SF: do not latch unsignaled in early offsets
When we are in early offsets we are most likely in client composition and/or WM animating windows. Avoid latching unsignaled buffers in this case to avoid jank when an unsignaled buffers block newer transactions from getting applied in the next frame. Bug: 205153280 Test: modified TouchLatency app with long draws Change-Id: Ice5456db1dec1feaf11f6e022a1eaaedfb26781f
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