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Commit faa32b33 authored by Jason Sams's avatar Jason Sams
Browse files

First cut at RSTextureView.

Change-Id: I920950f33079b6bb7e48bb8970201ab9737bb021
parent 3106a9b7
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+171 −0
Original line number Diff line number Diff line
/*
 * Copyright (C) 2011 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.renderscript;

import java.io.Writer;
import java.util.ArrayList;
import java.util.concurrent.Semaphore;

import android.content.Context;
import android.graphics.SurfaceTexture;
import android.os.Handler;
import android.os.Message;
import android.util.AttributeSet;
import android.util.Log;
import android.view.TextureView;

/**
 * The Surface View for a graphics renderscript (RenderScriptGL) to draw on.
 *
 * @hide
 */
public class RSTextureView extends TextureView implements TextureView.SurfaceTextureListener {
    private RenderScriptGL mRS;
    private SurfaceTexture mSurfaceTexture;

    /**
     * Standard View constructor. In order to render something, you
     * must call {@link android.opengl.GLSurfaceView#setRenderer} to
     * register a renderer.
     */
    public RSTextureView(Context context) {
        super(context);
        init();
        //Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
    }

    /**
     * Standard View constructor. In order to render something, you
     * must call {@link android.opengl.GLSurfaceView#setRenderer} to
     * register a renderer.
     */
    public RSTextureView(Context context, AttributeSet attrs) {
        super(context, attrs);
        init();
        //Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
    }

    private void init() {
        setSurfaceTextureListener(this);
        //android.util.Log.e("rs", "getSurfaceTextureListerner " + getSurfaceTextureListener());
    }

    @Override
    public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
        //Log.e(RenderScript.LOG_TAG, "onSurfaceTextureAvailable");
        mSurfaceTexture = surface;

        if (mRS != null) {
            mRS.setSurfaceTexture(mSurfaceTexture, width, height);
        }
    }

    @Override
    public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
        //Log.e(RenderScript.LOG_TAG, "onSurfaceTextureSizeChanged");
        mSurfaceTexture = surface;

        if (mRS != null) {
            mRS.setSurfaceTexture(mSurfaceTexture, width, height);
        }
    }

    @Override
    public void onSurfaceTextureDestroyed(SurfaceTexture surface) {
        //Log.e(RenderScript.LOG_TAG, "onSurfaceTextureDestroyed");
        mSurfaceTexture = surface;

        if (mRS != null) {
            mRS.setSurfaceTexture(null, 0, 0);
        }
    }

   /**
     * Inform the view that the activity is paused. The owner of this view must
     * call this method when the activity is paused. Calling this method will
     * pause the rendering thread.
     * Must not be called before a renderer has been set.
     */
    public void pause() {
        if(mRS != null) {
            mRS.pause();
        }
    }

    /**
     * Inform the view that the activity is resumed. The owner of this view must
     * call this method when the activity is resumed. Calling this method will
     * recreate the OpenGL display and resume the rendering
     * thread.
     * Must not be called before a renderer has been set.
     */
    public void resume() {
        if(mRS != null) {
            mRS.resume();
        }
    }

    /**
     * Create a new RenderScriptGL object and attach it to the
     * TextureView if present.
     *
     *
     * @param sc The RS surface config to create.
     *
     * @return RenderScriptGL The new object created.
     */
    public RenderScriptGL createRenderScriptGL(RenderScriptGL.SurfaceConfig sc) {
        RenderScriptGL rs = new RenderScriptGL(this.getContext(), sc);
        setRenderScriptGL(rs);
        if (mSurfaceTexture != null) {
            mRS.setSurfaceTexture(mSurfaceTexture, getWidth(), getHeight());
        }
        return rs;
    }

    /**
     * Destroy the RenderScriptGL object associated with this
     * TextureView.
     */
    public void destroyRenderScriptGL() {
        mRS.destroy();
        mRS = null;
    }

    /**
     * Set a new RenderScriptGL object.  This also will attach the
     * new object to the TextureView if present.
     *
     * @param rs The new RS object.
     */
    public void setRenderScriptGL(RenderScriptGL rs) {
        mRS = rs;
        if (mSurfaceTexture != null) {
            mRS.setSurfaceTexture(mSurfaceTexture, getWidth(), getHeight());
        }
    }

    /**
     * Returns the previously set RenderScriptGL object.
     *
     * @return RenderScriptGL
     */
    public RenderScriptGL getRenderScriptGL() {
        return mRS;
    }
}
+6 −0
Original line number Diff line number Diff line
@@ -22,6 +22,7 @@ import android.content.Context;
import android.content.res.AssetManager;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.SurfaceTexture;
import android.os.Process;
import android.util.Log;
import android.view.Surface;
@@ -109,6 +110,11 @@ public class RenderScript {
        validate();
        rsnContextSetSurface(mContext, w, h, sur);
    }
    native void rsnContextSetSurfaceTexture(int con, int w, int h, SurfaceTexture sur);
    synchronized void nContextSetSurfaceTexture(int w, int h, SurfaceTexture sur) {
        validate();
        rsnContextSetSurfaceTexture(mContext, w, h, sur);
    }
    native void rsnContextSetPriority(int con, int p);
    synchronized void nContextSetPriority(int p) {
        validate();
+22 −6
Original line number Diff line number Diff line
@@ -22,6 +22,7 @@ import android.content.Context;
import android.graphics.PixelFormat;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.SurfaceTexture;
import android.util.Log;
import android.view.Surface;
import android.view.SurfaceHolder;
@@ -35,7 +36,6 @@ import android.view.SurfaceView;
 * the screen.
 **/
public class RenderScriptGL extends RenderScript {
    private Surface mSurface;
    int mWidth;
    int mHeight;

@@ -160,7 +160,6 @@ public class RenderScriptGL extends RenderScript {
        super(ctx);
        mSurfaceConfig = new SurfaceConfig(sc);

        mSurface = null;
        mWidth = 0;
        mHeight = 0;
        mDev = nDeviceCreate();
@@ -189,14 +188,31 @@ public class RenderScriptGL extends RenderScript {
     */
    public void setSurface(SurfaceHolder sur, int w, int h) {
        validate();
        Surface s = null;
        if (sur != null) {
            mSurface = sur.getSurface();
        } else {
            mSurface = null;
            s = sur.getSurface();
        }
        mWidth = w;
        mHeight = h;
        nContextSetSurface(w, h, mSurface);
        nContextSetSurface(w, h, s);
    }

    /**
     * Bind an os surface
     *
     * @hide
     *
     * @param w
     * @param h
     * @param sur
     */
    public void setSurfaceTexture(SurfaceTexture sur, int w, int h) {
        validate();
        //android.util.Log.v("rs", "set surface " + sur + " w=" + w + ", h=" + h);

        mWidth = w;
        mHeight = h;
        nContextSetSurfaceTexture(w, h, sur);
    }

    /**
+22 −1
Original line number Diff line number Diff line
/*
 * Copyright (C) 2006 The Android Open Source Project
 * Copyright (C) 2011 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
@@ -43,6 +43,9 @@

#include <RenderScript.h>
#include <RenderScriptEnv.h>
#include <gui/SurfaceTexture.h>
#include <gui/SurfaceTextureClient.h>
#include <android_runtime/android_graphics_SurfaceTexture.h>

//#define LOG_API LOGE
#define LOG_API(...)
@@ -200,6 +203,23 @@ nContextSetSurface(JNIEnv *_env, jobject _this, RsContext con, jint width, jint
    rsContextSetSurface(con, width, height, window);
}

static void
nContextSetSurfaceTexture(JNIEnv *_env, jobject _this, RsContext con, jint width, jint height, jobject sur)
{
    LOG_API("nContextSetSurfaceTexture, con(%p), width(%i), height(%i), surface(%p)", con, width, height, (Surface *)sur);

    sp<ANativeWindow> window;
    sp<SurfaceTexture> st;
    if (sur == 0) {

    } else {
        st = SurfaceTexture_getSurfaceTexture(_env, sur);
        window = new SurfaceTextureClient(st);
    }

    rsContextSetSurface(con, width, height, window.get());
}

static void
nContextDestroy(JNIEnv *_env, jobject _this, RsContext con)
{
@@ -1197,6 +1217,7 @@ static JNINativeMethod methods[] = {
{"rsnContextFinish",                 "(I)V",                                  (void*)nContextFinish },
{"rsnContextSetPriority",            "(II)V",                                 (void*)nContextSetPriority },
{"rsnContextSetSurface",             "(IIILandroid/view/Surface;)V",          (void*)nContextSetSurface },
{"rsnContextSetSurfaceTexture",      "(IIILandroid/graphics/SurfaceTexture;)V", (void*)nContextSetSurfaceTexture },
{"rsnContextDestroy",                "(I)V",                                  (void*)nContextDestroy },
{"rsnContextDump",                   "(II)V",                                 (void*)nContextDump },
{"rsnContextPause",                  "(I)V",                                  (void*)nContextPause },
+5 −0
Original line number Diff line number Diff line
@@ -321,8 +321,13 @@ bool rsdGLSetSurface(const Context *rsc, uint32_t w, uint32_t h, RsNativeWindow
        dc->gl.height = 1;
    }

    if (dc->gl.wndSurface != NULL) {
        dc->gl.wndSurface->decStrong(NULL);
    }

    dc->gl.wndSurface = (ANativeWindow *)sur;
    if (dc->gl.wndSurface != NULL) {
        dc->gl.wndSurface->incStrong(NULL);
        dc->gl.width = w;
        dc->gl.height = h;

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