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Commit f82c88e2 authored by Rich Slogar's avatar Rich Slogar Committed by android-build-merger
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am c48e9bde: am 9911aa51: Merge "docs: studio training basics create and run...

am c48e9bde: am 9911aa51: Merge "docs: studio training basics create and run project updates" into lmp-docs
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* commit '5f312762':
  docs: studio training basics create and run project updates
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@@ -100,10 +100,13 @@ lesson.</p>
        Activities</a> for more information.</p>
    </div>
  </div>
  <li>Under <strong>Add an activity to your project</strong>, select <strong>Blank Activity</strong>
    and click <strong>Next</strong>.</li>
  <li>Under <strong>Describe the new activity for your project</strong>, leave the fields as they
    are and click <strong>Finish</strong>.</li>
  <li>Under <strong>Add an activity to &lt;<em>template</em>&gt;</strong>, select <strong>Blank
    Activity</strong> and click <strong>Next</strong>.</li>
  <li>Under <strong>Choose options for your new file</strong>, change the
    <strong>Activity Name</strong> to <em>MyActivity</em>. The <strong>Layout Name</strong> changes
    to <em>activity_my</em>, and the <strong>Title</strong> to <em>MyActivity</em>. The
    <strong>Menu Resource Name</strong> is <em>menu_my</em>. 
   <li>Click the <strong>Finish</strong> button to create the project.</li>
</ol>

<p>Your Android project is now a basic "Hello World" app that contains some default files. Take a
@@ -120,7 +123,7 @@ moment to review the most important of these:</p>
    select the file you see the class definition for the activity you created. When you build and
    run the app, the {@link android.app.Activity} class starts the activity and loads the layout file
    that says "Hello World!"</dd>
  <dt><code>app/src/res/AndroidManifest.xml</code></dt>
  <dt><code>app/src/main/AndroidManifest.xml</code></dt>
  <dd>The <a href="{@docRoot}guide/topics/manifest/manifest-intro.html">manifest file</a> describes
    the fundamental characteristics of the app and defines each of its components. You'll revisit
    this file as you follow these lessons and add more components to your app.</dd>
@@ -156,13 +159,16 @@ moment to review the most important of these:</p>
<p>Note also the <code>/res</code> subdirectories that contain the
<a href="{@docRoot}guide/topics/resources/overview.html">resources</a> for your application:</p>
<dl>
  <dt><code>drawable-hdpi/</code></dt>
    <dd>Directory for drawable objects (such as bitmaps) that are designed for high-density
    (hdpi) screens. Other drawable directories contain assets designed for other screen densities.
  <dt><code>drawable<em>&lt;density&gt;</em>/</code></dt>
    <dd>Directories for drawable objects (such as bitmaps) that are designed for various densities,
    such as medium-density (mdpi) and high-density (hdpi) screens. Other drawable directories
    contain assets designed for other screen densities.
    Here you'll find the ic_launcher.png that appears when you run the default app.</dd>
  <dt><code>layout/</code></dt>
    <dd>Directory for files that define your app's user interface like activity_my.xml,
      discussed above, which describes a basic layout for the MyActivity class.</dd>
  <dt><code>menu/</code></dt>
    <dd>Directory for files that define your app's menu items.</dd>
  <dt><code>values/</code></dt>
    <dd>Directory for other XML files that contain a collection of resources, such as
      string and color definitions. The strings.xml file defines the "Hello world!" string that
@@ -177,9 +183,9 @@ moment to review the most important of these:</p>
using the SDK tools from a command line:</p>

<ol>
  <li>Change directories into the Android SDK’s <code>tools/</code> path.</li>
  <li>Change directories into the Android SDK’s <code>sdk/</code> path.</li>
  <li>Execute:
<pre class="no-pretty-print">android list targets</pre>
<pre class="no-pretty-print">tools/android list targets</pre>
<p>This prints a list of the available Android platforms that you’ve downloaded for your SDK. Find
the platform against which you want to compile your app. Make a note of the target ID. We
recommend that you select the highest version possible. You can still build your app to
@@ -209,4 +215,3 @@ To run the app, continue to the <a href="running-app.html">next lesson</a>.</p>


+48 −33
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@@ -83,14 +83,37 @@ from the toolbar.</li>

<h3>Run the app from a command line</h3>

<ol>
  <li>Change directories to the root of your Android project and execute:
<pre class="no-pretty-print">ant debug</pre></li>
  <li>Make sure the Android SDK <code>platform-tools/</code> directory is included in your
<p>Open a command-line and navigate to the root of your project directory.
  Use Gradle to build your project in debug mode, invoke the <code>assembleDebug</code> build task
  using the Gradle wrapper script (<code>gradlew assembleRelease</code>).

  <p>This creates your debug <code>.apk</code> file inside the module <code>build/</code>
  directory, named <code>MyFirstApp-debug.apk</code>.  </p>

  <p>On Windows platforms, type this command:</p>

<pre>
> gradlew.bat assembleDebug
</pre>

<p>On Mac OS and Linux platforms, type these commands:</p>

<pre>
$ chmod +x gradlew
$ ./gradlew assembleDebug
</pre>

  <p>After you build the project, the output APK for the app module is located in
  <code>app/build/outputs/apk/</code>

  <p class="note"><strong>Note:</strong> The first command (<code>chmod</code>) adds the execution
  permission to the Gradle wrapper script and is only necessary the first time you build this
  project from the command line.</p>

  <p>Make sure the Android SDK <code>platform-tools/</code> directory is included in your
  <code>PATH</code> environment variable, then execute:
<pre class="no-pretty-print">adb install bin/MyFirstApp-debug.apk</pre></li>
  <li>On your device, locate <em>MyFirstApp</em> and open it.</li>
</ol>
  <pre class="no-pretty-print">adb install app/build/outputs/MyFirstApp-debug.apk</pre><p>
  <p>On your device, locate <em>MyFirstApp</em> and open it.</p>

<p>That's how you build and run your Android app on a device!
  To start developing, continue to the <a href="building-ui.html">next
@@ -113,11 +136,11 @@ device.</p>
      <li>In Android Studio, select <strong>Tools &gt; Android &gt; AVD Manager</strong>, or click
  the AVD Manager icon <img src="{@docRoot}images/tools/avd-manager-studio.png" style="vertical-align:bottom;margin:0;height:19px"> in the toolbar.</li>
      <li>Or, from the command line, change directories to
      <code>&lt;sdk>/tools/</code> and execute:
        <pre class="no-pretty-print">android avd</pre>
      <code>sdk/</code> and execute:
        <pre class="no-pretty-print">tools/android avd</pre>
        <p class="note"><strong>Note:</strong> The AVD Manager that appears
        when launched from the command line is different from the version in
        Android Studio, so the following instructions may not apply.</p>
        Android Studio, so the following instructions may not all apply.</p>
        </li>
    </ul>

@@ -127,7 +150,6 @@ device.</p>

  </li>
  <li>On the AVD Manager main screen (figure 1), click <strong>Create Virtual Device</strong>.</li>

  <li>In the Select Hardware window, select a device configuration, such as Nexus 6,
  then click <strong>Next</strong>.
  </li>
@@ -143,25 +165,27 @@ device.</p>
<h3>Run the app from Android Studio</h3>
<ol>
  <li>In <strong>Android Studio</strong>, select your project and click <strong>Run</strong>
    <img src="{@docRoot}images/tools/as-run.png" style="vertical-align:baseline;margin:0; max-height:1em" />
    from the toolbar.</li>
    <img src="{@docRoot}images/tools/as-run.png" style="vertical-align:baseline;margin:0; max-height:1em" /> from the toolbar.</li>
  <li>In the <strong>Choose Device</strong> window, click the <strong>Launch emulator</strong> radio
    button.</li>
  <li>From the <strong>Android virtual device</strong> pull-down menu, select the emulator
    you created, and click <strong>OK</strong>.</li>
</ol>
<p>It can take a few minutes for the emulator to load itself. You may have to unlock the screen.
  When you do, My First App appears on the emulator screen.</p>
When you do, <em>My First App</em> appears on the emulator screen.</p>


<h3>Run your app from the command line</h3>

 <ol>
  <li>Change directories to the root of your Android project and execute:
    <pre class="no-pretty-print">ant debug</pre></li>
  <li>Build the project from the command line. The output APK for the app module is located in
  <code>app/build/outputs/apk/</code>.</li>
  <li>Make sure the Android SDK <code>platform-tools/</code> directory is included in your
    <code>PATH</code> environment variable, then execute:
    <pre class="no-pretty-print">adb install bin/MyFirstApp-debug.apk</pre></li>
  <code>PATH</code> environment variable.</li>
  <li>Execute this command:
   <p>
   <pre class="no-pretty-print">adb install app/build/outputs/MyFirstApp-debug.apk</pre>
   </p> 
  </li>
  <li>On the emulator, locate <em>MyFirstApp</em> and open it.</li>
 </ol>

@@ -171,12 +195,3 @@ device.</p>
  lesson</a>.</p>