Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Commit fd950bd6 authored by Rob Carr's avatar Rob Carr Committed by Android (Google) Code Review
Browse files

Merge "Synchronize future unsync transactions to last sync." into nyc-dev

parents dd3d44fa 679c8072
Loading
Loading
Loading
Loading
+3 −5
Original line number Diff line number Diff line
@@ -2602,7 +2602,7 @@ public class WindowManagerService extends IWindowManager.Stub

    void repositionChild(Session session, IWindow client,
            int left, int top, int right, int bottom,
            long deferTransactionUntilFrame, Rect outFrame) {
            long frameNumber, Rect outFrame) {
        Trace.traceBegin(Trace.TRACE_TAG_WINDOW_MANAGER, "repositionChild");
        long origId = Binder.clearCallingIdentity();

@@ -2638,10 +2638,8 @@ public class WindowManagerService extends IWindowManager.Stub

                        win.mWinAnimator.setSurfaceBoundariesLocked(false);

                        if (deferTransactionUntilFrame > 0) {
                            win.mWinAnimator.mSurfaceController.deferTransactionUntil(
                                    win.mAttachedWindow.mWinAnimator.mSurfaceController.getHandle(),
                                    deferTransactionUntilFrame);
                        if (frameNumber > 0) {
                            win.mWinAnimator.deferTransactionUntilParentFrame(frameNumber);
                        }

                    } finally {
+36 −0
Original line number Diff line number Diff line
@@ -220,6 +220,10 @@ class WindowStateAnimator {

    int mAttrType;

    static final long PENDING_TRANSACTION_FINISH_WAIT_TIME = 100;
    long mDeferTransactionUntilFrame = -1;
    long mDeferTransactionTime = -1;

    private final Rect mTmpSize = new Rect();

    WindowStateAnimator(final WindowState win) {
@@ -1880,4 +1884,36 @@ class WindowStateAnimator {
        mAnimDy = mWin.mLastFrame.top - top;
        mAnimateMove = true;
    }

    void deferTransactionUntilParentFrame(long frameNumber) {
        if (!mWin.isChildWindow()) {
            return;
        }
        mDeferTransactionUntilFrame = frameNumber;
        mDeferTransactionTime = System.currentTimeMillis();
        mSurfaceController.deferTransactionUntil(
                mWin.mAttachedWindow.mWinAnimator.mSurfaceController.getHandle(),
                frameNumber);
    }

    // Defer the current transaction to the frame number of the last saved transaction.
    // We do this to avoid shooting through an unsynchronized transaction while something is
    // pending. This is generally fine, as either we will get in on the synchronization,
    // or SurfaceFlinger will see that the frame has already occured. The only
    // potential problem is in frame number resets so we reset things with a timeout
    // every so often to be careful.
    void deferToPendingTransaction() {
        if (mDeferTransactionUntilFrame < 0) {
            return;
        }
        long time = System.currentTimeMillis();
        if (time > mDeferTransactionTime + PENDING_TRANSACTION_FINISH_WAIT_TIME) {
            mDeferTransactionTime = -1;
            mDeferTransactionUntilFrame = -1;
        } else {
            mSurfaceController.deferTransactionUntil(
                    mWin.mAttachedWindow.mWinAnimator.mSurfaceController.getHandle(),
                    mDeferTransactionUntilFrame);
        }
    }
}
+4 −0
Original line number Diff line number Diff line
@@ -721,6 +721,10 @@ class WindowSurfacePlacer {

                // Moved from updateWindowsAndWallpaperLocked().
                if (w.mHasSurface) {
                    // If we have recently synchronized a previous transaction for this
                    // window ensure we don't push through an unsynchronized one now.
                    winAnimator.deferToPendingTransaction();

                    // Take care of the window being ready to display.
                    final boolean committed = winAnimator.commitFinishDrawingLocked();
                    if (isDefaultDisplay && committed) {