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Commit f86f898f authored by Daniel Sandler's avatar Daniel Sandler
Browse files

Move navigation bar to right-hand-side of seascape.

This means the navbar will either be at the bottom (portrait
and reverse portrait) or the right (landscape and seascape)
irrespective of the physical bottom of the device.

Change-Id: Ib51cab22f246785c9cebcc688bcdb848eb776361
parent 9b415793
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+1 −1
Original line number Diff line number Diff line
@@ -40,7 +40,7 @@

    <!-- Whether a software navigation bar should be shown. NOTE: in the future this may be
         autodetected from the Configuration. -->
    <bool name="config_showNavigationBar">false</bool>
    <bool name="config_showNavigationBar">true</bool>

</resources>
+5 −1
Original line number Diff line number Diff line
@@ -36,6 +36,8 @@ import com.android.internal.statusbar.IStatusBarService;
import com.android.systemui.R;

public class NavigationBarView extends LinearLayout {
    final static boolean NAVBAR_ALWAYS_AT_RIGHT = true;

    protected IStatusBarService mBarService;
    final Display mDisplay;
    View[] mRotatedViews = new View[4];
@@ -88,7 +90,9 @@ public class NavigationBarView extends LinearLayout {

        mRotatedViews[Surface.ROTATION_90] = findViewById(R.id.rot90);
        
        mRotatedViews[Surface.ROTATION_270] = findViewById(R.id.rot270);
        mRotatedViews[Surface.ROTATION_270] = NAVBAR_ALWAYS_AT_RIGHT
                                                ? findViewById(R.id.rot90)
                                                : findViewById(R.id.rot270);
    }

    @Override
+3 −1
Original line number Diff line number Diff line
@@ -360,7 +360,9 @@ public class PhoneStatusBar extends StatusBar {
                break;
            case Surface.ROTATION_270:
                // device has been turned 90deg clockwise
                lp.gravity = Gravity.LEFT | Gravity.FILL_VERTICAL;
                lp.gravity = (NavigationBarView.NAVBAR_ALWAYS_AT_RIGHT ? Gravity.RIGHT
                                                                       : Gravity.LEFT) 
                             | Gravity.FILL_VERTICAL;
                break;
            default:
                lp.gravity = Gravity.BOTTOM | Gravity.FILL_HORIZONTAL;