Loading weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/rain/RainEffect.kt +4 −8 Original line number Diff line number Diff line Loading @@ -118,14 +118,10 @@ class RainEffect( get() = rainConfig.colorGradingIntensity override fun updateTextureUniforms() { val foregroundBuffer = BitmapShader(super.foreground, Shader.TileMode.MIRROR, Shader.TileMode.MIRROR) rainConfig.rainShowerShader.setInputBuffer("foreground", foregroundBuffer) rainConfig.outlineShader.setInputBuffer("texture", foregroundBuffer) rainConfig.rainShowerShader.setInputBuffer( "background", BitmapShader(super.background, Shader.TileMode.MIRROR, Shader.TileMode.MIRROR), super.updateTextureUniforms() rainConfig.outlineShader.setInputBuffer( "texture", BitmapShader(super.foreground, Shader.TileMode.MIRROR, Shader.TileMode.MIRROR), ) createOutlineBuffer() } Loading Loading
weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/rain/RainEffect.kt +4 −8 Original line number Diff line number Diff line Loading @@ -118,14 +118,10 @@ class RainEffect( get() = rainConfig.colorGradingIntensity override fun updateTextureUniforms() { val foregroundBuffer = BitmapShader(super.foreground, Shader.TileMode.MIRROR, Shader.TileMode.MIRROR) rainConfig.rainShowerShader.setInputBuffer("foreground", foregroundBuffer) rainConfig.outlineShader.setInputBuffer("texture", foregroundBuffer) rainConfig.rainShowerShader.setInputBuffer( "background", BitmapShader(super.background, Shader.TileMode.MIRROR, Shader.TileMode.MIRROR), super.updateTextureUniforms() rainConfig.outlineShader.setInputBuffer( "texture", BitmapShader(super.foreground, Shader.TileMode.MIRROR, Shader.TileMode.MIRROR), ) createOutlineBuffer() } Loading