Loading packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBarKeyguardViewManager.java +4 −2 Original line number Diff line number Diff line Loading @@ -733,8 +733,10 @@ public class StatusBarKeyguardViewManager implements RemoteInputController.Callb } mNotificationShadeWindowController.setKeyguardOccluded(mOccluded); // setDozing(false) will call reset once we stop dozing. if (!mDozing) { // setDozing(false) will call reset once we stop dozing. Also, if we're going away, there's // no need to reset the keyguard views as we'll be gone shortly. Resetting now could cause // unexpected visible behavior if the keyguard is still visible as we're animating unlocked. if (!mDozing && !mKeyguardStateController.isKeyguardGoingAway()) { // If Keyguard is reshown, don't hide the bouncer as it might just have been requested // by a FLAG_DISMISS_KEYGUARD_ACTIVITY. reset(isOccluding /* hideBouncerWhenShowing*/); Loading Loading
packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBarKeyguardViewManager.java +4 −2 Original line number Diff line number Diff line Loading @@ -733,8 +733,10 @@ public class StatusBarKeyguardViewManager implements RemoteInputController.Callb } mNotificationShadeWindowController.setKeyguardOccluded(mOccluded); // setDozing(false) will call reset once we stop dozing. if (!mDozing) { // setDozing(false) will call reset once we stop dozing. Also, if we're going away, there's // no need to reset the keyguard views as we'll be gone shortly. Resetting now could cause // unexpected visible behavior if the keyguard is still visible as we're animating unlocked. if (!mDozing && !mKeyguardStateController.isKeyguardGoingAway()) { // If Keyguard is reshown, don't hide the bouncer as it might just have been requested // by a FLAG_DISMISS_KEYGUARD_ACTIVITY. reset(isOccluding /* hideBouncerWhenShowing*/); Loading