STL skipAnimation should depends on canChangeContent
We now check the conditions to skip the animation after computing the current targetContent. This helps avoid unexpected jump cut animations. Test: atest DraggableHandlerTest Test: manually test on Flexiglass Bug: 382477212 Flag: com.android.systemui.scene_container Change-Id: I1ccd6590867d8849b01cebf2d9dc1bcceb6d57f7
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