Loading iconloaderlib/src/com/android/launcher3/icons/BaseIconFactory.kt +16 −9 Original line number Diff line number Diff line Loading @@ -178,12 +178,16 @@ constructor( } if (options.wrapNonAdaptiveIcon) tempIcon = wrapToAdaptiveIcon(tempIcon, options) val bitmap = drawableToBitmap(tempIcon, options) val drawFullBleed = options.drawFullBleed ?: drawFullBleedIcons val bitmap = drawableToBitmap(tempIcon, drawFullBleed, options) icon.bounds = oldBounds val color = options.extractedColor ?: findDominantColorByHue(bitmap) var flagOp = getBitmapFlagOp(options) if (drawFullBleedIcons) flagOp = flagOp.addFlag(BitmapInfo.FLAG_FULL_BLEED) if (drawFullBleed) { flagOp = flagOp.addFlag(BitmapInfo.FLAG_FULL_BLEED) bitmap.setHasAlpha(false) } var info = BitmapInfo( Loading Loading @@ -273,14 +277,16 @@ constructor( ) .apply { setBounds(0, 0, 1, 1) } private fun drawableToBitmap(icon: Drawable, options: IconOptions): Bitmap { val isFullBleedEnabled = options.drawFullBleed ?: drawFullBleedIcons private fun drawableToBitmap( icon: Drawable, drawFullBleed: Boolean, options: IconOptions, ): Bitmap { if (icon is AdaptiveIconDrawable) { // We are ignoring KEY_SHADOW_DISTANCE because regular icons ignore this at the // moment b/298203449 val offset = if (isFullBleedEnabled) 0 if (drawFullBleed) 0 else max( (ceil(BLUR_FACTOR * iconBitmapSize)).toInt(), Loading @@ -292,11 +298,11 @@ constructor( return createBitmap(options) { canvas, _ -> canvas.transformed { translate(offset.toFloat(), offset.toFloat()) if (options.addShadows && !isFullBleedEnabled) if (options.addShadows && !drawFullBleed) shadowGenerator.addPathShadow(icon.iconMask, canvas) if (icon is Extender) icon.drawForPersistence() if (isFullBleedEnabled) { if (drawFullBleed) { drawColor(Color.BLACK) icon.background?.draw(canvas) icon.foreground?.draw(canvas) Loading @@ -316,9 +322,10 @@ constructor( iconToDraw.setBounds(0, 0, iconBitmapSize, iconBitmapSize) return createBitmap(options) { canvas, bitmap -> if (drawFullBleed) canvas.drawColor(Color.BLACK) iconToDraw.draw(canvas) if (options.addShadows && bitmap != null) { if (options.addShadows && bitmap != null && !drawFullBleed) { // Shadow extraction only works in software mode shadowGenerator.drawShadow(bitmap, canvas) Loading iconloaderlib/tests/src/com/android/launcher3/icons/BaseIconFactoryTest.kt 0 → 100644 +87 −0 Original line number Diff line number Diff line /* * Copyright (C) 2025 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.launcher3.icons import android.content.Context import android.graphics.Color import android.graphics.drawable.AdaptiveIconDrawable import android.graphics.drawable.ColorDrawable import androidx.test.core.app.ApplicationProvider import com.android.launcher3.icons.BaseIconFactory.IconOptions import org.junit.Assert.assertEquals import org.junit.Assert.assertFalse import org.junit.Assert.assertTrue import org.junit.Test class BaseIconFactoryTest { private val context: Context = ApplicationProvider.getApplicationContext() @Test fun fullBleed_has_no_alpha() { val info = factory(drawFullBleedIcons = true) .createBadgedIconBitmap(AdaptiveIconDrawable(ColorDrawable(Color.RED), null)) assertFalse(info.icon.hasAlpha()) assertEquals(BitmapInfo.FLAG_FULL_BLEED, info.flags and BitmapInfo.FLAG_FULL_BLEED) } @Test fun non_fullBleed_has_alpha() { val info = factory(drawFullBleedIcons = false) .createBadgedIconBitmap(AdaptiveIconDrawable(ColorDrawable(Color.RED), null)) assertTrue(info.icon.hasAlpha()) assertEquals(0, info.flags and BitmapInfo.FLAG_FULL_BLEED) } @Test fun icon_options_overrides_fullBleed() { val info = factory(drawFullBleedIcons = false) .createBadgedIconBitmap( AdaptiveIconDrawable(ColorDrawable(Color.RED), null), IconOptions().setDrawFullBleed(true), ) assertFalse(info.icon.hasAlpha()) assertEquals(BitmapInfo.FLAG_FULL_BLEED, info.flags and BitmapInfo.FLAG_FULL_BLEED) val info2 = factory(drawFullBleedIcons = true) .createBadgedIconBitmap( AdaptiveIconDrawable(ColorDrawable(Color.RED), null), IconOptions().setDrawFullBleed(false), ) assertTrue(info2.icon.hasAlpha()) assertEquals(0, info2.flags and BitmapInfo.FLAG_FULL_BLEED) } private fun factory( fullResIconDpi: Int = context.resources.displayMetrics.densityDpi, iconBitmapSize: Int = 64, drawFullBleedIcons: Boolean = false, themeController: IconThemeController? = null, ) = BaseIconFactory( context = context, fullResIconDpi = fullResIconDpi, iconBitmapSize = iconBitmapSize, drawFullBleedIcons = drawFullBleedIcons, themeController = themeController, ) } Loading
iconloaderlib/src/com/android/launcher3/icons/BaseIconFactory.kt +16 −9 Original line number Diff line number Diff line Loading @@ -178,12 +178,16 @@ constructor( } if (options.wrapNonAdaptiveIcon) tempIcon = wrapToAdaptiveIcon(tempIcon, options) val bitmap = drawableToBitmap(tempIcon, options) val drawFullBleed = options.drawFullBleed ?: drawFullBleedIcons val bitmap = drawableToBitmap(tempIcon, drawFullBleed, options) icon.bounds = oldBounds val color = options.extractedColor ?: findDominantColorByHue(bitmap) var flagOp = getBitmapFlagOp(options) if (drawFullBleedIcons) flagOp = flagOp.addFlag(BitmapInfo.FLAG_FULL_BLEED) if (drawFullBleed) { flagOp = flagOp.addFlag(BitmapInfo.FLAG_FULL_BLEED) bitmap.setHasAlpha(false) } var info = BitmapInfo( Loading Loading @@ -273,14 +277,16 @@ constructor( ) .apply { setBounds(0, 0, 1, 1) } private fun drawableToBitmap(icon: Drawable, options: IconOptions): Bitmap { val isFullBleedEnabled = options.drawFullBleed ?: drawFullBleedIcons private fun drawableToBitmap( icon: Drawable, drawFullBleed: Boolean, options: IconOptions, ): Bitmap { if (icon is AdaptiveIconDrawable) { // We are ignoring KEY_SHADOW_DISTANCE because regular icons ignore this at the // moment b/298203449 val offset = if (isFullBleedEnabled) 0 if (drawFullBleed) 0 else max( (ceil(BLUR_FACTOR * iconBitmapSize)).toInt(), Loading @@ -292,11 +298,11 @@ constructor( return createBitmap(options) { canvas, _ -> canvas.transformed { translate(offset.toFloat(), offset.toFloat()) if (options.addShadows && !isFullBleedEnabled) if (options.addShadows && !drawFullBleed) shadowGenerator.addPathShadow(icon.iconMask, canvas) if (icon is Extender) icon.drawForPersistence() if (isFullBleedEnabled) { if (drawFullBleed) { drawColor(Color.BLACK) icon.background?.draw(canvas) icon.foreground?.draw(canvas) Loading @@ -316,9 +322,10 @@ constructor( iconToDraw.setBounds(0, 0, iconBitmapSize, iconBitmapSize) return createBitmap(options) { canvas, bitmap -> if (drawFullBleed) canvas.drawColor(Color.BLACK) iconToDraw.draw(canvas) if (options.addShadows && bitmap != null) { if (options.addShadows && bitmap != null && !drawFullBleed) { // Shadow extraction only works in software mode shadowGenerator.drawShadow(bitmap, canvas) Loading
iconloaderlib/tests/src/com/android/launcher3/icons/BaseIconFactoryTest.kt 0 → 100644 +87 −0 Original line number Diff line number Diff line /* * Copyright (C) 2025 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.launcher3.icons import android.content.Context import android.graphics.Color import android.graphics.drawable.AdaptiveIconDrawable import android.graphics.drawable.ColorDrawable import androidx.test.core.app.ApplicationProvider import com.android.launcher3.icons.BaseIconFactory.IconOptions import org.junit.Assert.assertEquals import org.junit.Assert.assertFalse import org.junit.Assert.assertTrue import org.junit.Test class BaseIconFactoryTest { private val context: Context = ApplicationProvider.getApplicationContext() @Test fun fullBleed_has_no_alpha() { val info = factory(drawFullBleedIcons = true) .createBadgedIconBitmap(AdaptiveIconDrawable(ColorDrawable(Color.RED), null)) assertFalse(info.icon.hasAlpha()) assertEquals(BitmapInfo.FLAG_FULL_BLEED, info.flags and BitmapInfo.FLAG_FULL_BLEED) } @Test fun non_fullBleed_has_alpha() { val info = factory(drawFullBleedIcons = false) .createBadgedIconBitmap(AdaptiveIconDrawable(ColorDrawable(Color.RED), null)) assertTrue(info.icon.hasAlpha()) assertEquals(0, info.flags and BitmapInfo.FLAG_FULL_BLEED) } @Test fun icon_options_overrides_fullBleed() { val info = factory(drawFullBleedIcons = false) .createBadgedIconBitmap( AdaptiveIconDrawable(ColorDrawable(Color.RED), null), IconOptions().setDrawFullBleed(true), ) assertFalse(info.icon.hasAlpha()) assertEquals(BitmapInfo.FLAG_FULL_BLEED, info.flags and BitmapInfo.FLAG_FULL_BLEED) val info2 = factory(drawFullBleedIcons = true) .createBadgedIconBitmap( AdaptiveIconDrawable(ColorDrawable(Color.RED), null), IconOptions().setDrawFullBleed(false), ) assertTrue(info2.icon.hasAlpha()) assertEquals(0, info2.flags and BitmapInfo.FLAG_FULL_BLEED) } private fun factory( fullResIconDpi: Int = context.resources.displayMetrics.densityDpi, iconBitmapSize: Int = 64, drawFullBleedIcons: Boolean = false, themeController: IconThemeController? = null, ) = BaseIconFactory( context = context, fullResIconDpi = fullResIconDpi, iconBitmapSize = iconBitmapSize, drawFullBleedIcons = drawFullBleedIcons, themeController = themeController, ) }