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Fix wrong initial velocity while animating a discontinuity.
During the investigation, we also noticed that the `DiscontinuityAnimation.targetValue` is redundant and can be removed. The change in computation produces tiny rounding errors, requiring a golden update. Test: Unit tests Flag: com.android.systemui.scene_container Bug: 409726626 Change-Id: I1940d02ae632d9c6a85c257188b91a6045c97441