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Commit 194c76c0 authored by Mathias Agopian's avatar Mathias Agopian
Browse files

Define, document, and test the behavior of very large SurfaceTextures

updateTexImage() now throws a runtime exception when its native
counterpart fails

Bug: 5506633

Change-Id: I151a6f685d465966e7df4df624412ab2da62e95f
parent e61bd662
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+10 −2
Original line number Diff line number Diff line
@@ -79,7 +79,11 @@ public:
    // pointed to by the buf argument and a status of OK is returned.  If no
    // slot is available then a status of -EBUSY is returned and buf is
    // unmodified.
    virtual status_t dequeueBuffer(int *buf, uint32_t w, uint32_t h,
    // The width and height parameters must be no greater than the minimum of
    // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
    // An error due to invalid dimensions might not be reported until
    // updateTexImage() is called.
    virtual status_t dequeueBuffer(int *buf, uint32_t width, uint32_t height,
            uint32_t format, uint32_t usage);

    // queueBuffer returns a filled buffer to the SurfaceTexture. In addition, a
@@ -176,7 +180,11 @@ public:
    // requestBuffers when a with and height of zero is requested.
    // A call to setDefaultBufferSize() may trigger requestBuffers() to
    // be called from the client.
    status_t setDefaultBufferSize(uint32_t w, uint32_t h);
    // The width and height parameters must be no greater than the minimum of
    // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
    // An error due to invalid dimensions might not be reported until
    // updateTexImage() is called.
    status_t setDefaultBufferSize(uint32_t width, uint32_t height);

    // getCurrentBuffer returns the buffer associated with the current image.
    sp<GraphicBuffer> getCurrentBuffer() const;
+32 −0
Original line number Diff line number Diff line
@@ -1520,4 +1520,36 @@ TEST_F(SurfaceTextureGLTest, EglDestroySurfaceAfterAbandonUnrefsBuffers) {
    EXPECT_EQ(1, buffers[2]->getStrongCount());
}

TEST_F(SurfaceTextureGLTest, InvalidWidthOrHeightFails) {
    int texHeight = 16;
    ANativeWindowBuffer* anb;

    GLint maxTextureSize;
    glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);

    // make sure it works with small textures
    mST->setDefaultBufferSize(16, texHeight);
    EXPECT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
    EXPECT_EQ(16, anb->width);
    EXPECT_EQ(texHeight, anb->height);
    EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb));
    EXPECT_EQ(NO_ERROR, mST->updateTexImage());

    // make sure it works with GL_MAX_TEXTURE_SIZE
    mST->setDefaultBufferSize(maxTextureSize, texHeight);
    EXPECT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
    EXPECT_EQ(maxTextureSize, anb->width);
    EXPECT_EQ(texHeight, anb->height);
    EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb));
    EXPECT_EQ(NO_ERROR, mST->updateTexImage());

    // make sure it fails with GL_MAX_TEXTURE_SIZE+1
    mST->setDefaultBufferSize(maxTextureSize+1, texHeight);
    EXPECT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
    EXPECT_EQ(maxTextureSize+1, anb->width);
    EXPECT_EQ(texHeight, anb->height);
    EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb));
    ASSERT_NE(NO_ERROR, mST->updateTexImage());
}

} // namespace android