Loading core/java/android/view/GLES20Canvas.java +1 −1 Original line number Diff line number Diff line Loading @@ -150,7 +150,7 @@ class GLES20Canvas extends HardwareCanvas { static native int nCreateTextureLayer(boolean opaque, int[] layerInfo); static native int nCreateLayer(int width, int height, boolean isOpaque, int[] layerInfo); static native void nResizeLayer(int layerId, int width, int height, int[] layerInfo); static native boolean nResizeLayer(int layerId, int width, int height, int[] layerInfo); static native void nSetOpaqueLayer(int layerId, boolean isOpaque); static native void nSetLayerPaint(int layerId, int nativePaint); static native void nSetLayerColorFilter(int layerId, int nativeColorFilter); Loading core/java/android/view/GLES20RenderLayer.java +12 −6 Original line number Diff line number Diff line Loading @@ -54,8 +54,8 @@ class GLES20RenderLayer extends GLES20Layer { } @Override void resize(int width, int height) { if (!isValid() || width <= 0 || height <= 0) return; boolean resize(int width, int height) { if (!isValid() || width <= 0 || height <= 0) return false; mWidth = width; mHeight = height; Loading @@ -63,11 +63,17 @@ class GLES20RenderLayer extends GLES20Layer { if (width != mLayerWidth || height != mLayerHeight) { int[] layerInfo = new int[2]; GLES20Canvas.nResizeLayer(mLayer, width, height, layerInfo); if (GLES20Canvas.nResizeLayer(mLayer, width, height, layerInfo)) { mLayerWidth = layerInfo[0]; mLayerHeight = layerInfo[1]; } else { // Failure: not enough GPU resources for requested size mLayer = 0; mLayerWidth = 0; mLayerHeight = 0; } } return isValid(); } @Override Loading core/java/android/view/GLES20TextureLayer.java +2 −1 Original line number Diff line number Diff line Loading @@ -48,7 +48,8 @@ class GLES20TextureLayer extends GLES20Layer { } @Override void resize(int width, int height) { boolean resize(int width, int height) { return isValid(); } @Override Loading core/java/android/view/HardwareLayer.java +2 −1 Original line number Diff line number Diff line Loading @@ -135,8 +135,9 @@ abstract class HardwareLayer { * * @param width The new desired minimum width for this layer * @param height The new desired minimum height for this layer * @return True if the resulting layer is valid, false otherwise */ abstract void resize(int width, int height); abstract boolean resize(int width, int height); /** * Returns a hardware canvas that can be used to render onto Loading core/java/android/view/View.java +4 −3 Original line number Diff line number Diff line Loading @@ -12213,9 +12213,10 @@ public class View implements Drawable.Callback, KeyEvent.Callback, mLocalDirtyRect.set(0, 0, width, height); } else { if (mHardwareLayer.getWidth() != width || mHardwareLayer.getHeight() != height) { mHardwareLayer.resize(width, height); if (mHardwareLayer.resize(width, height)) { mLocalDirtyRect.set(0, 0, width, height); } } // This should not be necessary but applications that change // the parameters of their background drawable without calling Loading @@ -12225,7 +12226,7 @@ public class View implements Drawable.Callback, KeyEvent.Callback, computeOpaqueFlags(); final boolean opaque = isOpaque(); if (mHardwareLayer.isOpaque() != opaque) { if (mHardwareLayer.isValid() && mHardwareLayer.isOpaque() != opaque) { mHardwareLayer.setOpaque(opaque); mLocalDirtyRect.set(0, 0, width, height); } Loading Loading
core/java/android/view/GLES20Canvas.java +1 −1 Original line number Diff line number Diff line Loading @@ -150,7 +150,7 @@ class GLES20Canvas extends HardwareCanvas { static native int nCreateTextureLayer(boolean opaque, int[] layerInfo); static native int nCreateLayer(int width, int height, boolean isOpaque, int[] layerInfo); static native void nResizeLayer(int layerId, int width, int height, int[] layerInfo); static native boolean nResizeLayer(int layerId, int width, int height, int[] layerInfo); static native void nSetOpaqueLayer(int layerId, boolean isOpaque); static native void nSetLayerPaint(int layerId, int nativePaint); static native void nSetLayerColorFilter(int layerId, int nativeColorFilter); Loading
core/java/android/view/GLES20RenderLayer.java +12 −6 Original line number Diff line number Diff line Loading @@ -54,8 +54,8 @@ class GLES20RenderLayer extends GLES20Layer { } @Override void resize(int width, int height) { if (!isValid() || width <= 0 || height <= 0) return; boolean resize(int width, int height) { if (!isValid() || width <= 0 || height <= 0) return false; mWidth = width; mHeight = height; Loading @@ -63,11 +63,17 @@ class GLES20RenderLayer extends GLES20Layer { if (width != mLayerWidth || height != mLayerHeight) { int[] layerInfo = new int[2]; GLES20Canvas.nResizeLayer(mLayer, width, height, layerInfo); if (GLES20Canvas.nResizeLayer(mLayer, width, height, layerInfo)) { mLayerWidth = layerInfo[0]; mLayerHeight = layerInfo[1]; } else { // Failure: not enough GPU resources for requested size mLayer = 0; mLayerWidth = 0; mLayerHeight = 0; } } return isValid(); } @Override Loading
core/java/android/view/GLES20TextureLayer.java +2 −1 Original line number Diff line number Diff line Loading @@ -48,7 +48,8 @@ class GLES20TextureLayer extends GLES20Layer { } @Override void resize(int width, int height) { boolean resize(int width, int height) { return isValid(); } @Override Loading
core/java/android/view/HardwareLayer.java +2 −1 Original line number Diff line number Diff line Loading @@ -135,8 +135,9 @@ abstract class HardwareLayer { * * @param width The new desired minimum width for this layer * @param height The new desired minimum height for this layer * @return True if the resulting layer is valid, false otherwise */ abstract void resize(int width, int height); abstract boolean resize(int width, int height); /** * Returns a hardware canvas that can be used to render onto Loading
core/java/android/view/View.java +4 −3 Original line number Diff line number Diff line Loading @@ -12213,9 +12213,10 @@ public class View implements Drawable.Callback, KeyEvent.Callback, mLocalDirtyRect.set(0, 0, width, height); } else { if (mHardwareLayer.getWidth() != width || mHardwareLayer.getHeight() != height) { mHardwareLayer.resize(width, height); if (mHardwareLayer.resize(width, height)) { mLocalDirtyRect.set(0, 0, width, height); } } // This should not be necessary but applications that change // the parameters of their background drawable without calling Loading @@ -12225,7 +12226,7 @@ public class View implements Drawable.Callback, KeyEvent.Callback, computeOpaqueFlags(); final boolean opaque = isOpaque(); if (mHardwareLayer.isOpaque() != opaque) { if (mHardwareLayer.isValid() && mHardwareLayer.isOpaque() != opaque) { mHardwareLayer.setOpaque(opaque); mLocalDirtyRect.set(0, 0, width, height); } Loading