Loading libs/renderengine/skia/filters/BlurFilter.h +1 −1 Original line number Diff line number Diff line Loading @@ -42,7 +42,7 @@ public: static constexpr uint32_t kMaxPasses = 4; // To avoid downscaling artifacts, we interpolate the blurred fbo with the full composited // image, up to this radius. static constexpr float kMaxCrossFadeRadius = 30.0f; static constexpr float kMaxCrossFadeRadius = 10.0f; explicit BlurFilter(); virtual ~BlurFilter(){}; Loading Loading
libs/renderengine/skia/filters/BlurFilter.h +1 −1 Original line number Diff line number Diff line Loading @@ -42,7 +42,7 @@ public: static constexpr uint32_t kMaxPasses = 4; // To avoid downscaling artifacts, we interpolate the blurred fbo with the full composited // image, up to this radius. static constexpr float kMaxCrossFadeRadius = 30.0f; static constexpr float kMaxCrossFadeRadius = 10.0f; explicit BlurFilter(); virtual ~BlurFilter(){}; Loading