mDisplays[id], lsc.layer_stack()); t.setDisplayLayerStack(mDisplays[id], ui::LayerStack::fromValue(lsc.layer_stack())); } void Replayer::setDisplaySize(SurfaceComposerClient::Transaction& t, Loading libs/gui/LayerState.cpp +5 −13 Original line number Diff line number Diff line Loading @@ -41,7 +41,6 @@ layer_state_t::layer_state_t() z(0), w(0), h(0), layerStack(0), alpha(0), flags(0), mask(0), Loading Loading @@ -86,7 +85,7 @@ status_t layer_state_t::write(Parcel& output) const SAFE_PARCEL(output.writeInt32, z); SAFE_PARCEL(output.writeUint32, w); SAFE_PARCEL(output.writeUint32, h); SAFE_PARCEL(output.writeUint32, layerStack); SAFE_PARCEL(output.writeUint32, layerStack.id); SAFE_PARCEL(output.writeFloat, alpha); SAFE_PARCEL(output.writeUint32, flags); SAFE_PARCEL(output.writeUint32, mask); Loading Loading @@ -188,7 +187,7 @@ status_t layer_state_t::read(const Parcel& input) SAFE_PARCEL(input.readInt32, &z); SAFE_PARCEL(input.readUint32, &w); SAFE_PARCEL(input.readUint32, &h); SAFE_PARCEL(input.readUint32, &layerStack); SAFE_PARCEL(input.readUint32, &layerStack.id); SAFE_PARCEL(input.readFloat, &alpha); SAFE_PARCEL(input.readUint32, &flags); Loading Loading @@ -316,21 +315,14 @@ status_t ComposerState::read(const Parcel& input) { return state.read(input); } DisplayState::DisplayState() : what(0), layerStack(0), flags(0), layerStackSpaceRect(Rect::EMPTY_RECT), orientedDisplaySpaceRect(Rect::EMPTY_RECT), width(0), height(0) {} DisplayState::DisplayState() = default; status_t DisplayState::write(Parcel& output) const { SAFE_PARCEL(output.writeStrongBinder, token); SAFE_PARCEL(output.writeStrongBinder, IInterface::asBinder(surface)); SAFE_PARCEL(output.writeUint32, what); SAFE_PARCEL(output.writeUint32, layerStack); SAFE_PARCEL(output.writeUint32, flags); SAFE_PARCEL(output.writeUint32, layerStack.id); SAFE_PARCEL(output.writeUint32, toRotationInt(orientation)); SAFE_PARCEL(output.write, layerStackSpaceRect); SAFE_PARCEL(output.write, orientedDisplaySpaceRect); Loading @@ -346,8 +338,8 @@ status_t DisplayState::read(const Parcel& input) { surface = interface_cast<IGraphicBufferProducer>(tmpBinder); SAFE_PARCEL(input.readUint32, &what); SAFE_PARCEL(input.readUint32, &layerStack); SAFE_PARCEL(input.readUint32, &flags); SAFE_PARCEL(input.readUint32, &layerStack.id); uint32_t tmpUint = 0; SAFE_PARCEL(input.readUint32, &tmpUint); orientation = ui::toRotation(tmpUint); Loading libs/gui/SurfaceComposerClient.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -1095,7 +1095,7 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setAlpha } SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setLayerStack( const sp<SurfaceControl>& sc, uint32_t layerStack) { const sp<SurfaceControl>& sc, ui::LayerStack layerStack) { layer_state_t* s = getLayerState(sc); if (!s) { mStatus = BAD_INDEX; Loading Loading @@ -1760,7 +1760,7 @@ status_t SurfaceComposerClient::Transaction::setDisplaySurface(const sp<IBinder> } void SurfaceComposerClient::Transaction::setDisplayLayerStack(const sp<IBinder>& token, uint32_t layerStack) { ui::LayerStack layerStack) { DisplayState& s(getDisplayState(token)); s.layerStack = layerStack; s.what |= DisplayState::eLayerStackChanged; Loading libs/gui/include/gui/LayerState.h +10 −7 Original line number Diff line number Diff line Loading @@ -35,6 +35,7 @@ #include <math/vec3.h> #include <ui/BlurRegion.h> #include <ui/GraphicTypes.h> #include <ui/LayerStack.h> #include <ui/Rect.h> #include <ui/Region.h> #include <ui/Rotation.h> Loading Loading @@ -143,7 +144,7 @@ struct layer_state_t { int32_t z; uint32_t w; uint32_t h; uint32_t layerStack; ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK; float alpha; uint32_t flags; uint32_t mask; Loading Loading @@ -267,11 +268,12 @@ struct DisplayState { DisplayState(); void merge(const DisplayState& other); uint32_t what; uint32_t what = 0; uint32_t flags = 0; sp<IBinder> token; sp<IGraphicBufferProducer> surface; uint32_t layerStack; uint32_t flags; ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK; // These states define how layers are projected onto the physical display. // Loading @@ -285,10 +287,11 @@ struct DisplayState { // will be additionally rotated by 90 degrees around the origin clockwise and translated by (W, // 0). ui::Rotation orientation = ui::ROTATION_0; Rect layerStackSpaceRect; Rect orientedDisplaySpaceRect; Rect layerStackSpaceRect = Rect::EMPTY_RECT; Rect orientedDisplaySpaceRect = Rect::EMPTY_RECT; uint32_t width, height; uint32_t width = 0; uint32_t height = 0; status_t write(Parcel& output) const; status_t read(const Parcel& input); Loading libs/gui/include/gui/SurfaceComposerClient.h +2 −2 Original line number Diff line number Diff line Loading @@ -456,7 +456,7 @@ public: int backgroundBlurRadius); Transaction& setBlurRegions(const sp<SurfaceControl>& sc, const std::vector<BlurRegion>& regions); Transaction& setLayerStack(const sp<SurfaceControl>& sc, uint32_t layerStack); Transaction& setLayerStack(const sp<SurfaceControl>&, ui::LayerStack); Transaction& setMetadata(const sp<SurfaceControl>& sc, uint32_t key, const Parcel& p); /// Reparents the current layer to the new parent handle. The new parent must not be null. Loading Loading @@ -566,7 +566,7 @@ public: status_t setDisplaySurface(const sp<IBinder>& token, const sp<IGraphicBufferProducer>& bufferProducer); void setDisplayLayerStack(const sp<IBinder>& token, uint32_t layerStack); void setDisplayLayerStack(const sp<IBinder>& token, ui::LayerStack); void setDisplayFlags(const sp<IBinder>& token, uint32_t flags); Loading Loading
cmds/surfacereplayer/replayer/Replayer.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -528,7 +528,7 @@ void Replayer::setTransparentRegionHint(SurfaceComposerClient::Transaction& t, void Replayer::setLayerStack(SurfaceComposerClient::Transaction& t, layer_id id, const LayerStackChange& lsc) { ALOGV("Layer %d: Setting LayerStack -- layer_stack=%d", id, lsc.layer_stack()); t.setLayerStack(mLayers[id], lsc.layer_stack()); t.setLayerStack(mLayers[id], ui::LayerStack::fromValue(lsc.layer_stack())); } void Replayer::setHiddenFlag(SurfaceComposerClient::Transaction& t, Loading Loading @@ -566,7 +566,7 @@ void Replayer::setDisplaySurface(SurfaceComposerClient::Transaction& t, void Replayer::setDisplayLayerStack(SurfaceComposerClient::Transaction& t, display_id id, const LayerStackChange& lsc) { t.setDisplayLayerStack(mDisplays[id], lsc.layer_stack()); t.setDisplayLayerStack(mDisplays[id], ui::LayerStack::fromValue(lsc.layer_stack())); } void Replayer::setDisplaySize(SurfaceComposerClient::Transaction& t, Loading
libs/gui/LayerState.cpp +5 −13 Original line number Diff line number Diff line Loading @@ -41,7 +41,6 @@ layer_state_t::layer_state_t() z(0), w(0), h(0), layerStack(0), alpha(0), flags(0), mask(0), Loading Loading @@ -86,7 +85,7 @@ status_t layer_state_t::write(Parcel& output) const SAFE_PARCEL(output.writeInt32, z); SAFE_PARCEL(output.writeUint32, w); SAFE_PARCEL(output.writeUint32, h); SAFE_PARCEL(output.writeUint32, layerStack); SAFE_PARCEL(output.writeUint32, layerStack.id); SAFE_PARCEL(output.writeFloat, alpha); SAFE_PARCEL(output.writeUint32, flags); SAFE_PARCEL(output.writeUint32, mask); Loading Loading @@ -188,7 +187,7 @@ status_t layer_state_t::read(const Parcel& input) SAFE_PARCEL(input.readInt32, &z); SAFE_PARCEL(input.readUint32, &w); SAFE_PARCEL(input.readUint32, &h); SAFE_PARCEL(input.readUint32, &layerStack); SAFE_PARCEL(input.readUint32, &layerStack.id); SAFE_PARCEL(input.readFloat, &alpha); SAFE_PARCEL(input.readUint32, &flags); Loading Loading @@ -316,21 +315,14 @@ status_t ComposerState::read(const Parcel& input) { return state.read(input); } DisplayState::DisplayState() : what(0), layerStack(0), flags(0), layerStackSpaceRect(Rect::EMPTY_RECT), orientedDisplaySpaceRect(Rect::EMPTY_RECT), width(0), height(0) {} DisplayState::DisplayState() = default; status_t DisplayState::write(Parcel& output) const { SAFE_PARCEL(output.writeStrongBinder, token); SAFE_PARCEL(output.writeStrongBinder, IInterface::asBinder(surface)); SAFE_PARCEL(output.writeUint32, what); SAFE_PARCEL(output.writeUint32, layerStack); SAFE_PARCEL(output.writeUint32, flags); SAFE_PARCEL(output.writeUint32, layerStack.id); SAFE_PARCEL(output.writeUint32, toRotationInt(orientation)); SAFE_PARCEL(output.write, layerStackSpaceRect); SAFE_PARCEL(output.write, orientedDisplaySpaceRect); Loading @@ -346,8 +338,8 @@ status_t DisplayState::read(const Parcel& input) { surface = interface_cast<IGraphicBufferProducer>(tmpBinder); SAFE_PARCEL(input.readUint32, &what); SAFE_PARCEL(input.readUint32, &layerStack); SAFE_PARCEL(input.readUint32, &flags); SAFE_PARCEL(input.readUint32, &layerStack.id); uint32_t tmpUint = 0; SAFE_PARCEL(input.readUint32, &tmpUint); orientation = ui::toRotation(tmpUint); Loading
libs/gui/SurfaceComposerClient.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -1095,7 +1095,7 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setAlpha } SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setLayerStack( const sp<SurfaceControl>& sc, uint32_t layerStack) { const sp<SurfaceControl>& sc, ui::LayerStack layerStack) { layer_state_t* s = getLayerState(sc); if (!s) { mStatus = BAD_INDEX; Loading Loading @@ -1760,7 +1760,7 @@ status_t SurfaceComposerClient::Transaction::setDisplaySurface(const sp<IBinder> } void SurfaceComposerClient::Transaction::setDisplayLayerStack(const sp<IBinder>& token, uint32_t layerStack) { ui::LayerStack layerStack) { DisplayState& s(getDisplayState(token)); s.layerStack = layerStack; s.what |= DisplayState::eLayerStackChanged; Loading
libs/gui/include/gui/LayerState.h +10 −7 Original line number Diff line number Diff line Loading @@ -35,6 +35,7 @@ #include <math/vec3.h> #include <ui/BlurRegion.h> #include <ui/GraphicTypes.h> #include <ui/LayerStack.h> #include <ui/Rect.h> #include <ui/Region.h> #include <ui/Rotation.h> Loading Loading @@ -143,7 +144,7 @@ struct layer_state_t { int32_t z; uint32_t w; uint32_t h; uint32_t layerStack; ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK; float alpha; uint32_t flags; uint32_t mask; Loading Loading @@ -267,11 +268,12 @@ struct DisplayState { DisplayState(); void merge(const DisplayState& other); uint32_t what; uint32_t what = 0; uint32_t flags = 0; sp<IBinder> token; sp<IGraphicBufferProducer> surface; uint32_t layerStack; uint32_t flags; ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK; // These states define how layers are projected onto the physical display. // Loading @@ -285,10 +287,11 @@ struct DisplayState { // will be additionally rotated by 90 degrees around the origin clockwise and translated by (W, // 0). ui::Rotation orientation = ui::ROTATION_0; Rect layerStackSpaceRect; Rect orientedDisplaySpaceRect; Rect layerStackSpaceRect = Rect::EMPTY_RECT; Rect orientedDisplaySpaceRect = Rect::EMPTY_RECT; uint32_t width, height; uint32_t width = 0; uint32_t height = 0; status_t write(Parcel& output) const; status_t read(const Parcel& input); Loading
libs/gui/include/gui/SurfaceComposerClient.h +2 −2 Original line number Diff line number Diff line Loading @@ -456,7 +456,7 @@ public: int backgroundBlurRadius); Transaction& setBlurRegions(const sp<SurfaceControl>& sc, const std::vector<BlurRegion>& regions); Transaction& setLayerStack(const sp<SurfaceControl>& sc, uint32_t layerStack); Transaction& setLayerStack(const sp<SurfaceControl>&, ui::LayerStack); Transaction& setMetadata(const sp<SurfaceControl>& sc, uint32_t key, const Parcel& p); /// Reparents the current layer to the new parent handle. The new parent must not be null. Loading Loading @@ -566,7 +566,7 @@ public: status_t setDisplaySurface(const sp<IBinder>& token, const sp<IGraphicBufferProducer>& bufferProducer); void setDisplayLayerStack(const sp<IBinder>& token, uint32_t layerStack); void setDisplayLayerStack(const sp<IBinder>& token, ui::LayerStack); void setDisplayFlags(const sp<IBinder>& token, uint32_t flags); Loading