Loading libs/surfaceflinger/Layer.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -88,7 +88,6 @@ void Layer::destroy() mBuffers[i].clear(); mWidth = mHeight = 0; } mSurface.clear(); } sp<LayerBaseClient::Surface> Layer::createSurface() const Loading @@ -99,7 +98,8 @@ sp<LayerBaseClient::Surface> Layer::createSurface() const status_t Layer::ditch() { // the layer is not on screen anymore. free as much resources as possible destroy(); //destroy(); mSurface.clear(); return NO_ERROR; } Loading libs/surfaceflinger/SurfaceFlinger.cpp +17 −4 Original line number Diff line number Diff line Loading @@ -1084,9 +1084,12 @@ status_t SurfaceFlinger::removeLayer_l(const sp<LayerBase>& layerBase) status_t SurfaceFlinger::purgatorizeLayer_l(const sp<LayerBase>& layerBase) { // remove the layer from the main list (through a transaction). // First add the layer to the purgatory list, which makes sure it won't // go away, then remove it from the main list (through a transaction). ssize_t err = removeLayer_l(layerBase); if (err >= 0) { mLayerPurgatory.add(layerBase); } // it's possible that we don't find a layer, because it might // have been destroyed already -- this is not technically an error // from the user because there is a race between BClient::destroySurface(), Loading Loading @@ -1359,8 +1362,18 @@ status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer) * to use the purgatory. */ status_t err = flinger->removeLayer_l(l); LOGE_IF(err<0 && err != NAME_NOT_FOUND, "error removing layer=%p (%s)", l.get(), strerror(-err)); if (err == NAME_NOT_FOUND) { // The surface wasn't in the current list, which means it was // removed already, which means it is in the purgatory, // and need to be removed from there. // This needs to happen from the main thread since its dtor // must run from there (b/c of OpenGL ES). Additionally, we // can't really acquire our internal lock from // destroySurface() -- see postMessage() below. ssize_t idx = flinger->mLayerPurgatory.remove(l); LOGE_IF(idx < 0, "layer=%p is not in the purgatory list", l.get()); } return true; } }; Loading libs/surfaceflinger/SurfaceFlinger.h +1 −0 Original line number Diff line number Diff line Loading @@ -312,6 +312,7 @@ private: volatile int32_t mTransactionCount; Condition mTransactionCV; bool mResizeTransationPending; SortedVector< sp<LayerBase> > mLayerPurgatory; // protected by mStateLock (but we could use another lock) Tokenizer mTokens; Loading Loading
libs/surfaceflinger/Layer.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -88,7 +88,6 @@ void Layer::destroy() mBuffers[i].clear(); mWidth = mHeight = 0; } mSurface.clear(); } sp<LayerBaseClient::Surface> Layer::createSurface() const Loading @@ -99,7 +98,8 @@ sp<LayerBaseClient::Surface> Layer::createSurface() const status_t Layer::ditch() { // the layer is not on screen anymore. free as much resources as possible destroy(); //destroy(); mSurface.clear(); return NO_ERROR; } Loading
libs/surfaceflinger/SurfaceFlinger.cpp +17 −4 Original line number Diff line number Diff line Loading @@ -1084,9 +1084,12 @@ status_t SurfaceFlinger::removeLayer_l(const sp<LayerBase>& layerBase) status_t SurfaceFlinger::purgatorizeLayer_l(const sp<LayerBase>& layerBase) { // remove the layer from the main list (through a transaction). // First add the layer to the purgatory list, which makes sure it won't // go away, then remove it from the main list (through a transaction). ssize_t err = removeLayer_l(layerBase); if (err >= 0) { mLayerPurgatory.add(layerBase); } // it's possible that we don't find a layer, because it might // have been destroyed already -- this is not technically an error // from the user because there is a race between BClient::destroySurface(), Loading Loading @@ -1359,8 +1362,18 @@ status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer) * to use the purgatory. */ status_t err = flinger->removeLayer_l(l); LOGE_IF(err<0 && err != NAME_NOT_FOUND, "error removing layer=%p (%s)", l.get(), strerror(-err)); if (err == NAME_NOT_FOUND) { // The surface wasn't in the current list, which means it was // removed already, which means it is in the purgatory, // and need to be removed from there. // This needs to happen from the main thread since its dtor // must run from there (b/c of OpenGL ES). Additionally, we // can't really acquire our internal lock from // destroySurface() -- see postMessage() below. ssize_t idx = flinger->mLayerPurgatory.remove(l); LOGE_IF(idx < 0, "layer=%p is not in the purgatory list", l.get()); } return true; } }; Loading
libs/surfaceflinger/SurfaceFlinger.h +1 −0 Original line number Diff line number Diff line Loading @@ -312,6 +312,7 @@ private: volatile int32_t mTransactionCount; Condition mTransactionCV; bool mResizeTransationPending; SortedVector< sp<LayerBase> > mLayerPurgatory; // protected by mStateLock (but we could use another lock) Tokenizer mTokens; Loading