Loading libs/gui/SurfaceTexture.cpp +5 −0 Original line number Diff line number Diff line Loading @@ -36,6 +36,11 @@ namespace android { SurfaceTexture::SurfaceTexture(GLuint tex) : mBufferCount(MIN_BUFFER_SLOTS), mCurrentTexture(INVALID_BUFFER_SLOT), mLastQueued(INVALID_BUFFER_SLOT), mTexName(tex) { for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { mSlots[i].mEglImage = EGL_NO_IMAGE_KHR; mSlots[i].mEglDisplay = EGL_NO_DISPLAY; mSlots[i].mOwnedByClient = false; } } SurfaceTexture::~SurfaceTexture() { Loading Loading
libs/gui/SurfaceTexture.cpp +5 −0 Original line number Diff line number Diff line Loading @@ -36,6 +36,11 @@ namespace android { SurfaceTexture::SurfaceTexture(GLuint tex) : mBufferCount(MIN_BUFFER_SLOTS), mCurrentTexture(INVALID_BUFFER_SLOT), mLastQueued(INVALID_BUFFER_SLOT), mTexName(tex) { for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { mSlots[i].mEglImage = EGL_NO_IMAGE_KHR; mSlots[i].mEglDisplay = EGL_NO_DISPLAY; mSlots[i].mOwnedByClient = false; } } SurfaceTexture::~SurfaceTexture() { Loading