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Commit 05289c2b authored by Pablo Ceballos's avatar Pablo Ceballos
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SF: Don't pop pending state into mCurrentState

Let mCurrentState always represent the most up to date state, even if
there are transactions we don't want to commit yet. Past snapshots of
the state are kept in mPendingState. In doTransaction(), grab the
correct pending state from mPendingState, but save it to a local copy
that gets committed rather than overriding mCurrentState.

Bug 27205755

Change-Id: Ib0ea809da1954409787c52b8f41d7963a57a6a4c
parent 9ffa1a4d
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+15 −16
Original line number Diff line number Diff line
@@ -1309,16 +1309,16 @@ void Layer::pushPendingState() {
    mPendingStates.push_back(mCurrentState);
}

void Layer::popPendingState() {
    auto oldFlags = mCurrentState.flags;
    mCurrentState = mPendingStates[0];
    mCurrentState.flags = (oldFlags & ~mCurrentState.mask) |
            (mCurrentState.flags & mCurrentState.mask);
void Layer::popPendingState(State* stateToCommit) {
    auto oldFlags = stateToCommit->flags;
    *stateToCommit = mPendingStates[0];
    stateToCommit->flags = (oldFlags & ~stateToCommit->mask) |
            (stateToCommit->flags & stateToCommit->mask);

    mPendingStates.removeAt(0);
}

bool Layer::applyPendingStates() {
bool Layer::applyPendingStates(State* stateToCommit) {
    bool stateUpdateAvailable = false;
    while (!mPendingStates.empty()) {
        if (mPendingStates[0].handle != nullptr) {
@@ -1327,7 +1327,7 @@ bool Layer::applyPendingStates() {
                // will be visually wrong, but it should keep us from getting
                // into too much trouble.
                ALOGE("[%s] No local sync point found", mName.string());
                popPendingState();
                popPendingState(stateToCommit);
                stateUpdateAvailable = true;
                continue;
            }
@@ -1345,7 +1345,7 @@ bool Layer::applyPendingStates() {

            if (mRemoteSyncPoints.front()->frameIsAvailable()) {
                // Apply the state update
                popPendingState();
                popPendingState(stateToCommit);
                stateUpdateAvailable = true;

                // Signal our end of the sync point and then dispose of it
@@ -1355,7 +1355,7 @@ bool Layer::applyPendingStates() {
                break;
            }
        } else {
            popPendingState();
            popPendingState(stateToCommit);
            stateUpdateAvailable = true;
        }
    }
@@ -1385,12 +1385,12 @@ uint32_t Layer::doTransaction(uint32_t flags) {
    ATRACE_CALL();

    pushPendingState();
    if (!applyPendingStates()) {
    Layer::State c = getCurrentState();
    if (!applyPendingStates(&c)) {
        return 0;
    }

    const Layer::State& s(getDrawingState());
    const Layer::State& c(getCurrentState());

    const bool sizeChanged = (c.requested.w != s.requested.w) ||
                             (c.requested.h != s.requested.h);
@@ -1454,8 +1454,7 @@ uint32_t Layer::doTransaction(uint32_t flags) {
    // this is used by Layer, which special cases resizes.
    if (flags & eDontUpdateGeometryState)  {
    } else {
        Layer::State& editCurrentState(getCurrentState());
        editCurrentState.active = c.requested;
        c.active = c.requested;
    }

    if (s.active != c.active) {
@@ -1475,12 +1474,12 @@ uint32_t Layer::doTransaction(uint32_t flags) {
    }

    // Commit the transaction
    commitTransaction();
    commitTransaction(c);
    return flags;
}

void Layer::commitTransaction() {
    mDrawingState = mCurrentState;
void Layer::commitTransaction(const State& stateToCommit) {
    mDrawingState = stateToCommit;
}

uint32_t Layer::getTransactionFlags(uint32_t flags) {
+3 −3
Original line number Diff line number Diff line
@@ -431,7 +431,7 @@ private:
    virtual void onFrameReplaced(const BufferItem& item) override;
    virtual void onSidebandStreamChanged() override;

    void commitTransaction();
    void commitTransaction(const State& stateToCommit);

    // needsLinearFiltering - true if this surface's state requires filtering
    bool needsFiltering(const sp<const DisplayDevice>& hw) const;
@@ -500,8 +500,8 @@ private:
    bool addSyncPoint(const std::shared_ptr<SyncPoint>& point);

    void pushPendingState();
    void popPendingState();
    bool applyPendingStates();
    void popPendingState(State* stateToCommit);
    bool applyPendingStates(State* stateToCommit);
public:
    void notifyAvailableFrames();
private:
+57 −0
Original line number Diff line number Diff line
@@ -459,4 +459,61 @@ TEST_F(LayerUpdateTest, LayerSetMatrixWorks) {
    }
}

TEST_F(LayerUpdateTest, DeferredTransactionTest) {
    sp<ScreenCapture> sc;
    {
        SCOPED_TRACE("before anything");
        ScreenCapture::captureScreen(&sc);
        sc->checkPixel( 32,  32,  63,  63, 195);
        sc->checkPixel( 96,  96, 195,  63,  63);
        sc->checkPixel(160, 160,  63,  63, 195);
    }

    // set up two deferred transactions on different frames
    SurfaceComposerClient::openGlobalTransaction();
    ASSERT_EQ(NO_ERROR, mFGSurfaceControl->setAlpha(0.75));
    mFGSurfaceControl->deferTransactionUntil(mSyncSurfaceControl->getHandle(),
            mSyncSurfaceControl->getSurface()->getNextFrameNumber());
    SurfaceComposerClient::closeGlobalTransaction(true);

    SurfaceComposerClient::openGlobalTransaction();
    ASSERT_EQ(NO_ERROR, mFGSurfaceControl->setPosition(128,128));
    mFGSurfaceControl->deferTransactionUntil(mSyncSurfaceControl->getHandle(),
            mSyncSurfaceControl->getSurface()->getNextFrameNumber() + 1);
    SurfaceComposerClient::closeGlobalTransaction(true);

    {
        SCOPED_TRACE("before any trigger");
        ScreenCapture::captureScreen(&sc);
        sc->checkPixel( 32,  32,  63,  63, 195);
        sc->checkPixel( 96,  96, 195,  63,  63);
        sc->checkPixel(160, 160,  63,  63, 195);
    }

    // should trigger the first deferred transaction, but not the second one
    fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
    {
        SCOPED_TRACE("after first trigger");
        ScreenCapture::captureScreen(&sc);
        sc->checkPixel( 32,  32,  63,  63, 195);
        sc->checkPixel( 96,  96, 162,  63,  96);
        sc->checkPixel(160, 160,  63,  63, 195);
    }

    // should show up immediately since it's not deferred
    SurfaceComposerClient::openGlobalTransaction();
    ASSERT_EQ(NO_ERROR, mFGSurfaceControl->setAlpha(1.0));
    SurfaceComposerClient::closeGlobalTransaction(true);

    // trigger the second deferred transaction
    fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
    {
        SCOPED_TRACE("after second trigger");
        ScreenCapture::captureScreen(&sc);
        sc->checkPixel( 32,  32,  63,  63, 195);
        sc->checkPixel( 96,  96,  63,  63, 195);
        sc->checkPixel(160, 160, 195,  63,  63);
    }
}

}