Loading opengl/include/GLES/glext.h +14 −14 Original line number Diff line number Diff line Loading @@ -822,8 +822,8 @@ typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsiz #ifndef GL_EXT_multi_draw_arrays #define GL_EXT_multi_draw_arrays 1 #ifdef GL_GLEXT_PROTOTYPES GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei); GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); Loading Loading @@ -872,8 +872,8 @@ typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GL #ifndef GL_IMG_user_clip_plane #define GL_IMG_user_clip_plane 1 #ifdef GL_GLEXT_PROTOTYPES GL_API void GL_APIENTRY glClipPlanefIMG (GLenum, const GLfloat *); GL_API void GL_APIENTRY glClipPlanexIMG (GLenum, const GLfixed *); GL_API void GL_APIENTRY glClipPlanefIMG (GLenum p, const GLfloat *eqn); GL_API void GL_APIENTRY glClipPlanexIMG (GLenum p, const GLfixed *eqn); #endif typedef void (GL_APIENTRYP PFNGLCLIPPLANEFIMGPROC) (GLenum p, const GLfloat *eqn); typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn); Loading @@ -883,11 +883,11 @@ typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn #ifndef GL_IMG_multisampled_render_to_texture #define GL_IMG_multisampled_render_to_texture 1 #ifdef GL_GLEXT_PROTOTYPES GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei); GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); #endif typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); #endif /*------------------------------------------------------------------------* Loading @@ -898,13 +898,13 @@ typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMG) (GLenum target, GLenum attachment #ifndef GL_NV_fence #define GL_NV_fence 1 #ifdef GL_GLEXT_PROTOTYPES GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *); GL_API void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *); GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint); GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint); GL_API void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *); GL_API void GL_APIENTRY glFinishFenceNV (GLuint); GL_API void GL_APIENTRY glSetFenceNV (GLuint, GLenum); GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); GL_API void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); GL_API void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); GL_API void GL_APIENTRY glFinishFenceNV (GLuint fence); GL_API void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); #endif typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); Loading opengl/include/GLES2/gl2ext.h +12 −12 Original line number Diff line number Diff line Loading @@ -610,8 +610,8 @@ typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsiz #ifndef GL_EXT_multi_draw_arrays #define GL_EXT_multi_draw_arrays 1 #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei); GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); Loading Loading @@ -670,11 +670,11 @@ typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GL #ifndef GL_IMG_multisampled_render_to_texture #define GL_IMG_multisampled_render_to_texture 1 #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei); GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); #endif typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); #endif /*------------------------------------------------------------------------* Loading @@ -685,13 +685,13 @@ typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMG) (GLenum target, GLenum attachment #ifndef GL_NV_fence #define GL_NV_fence 1 #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *); GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *); GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint); GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint); GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *); GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint); GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum); GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence); GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); #endif typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); Loading Loading
opengl/include/GLES/glext.h +14 −14 Original line number Diff line number Diff line Loading @@ -822,8 +822,8 @@ typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsiz #ifndef GL_EXT_multi_draw_arrays #define GL_EXT_multi_draw_arrays 1 #ifdef GL_GLEXT_PROTOTYPES GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei); GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); Loading Loading @@ -872,8 +872,8 @@ typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GL #ifndef GL_IMG_user_clip_plane #define GL_IMG_user_clip_plane 1 #ifdef GL_GLEXT_PROTOTYPES GL_API void GL_APIENTRY glClipPlanefIMG (GLenum, const GLfloat *); GL_API void GL_APIENTRY glClipPlanexIMG (GLenum, const GLfixed *); GL_API void GL_APIENTRY glClipPlanefIMG (GLenum p, const GLfloat *eqn); GL_API void GL_APIENTRY glClipPlanexIMG (GLenum p, const GLfixed *eqn); #endif typedef void (GL_APIENTRYP PFNGLCLIPPLANEFIMGPROC) (GLenum p, const GLfloat *eqn); typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn); Loading @@ -883,11 +883,11 @@ typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn #ifndef GL_IMG_multisampled_render_to_texture #define GL_IMG_multisampled_render_to_texture 1 #ifdef GL_GLEXT_PROTOTYPES GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei); GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); #endif typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); #endif /*------------------------------------------------------------------------* Loading @@ -898,13 +898,13 @@ typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMG) (GLenum target, GLenum attachment #ifndef GL_NV_fence #define GL_NV_fence 1 #ifdef GL_GLEXT_PROTOTYPES GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *); GL_API void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *); GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint); GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint); GL_API void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *); GL_API void GL_APIENTRY glFinishFenceNV (GLuint); GL_API void GL_APIENTRY glSetFenceNV (GLuint, GLenum); GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); GL_API void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); GL_API void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); GL_API void GL_APIENTRY glFinishFenceNV (GLuint fence); GL_API void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); #endif typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); Loading
opengl/include/GLES2/gl2ext.h +12 −12 Original line number Diff line number Diff line Loading @@ -610,8 +610,8 @@ typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsiz #ifndef GL_EXT_multi_draw_arrays #define GL_EXT_multi_draw_arrays 1 #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei); GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); Loading Loading @@ -670,11 +670,11 @@ typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GL #ifndef GL_IMG_multisampled_render_to_texture #define GL_IMG_multisampled_render_to_texture 1 #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei); GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); #endif typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); #endif /*------------------------------------------------------------------------* Loading @@ -685,13 +685,13 @@ typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMG) (GLenum target, GLenum attachment #ifndef GL_NV_fence #define GL_NV_fence 1 #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *); GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *); GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint); GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint); GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *); GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint); GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum); GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence); GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); #endif typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); Loading