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Latch input and output of MotionValueCollection on the frame start
This makes sure the new MotionValueCollection reads the input and computes the output only exactly once, at the start of the frame. The output is written to a MutableState, debouncing it from fast-changing inputs. Test: Unit tests Bug: 404975104 Flag: com.android.systemui.scene_container Change-Id: I6d0a1a8ded087a4a7683f57d6cc81062795f542d