Loading opengl/libs/EGL/Loader.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -327,17 +327,17 @@ static void* load_system_driver(const char* kind) { switch (emulationStatus) { case 0: #if defined(__LP64__) result = "/system/lib64/egl/libGLES_android.so"; result = "/vendor/lib64/egl/libGLES_android.so"; #else result = "/system/lib/egl/libGLES_android.so"; result = "/vendor/lib/egl/libGLES_android.so"; #endif return result; case 1: // Use host-side OpenGL through the "emulation" library #if defined(__LP64__) result = std::string("/system/lib64/egl/lib") + kind + "_emulation.so"; result = std::string("/vendor/lib64/egl/lib") + kind + "_emulation.so"; #else result = std::string("/system/lib/egl/lib") + kind + "_emulation.so"; result = std::string("/vendor/lib/egl/lib") + kind + "_emulation.so"; #endif return result; default: Loading Loading
opengl/libs/EGL/Loader.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -327,17 +327,17 @@ static void* load_system_driver(const char* kind) { switch (emulationStatus) { case 0: #if defined(__LP64__) result = "/system/lib64/egl/libGLES_android.so"; result = "/vendor/lib64/egl/libGLES_android.so"; #else result = "/system/lib/egl/libGLES_android.so"; result = "/vendor/lib/egl/libGLES_android.so"; #endif return result; case 1: // Use host-side OpenGL through the "emulation" library #if defined(__LP64__) result = std::string("/system/lib64/egl/lib") + kind + "_emulation.so"; result = std::string("/vendor/lib64/egl/lib") + kind + "_emulation.so"; #else result = std::string("/system/lib/egl/lib") + kind + "_emulation.so"; result = std::string("/vendor/lib/egl/lib") + kind + "_emulation.so"; #endif return result; default: Loading