PlayerBase: conditional muting on OP_PLAY_AUDIO changes
Do not mute based on OP_PLAY_AUDIO client side. Disable legacy behavior with constant without affecting audio service logs. Bug: 112339570 Test: enter DnD, play notifications, verify not heard Change-Id: I8a963af02fc2b42844470a4212fec8e2f6a5e4e0
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