Loading libs/hwui/OpenGLRenderer.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -1061,7 +1061,7 @@ void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) { } void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) { float alpha = layer->getAlpha() / 255.0f * mSnapshot->alpha; float alpha = getLayerAlpha(layer); setupDraw(); if (layer->getRenderTarget() == GL_TEXTURE_2D) { Loading Loading
libs/hwui/OpenGLRenderer.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -1061,7 +1061,7 @@ void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) { } void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) { float alpha = layer->getAlpha() / 255.0f * mSnapshot->alpha; float alpha = getLayerAlpha(layer); setupDraw(); if (layer->getRenderTarget() == GL_TEXTURE_2D) { Loading