Loading include/gui/BufferQueue.h +1 −1 Original line number Diff line number Diff line Loading @@ -61,7 +61,7 @@ public: class ProxyConsumerListener : public BnConsumerListener { public: explicit ProxyConsumerListener(const wp<ConsumerListener>& consumerListener); virtual ~ProxyConsumerListener(); ~ProxyConsumerListener() override; virtual void onFrameAvailable(const BufferItem& item) override; virtual void onFrameReplaced(const BufferItem& item) override; virtual void onBuffersReleased() override; Loading include/gui/BufferQueueConsumer.h +1 −1 Original line number Diff line number Diff line Loading @@ -31,7 +31,7 @@ class BufferQueueConsumer : public BnGraphicBufferConsumer { public: BufferQueueConsumer(const sp<BufferQueueCore>& core); virtual ~BufferQueueConsumer(); ~BufferQueueConsumer() override; // acquireBuffer attempts to acquire ownership of the next pending buffer in // the BufferQueue. If no buffer is pending then it returns Loading include/gui/BufferQueueProducer.h +1 −1 Original line number Diff line number Diff line Loading @@ -30,7 +30,7 @@ public: friend class BufferQueue; // Needed to access binderDied BufferQueueProducer(const sp<BufferQueueCore>& core); virtual ~BufferQueueProducer(); ~BufferQueueProducer() override; // requestBuffer returns the GraphicBuffer for slot N. // Loading include/gui/ConsumerBase.h +1 −1 Original line number Diff line number Diff line Loading @@ -43,7 +43,7 @@ public: virtual void onFrameReplaced(const BufferItem& /* item */) {} }; virtual ~ConsumerBase(); ~ConsumerBase() override; // abandon frees all the buffers and puts the ConsumerBase into the // 'abandoned' state. Once put in this state the ConsumerBase can never Loading include/gui/GraphicBufferAlloc.h +1 −1 Original line number Diff line number Diff line Loading @@ -32,7 +32,7 @@ class GraphicBuffer; class GraphicBufferAlloc : public BnGraphicBufferAlloc { public: GraphicBufferAlloc(); virtual ~GraphicBufferAlloc(); ~GraphicBufferAlloc() override; virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format, uint32_t usage, std::string requestorName, status_t* error) override; Loading Loading
include/gui/BufferQueue.h +1 −1 Original line number Diff line number Diff line Loading @@ -61,7 +61,7 @@ public: class ProxyConsumerListener : public BnConsumerListener { public: explicit ProxyConsumerListener(const wp<ConsumerListener>& consumerListener); virtual ~ProxyConsumerListener(); ~ProxyConsumerListener() override; virtual void onFrameAvailable(const BufferItem& item) override; virtual void onFrameReplaced(const BufferItem& item) override; virtual void onBuffersReleased() override; Loading
include/gui/BufferQueueConsumer.h +1 −1 Original line number Diff line number Diff line Loading @@ -31,7 +31,7 @@ class BufferQueueConsumer : public BnGraphicBufferConsumer { public: BufferQueueConsumer(const sp<BufferQueueCore>& core); virtual ~BufferQueueConsumer(); ~BufferQueueConsumer() override; // acquireBuffer attempts to acquire ownership of the next pending buffer in // the BufferQueue. If no buffer is pending then it returns Loading
include/gui/BufferQueueProducer.h +1 −1 Original line number Diff line number Diff line Loading @@ -30,7 +30,7 @@ public: friend class BufferQueue; // Needed to access binderDied BufferQueueProducer(const sp<BufferQueueCore>& core); virtual ~BufferQueueProducer(); ~BufferQueueProducer() override; // requestBuffer returns the GraphicBuffer for slot N. // Loading
include/gui/ConsumerBase.h +1 −1 Original line number Diff line number Diff line Loading @@ -43,7 +43,7 @@ public: virtual void onFrameReplaced(const BufferItem& /* item */) {} }; virtual ~ConsumerBase(); ~ConsumerBase() override; // abandon frees all the buffers and puts the ConsumerBase into the // 'abandoned' state. Once put in this state the ConsumerBase can never Loading
include/gui/GraphicBufferAlloc.h +1 −1 Original line number Diff line number Diff line Loading @@ -32,7 +32,7 @@ class GraphicBuffer; class GraphicBufferAlloc : public BnGraphicBufferAlloc { public: GraphicBufferAlloc(); virtual ~GraphicBufferAlloc(); ~GraphicBufferAlloc() override; virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format, uint32_t usage, std::string requestorName, status_t* error) override; Loading