Loading services/surfaceflinger/Layer.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -681,7 +681,7 @@ void Layer::updateCursorPosition(const sp<const DisplayDevice>& display) { } // This gives us only the "orientation" component of the transform const State& s(getCurrentState()); const State& s(getDrawingState()); // Apply the layer's transform, followed by the display's global transform // Here we're guaranteed that the layer's transform preserves rects Loading Loading
services/surfaceflinger/Layer.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -681,7 +681,7 @@ void Layer::updateCursorPosition(const sp<const DisplayDevice>& display) { } // This gives us only the "orientation" component of the transform const State& s(getCurrentState()); const State& s(getDrawingState()); // Apply the layer's transform, followed by the display's global transform // Here we're guaranteed that the layer's transform preserves rects Loading