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- Fix bug where adding a new hardware layer causes existing single- buffered surface layers to unlatch their buffer. - Rename variables holding Composer pointers from hidl to composer to improve readability. - Remove the arbitrary hardware layer limit, moving responsibility for efficient use of hardware layers to the VR display manager. Bug: 64987282 Bug: 64756801 Test: Build system for multiple devices and manually test operation. Change-Id: I8f05ca83830f62e15b18cd52df3014432c887681
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