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Commit 2510d957 authored by Jamie Gennis's avatar Jamie Gennis
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SurfaceTexture: disable a deadlocking test.

This change disables the UpdateTexImageAfterFrameFinishedWorks test
because it's currently causing deadlocks on some devices.

Change-Id: Ic9186db207e8d656f3af5d86fa138c7d96393c55
parent 824efa74
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+2 −1
Original line number Diff line number Diff line
@@ -814,7 +814,8 @@ TEST_F(SurfaceTextureGLToGLTest, DISABLED_UpdateTexImageBeforeFrameFinishedWorks
    // TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported!
}

TEST_F(SurfaceTextureGLToGLTest, UpdateTexImageAfterFrameFinishedWorks) {
// XXX: This test is disabled because it causes hangs on some devices.
TEST_F(SurfaceTextureGLToGLTest, DISABLED_UpdateTexImageAfterFrameFinishedWorks) {
    class PT : public ProducerThread {
        virtual void render() {
            glClearColor(0.0f, 1.0f, 0.0f, 1.0f);