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Commit 46080ef7 authored by Peiyong Lin's avatar Peiyong Lin
Browse files

[RenderEngine] Move RenderEngine to libs/renderengine

To do side-by-side comparison between readback buffer from hardware composer
and client target of RenderEngine, we need RenderEngine to be accessible in
VTS, which means RenderEngine should be part of VNDK. This patch moves
RenderEngine out of SurfaceFlinger to libs/renderengine.

BUG: 112585051
Test: build, flash, boot and do some display validation
Change-Id: Ib6b302eaad04c7cc6c5bae39b1d25b38be188d01
parent a09cecee
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+1 −0
Original line number Original line Diff line number Diff line
@@ -6,6 +6,7 @@ clang_format = true
clang_format = --commit ${PREUPLOAD_COMMIT} --style file --extensions c,h,cc,cpp
clang_format = --commit ${PREUPLOAD_COMMIT} --style file --extensions c,h,cc,cpp
               libs/graphicsenv/
               libs/graphicsenv/
               libs/gui/
               libs/gui/
               libs/renderengine/
               libs/ui/
               libs/ui/
               libs/vr/
               libs/vr/
               services/surfaceflinger/
               services/surfaceflinger/
+1 −1

File changed and moved.

Contains only whitespace changes.

+2 −2

File changed and moved.

Contains only whitespace changes.

+4 −5
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@@ -39,8 +39,7 @@ RenderEngine::~RenderEngine() = default;


namespace impl {
namespace impl {


RenderEngine::RenderEngine(uint32_t featureFlags)
RenderEngine::RenderEngine(uint32_t featureFlags) : mFeatureFlags(featureFlags) {}
      : mFeatureFlags(featureFlags) {}


RenderEngine::~RenderEngine() = default;
RenderEngine::~RenderEngine() = default;


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