Loading libs/renderengine/include/renderengine/LayerSettings.h +4 −0 Original line number Diff line number Diff line Loading @@ -156,6 +156,10 @@ struct LayerSettings { std::vector<BlurRegion> blurRegions; // Transform matrix used to convert the blurRegions geometry into the same // coordinate space as LayerSettings.geometry mat4 blurRegionTransform = mat4(); StretchEffect stretchEffect; // Name associated with the layer for debugging purposes. Loading libs/renderengine/skia/SkiaGLRenderEngine.cpp +2 −0 Original line number Diff line number Diff line Loading @@ -834,6 +834,8 @@ status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display, mBlurFilter->drawBlurRegion(canvas, getBlurRegion(layer), blurRect, blurredImage, blurInput); } SkAutoCanvasRestore acr(canvas, true); canvas->concat(getSkM44(layer->blurRegionTransform).asM33()); for (auto region : layer->blurRegions) { if (cachedBlurs[region.blurRadius] == nullptr) { ATRACE_NAME("BlurRegion"); Loading services/surfaceflinger/Layer.cpp +2 −0 Original line number Diff line number Diff line Loading @@ -632,6 +632,8 @@ std::optional<compositionengine::LayerFE::LayerSettings> Layer::prepareClientCom if (!targetSettings.disableBlurs) { layerSettings.backgroundBlurRadius = getBackgroundBlurRadius(); layerSettings.blurRegions = getBlurRegions(); layerSettings.blurRegionTransform = getActiveTransform(getDrawingState()).inverse().asMatrix4(); } layerSettings.stretchEffect = getDrawingState().stretchEffect; // Record the name of the layer for debugging further down the stack. Loading Loading
libs/renderengine/include/renderengine/LayerSettings.h +4 −0 Original line number Diff line number Diff line Loading @@ -156,6 +156,10 @@ struct LayerSettings { std::vector<BlurRegion> blurRegions; // Transform matrix used to convert the blurRegions geometry into the same // coordinate space as LayerSettings.geometry mat4 blurRegionTransform = mat4(); StretchEffect stretchEffect; // Name associated with the layer for debugging purposes. Loading
libs/renderengine/skia/SkiaGLRenderEngine.cpp +2 −0 Original line number Diff line number Diff line Loading @@ -834,6 +834,8 @@ status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display, mBlurFilter->drawBlurRegion(canvas, getBlurRegion(layer), blurRect, blurredImage, blurInput); } SkAutoCanvasRestore acr(canvas, true); canvas->concat(getSkM44(layer->blurRegionTransform).asM33()); for (auto region : layer->blurRegions) { if (cachedBlurs[region.blurRadius] == nullptr) { ATRACE_NAME("BlurRegion"); Loading
services/surfaceflinger/Layer.cpp +2 −0 Original line number Diff line number Diff line Loading @@ -632,6 +632,8 @@ std::optional<compositionengine::LayerFE::LayerSettings> Layer::prepareClientCom if (!targetSettings.disableBlurs) { layerSettings.backgroundBlurRadius = getBackgroundBlurRadius(); layerSettings.blurRegions = getBlurRegions(); layerSettings.blurRegionTransform = getActiveTransform(getDrawingState()).inverse().asMatrix4(); } layerSettings.stretchEffect = getDrawingState().stretchEffect; // Record the name of the layer for debugging further down the stack. Loading