Loading libs/renderengine/tests/RenderEngineTest.cpp +4 −7 Original line number Diff line number Diff line Loading @@ -969,7 +969,7 @@ void RenderEngineTest::fillBufferAndBlurBackground() { if (mRE->supportsBackgroundBlur()) { // blurred color (downsampling should result in the center color being close to 128) expectBufferColor(Rect(center - 1, center - 5, center + 1, center + 5), 128, 128, 0, 255, 10 /* tolerance */); 50 /* tolerance */); } } Loading Loading @@ -1438,8 +1438,7 @@ TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformZeroLayerAlpha_color fillBufferColorTransformZeroLayerAlpha<ColorSourceVariant>(); } // TODO(b/186010146): reenable once swiftshader is happy with this test TEST_P(RenderEngineTest, DISABLED_drawLayers_fillBufferAndBlurBackground_colorSource) { TEST_P(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_colorSource) { initializeRenderEngine(); fillBufferAndBlurBackground<ColorSourceVariant>(); } Loading Loading @@ -1519,8 +1518,7 @@ TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformZeroLayerAlpha_opaqu fillBufferColorTransformZeroLayerAlpha<BufferSourceVariant<ForceOpaqueBufferVariant>>(); } // TODO(b/186010146): reenable once swiftshader is happy with this test TEST_P(RenderEngineTest, DISABLED_drawLayers_fillBufferAndBlurBackground_opaqueBufferSource) { TEST_P(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_opaqueBufferSource) { initializeRenderEngine(); fillBufferAndBlurBackground<BufferSourceVariant<ForceOpaqueBufferVariant>>(); } Loading Loading @@ -1600,8 +1598,7 @@ TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformZeroLayerAlpha_buffe fillBufferColorTransformZeroLayerAlpha<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); } // TODO(b/186010146): reenable once swiftshader is happy with this test TEST_P(RenderEngineTest, DISABLED_drawLayers_fillBufferAndBlurBackground_bufferSource) { TEST_P(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_bufferSource) { initializeRenderEngine(); fillBufferAndBlurBackground<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); } Loading Loading
libs/renderengine/tests/RenderEngineTest.cpp +4 −7 Original line number Diff line number Diff line Loading @@ -969,7 +969,7 @@ void RenderEngineTest::fillBufferAndBlurBackground() { if (mRE->supportsBackgroundBlur()) { // blurred color (downsampling should result in the center color being close to 128) expectBufferColor(Rect(center - 1, center - 5, center + 1, center + 5), 128, 128, 0, 255, 10 /* tolerance */); 50 /* tolerance */); } } Loading Loading @@ -1438,8 +1438,7 @@ TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformZeroLayerAlpha_color fillBufferColorTransformZeroLayerAlpha<ColorSourceVariant>(); } // TODO(b/186010146): reenable once swiftshader is happy with this test TEST_P(RenderEngineTest, DISABLED_drawLayers_fillBufferAndBlurBackground_colorSource) { TEST_P(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_colorSource) { initializeRenderEngine(); fillBufferAndBlurBackground<ColorSourceVariant>(); } Loading Loading @@ -1519,8 +1518,7 @@ TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformZeroLayerAlpha_opaqu fillBufferColorTransformZeroLayerAlpha<BufferSourceVariant<ForceOpaqueBufferVariant>>(); } // TODO(b/186010146): reenable once swiftshader is happy with this test TEST_P(RenderEngineTest, DISABLED_drawLayers_fillBufferAndBlurBackground_opaqueBufferSource) { TEST_P(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_opaqueBufferSource) { initializeRenderEngine(); fillBufferAndBlurBackground<BufferSourceVariant<ForceOpaqueBufferVariant>>(); } Loading Loading @@ -1600,8 +1598,7 @@ TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformZeroLayerAlpha_buffe fillBufferColorTransformZeroLayerAlpha<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); } // TODO(b/186010146): reenable once swiftshader is happy with this test TEST_P(RenderEngineTest, DISABLED_drawLayers_fillBufferAndBlurBackground_bufferSource) { TEST_P(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_bufferSource) { initializeRenderEngine(); fillBufferAndBlurBackground<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); } Loading