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Commit f8cbf729 authored by Jason Sams's avatar Jason Sams Committed by Android (Google) Code Review
Browse files

Merge "cleanup headers for SDK. bug 3421901" into honeycomb

parents 4dd2299d 5f1d68dc
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+4 −4
Original line number Diff line number Diff line
@@ -297,7 +297,7 @@ static void updateModelMatrix(rs_matrix4x4 *matrix, void *buffer) {
    if (buffer == 0) {
        rsgProgramVertexLoadModelMatrix(matrix);
    } else {
        rsAllocationMarkDirty(rsGetAllocation(buffer));
        rsgAllocationSyncAll(rsGetAllocation(buffer));
    }
}

@@ -409,7 +409,7 @@ static void setupCustomShaderLights() {
    gVSConstants->light1_Diffuse = 1.0f;
    gVSConstants->light1_Specular = 0.7f;
    gVSConstants->light1_CosinePower = 25.0f;
    rsAllocationMarkDirty(rsGetAllocation(gVSConstants));
    rsgAllocationSyncAll(rsGetAllocation(gVSConstants));

    // Update fragment shader constants
    // Set light 0 colors
@@ -418,7 +418,7 @@ static void setupCustomShaderLights() {
    // Set light 1 colors
    gFSConstants->light1_DiffuseColor = light1DiffCol;
    gFSConstants->light1_SpecularColor = light1SpecCol;
    rsAllocationMarkDirty(rsGetAllocation(gFSConstants));
    rsgAllocationSyncAll(rsGetAllocation(gFSConstants));

    // Set light 0 properties for per pixel lighting
    gFSConstPixel->light0_Posision = light0Pos;
@@ -434,7 +434,7 @@ static void setupCustomShaderLights() {
    gFSConstPixel->light1_CosinePower = 25.0f;
    gFSConstPixel->light1_DiffuseColor = light1DiffCol;
    gFSConstPixel->light1_SpecularColor = light1SpecCol;
    rsAllocationMarkDirty(rsGetAllocation(gFSConstPixel));
    rsgAllocationSyncAll(rsGetAllocation(gFSConstPixel));
}

static void displayCustomShaderSamples(int numMeshes) {
+1 −1
Original line number Diff line number Diff line
@@ -526,7 +526,7 @@ static void displayCubemapShaderSample() {
    // Setup the projectioni matrix
    float aspect = (float)rsgGetWidth() / (float)rsgGetHeight();
    rsMatrixLoadPerspective(&gVSConstants->proj, 30.0f, aspect, 0.1f, 100.0f);
    rsAllocationMarkDirty(rsGetAllocation(gFSConstants));
    rsgAllocationSyncAll(rsGetAllocation(gFSConstants));

    rsgBindProgramVertex(gProgVertexCube);