Loading services/java/com/android/server/wm/AppWindowToken.java +7 −5 Original line number Diff line number Diff line Loading @@ -27,6 +27,7 @@ import android.util.Slog; import android.view.IApplicationToken; import android.view.View; import android.view.WindowManager; import android.view.WindowManagerPolicy; import android.view.animation.Animation; import android.view.animation.Transformation; Loading @@ -37,7 +38,7 @@ import java.util.ArrayList; * Version of WindowToken that is specifically for a particular application (or * really activity) that is displaying windows. */ class AppWindowToken extends WindowToken implements WindowManagerService.StepAnimator { class AppWindowToken extends WindowToken { // Non-null only for application tokens. final IApplicationToken appToken; Loading Loading @@ -195,8 +196,8 @@ class AppWindowToken extends WindowToken implements WindowManagerService.StepAni } } @Override public boolean stepAnimation(long currentTime) { private boolean stepAnimation(long currentTime) { if (animation == null) { return false; } Loading @@ -216,7 +217,7 @@ class AppWindowToken extends WindowToken implements WindowManagerService.StepAni } // This must be called while inside a transaction. boolean startAndFinishAnimationLocked(long currentTime, int dw, int dh) { boolean stepAnimationLocked(long currentTime, int dw, int dh) { if (!service.mDisplayFrozen && service.mPolicy.isScreenOnFully()) { // We will run animations as long as the display isn't frozen. Loading @@ -240,7 +241,7 @@ class AppWindowToken extends WindowToken implements WindowManagerService.StepAni animating = true; } // we're done! return true; return stepAnimation(currentTime); } } else if (animation != null) { // If the display is frozen, and there is a pending animation, Loading @@ -255,6 +256,7 @@ class AppWindowToken extends WindowToken implements WindowManagerService.StepAni return false; } service.mPendingLayoutChanges |= WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM; clearAnimation(); animating = false; if (animLayerAdjustment != 0) { Loading services/java/com/android/server/wm/ScreenRotationAnimation.java +5 −6 Original line number Diff line number Diff line Loading @@ -29,7 +29,7 @@ import android.view.animation.Animation; import android.view.animation.AnimationUtils; import android.view.animation.Transformation; class ScreenRotationAnimation implements WindowManagerService.StepAnimator { class ScreenRotationAnimation { static final String TAG = "ScreenRotationAnimation"; static final boolean DEBUG_STATE = false; static final boolean DEBUG_TRANSFORMS = false; Loading Loading @@ -540,8 +540,7 @@ class ScreenRotationAnimation implements WindowManagerService.StepAnimator { || mRotateFrameAnimation != null; } @Override public boolean stepAnimation(long now) { private boolean stepAnimation(long now) { if (mFinishAnimReady && mFinishAnimStartTime < 0) { if (DEBUG_STATE) Slog.v(TAG, "Step: finish anim now ready"); Loading Loading @@ -725,7 +724,7 @@ class ScreenRotationAnimation implements WindowManagerService.StepAnimator { setSnapshotTransform(mSnapshotFinalMatrix, mExitTransformation.getAlpha()); } public boolean startAndFinishAnimationLocked(long now) { public boolean stepAnimationLocked(long now) { if (!isAnimating()) { if (DEBUG_STATE) Slog.v(TAG, "Step: no animations running"); mFinishAnimReady = false; Loading Loading @@ -764,7 +763,7 @@ class ScreenRotationAnimation implements WindowManagerService.StepAnimator { mAnimRunning = true; } return true; return stepAnimation(now); } public Transformation getEnterTransformation() { Loading services/java/com/android/server/wm/WindowManagerService.java +177 −172 File changed.Preview size limit exceeded, changes collapsed. Show changes services/java/com/android/server/wm/WindowState.java +7 −6 Original line number Diff line number Diff line Loading @@ -54,8 +54,7 @@ import java.util.ArrayList; /** * A window in the window manager. */ final class WindowState implements WindowManagerPolicy.WindowState, WindowManagerService.StepAnimator { final class WindowState implements WindowManagerPolicy.WindowState { static final boolean DEBUG_VISIBILITY = WindowManagerService.DEBUG_VISIBILITY; static final boolean SHOW_TRANSACTIONS = WindowManagerService.SHOW_TRANSACTIONS; static final boolean SHOW_LIGHT_TRANSACTIONS = WindowManagerService.SHOW_LIGHT_TRANSACTIONS; Loading Loading @@ -995,8 +994,7 @@ final class WindowState implements WindowManagerPolicy.WindowState, return true; } @Override public boolean stepAnimation(long currentTime) { private boolean stepAnimation(long currentTime) { if ((mAnimation == null) || !mLocalAnimating || (mAnimState != ANIM_STATE_RUNNING)) { return false; } Loading @@ -1013,7 +1011,7 @@ final class WindowState implements WindowManagerPolicy.WindowState, // This must be called while inside a transaction. Returns true if // there is more animation to run. boolean startAndFinishAnimationLocked(long currentTime) { boolean stepAnimationLocked(long currentTime) { // Save the animation state as it was before this step so WindowManagerService can tell if // we just started or just stopped animating by comparing mWasAnimating with isAnimating(). mWasAnimating = mAnimating; Loading @@ -1038,7 +1036,7 @@ final class WindowState implements WindowManagerPolicy.WindowState, } if ((mAnimation != null) && mLocalAnimating && (mAnimState != ANIM_STATE_STOPPING)) { return true; return stepAnimation(currentTime); } if (WindowManagerService.DEBUG_ANIM) Slog.v( WindowManagerService.TAG, "Finished animation in " + this + Loading Loading @@ -1133,6 +1131,7 @@ final class WindowState implements WindowManagerPolicy.WindowState, } finishExit(); mService.mPendingLayoutChanges |= WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM; if (mAppToken != null) { mAppToken.updateReportedVisibilityLocked(); Loading Loading @@ -1608,6 +1607,7 @@ final class WindowState implements WindowManagerPolicy.WindowState, boolean showLw(boolean doAnimation, boolean requestAnim) { if (mPolicyVisibility && mPolicyVisibilityAfterAnim) { // Already showing. return false; } if (DEBUG_VISIBILITY) Slog.v(WindowManagerService.TAG, "Policy visibility true: " + this); Loading Loading @@ -1647,6 +1647,7 @@ final class WindowState implements WindowManagerPolicy.WindowState, boolean current = doAnimation ? mPolicyVisibilityAfterAnim : mPolicyVisibility; if (!current) { // Already hiding. return false; } if (doAnimation) { Loading Loading
services/java/com/android/server/wm/AppWindowToken.java +7 −5 Original line number Diff line number Diff line Loading @@ -27,6 +27,7 @@ import android.util.Slog; import android.view.IApplicationToken; import android.view.View; import android.view.WindowManager; import android.view.WindowManagerPolicy; import android.view.animation.Animation; import android.view.animation.Transformation; Loading @@ -37,7 +38,7 @@ import java.util.ArrayList; * Version of WindowToken that is specifically for a particular application (or * really activity) that is displaying windows. */ class AppWindowToken extends WindowToken implements WindowManagerService.StepAnimator { class AppWindowToken extends WindowToken { // Non-null only for application tokens. final IApplicationToken appToken; Loading Loading @@ -195,8 +196,8 @@ class AppWindowToken extends WindowToken implements WindowManagerService.StepAni } } @Override public boolean stepAnimation(long currentTime) { private boolean stepAnimation(long currentTime) { if (animation == null) { return false; } Loading @@ -216,7 +217,7 @@ class AppWindowToken extends WindowToken implements WindowManagerService.StepAni } // This must be called while inside a transaction. boolean startAndFinishAnimationLocked(long currentTime, int dw, int dh) { boolean stepAnimationLocked(long currentTime, int dw, int dh) { if (!service.mDisplayFrozen && service.mPolicy.isScreenOnFully()) { // We will run animations as long as the display isn't frozen. Loading @@ -240,7 +241,7 @@ class AppWindowToken extends WindowToken implements WindowManagerService.StepAni animating = true; } // we're done! return true; return stepAnimation(currentTime); } } else if (animation != null) { // If the display is frozen, and there is a pending animation, Loading @@ -255,6 +256,7 @@ class AppWindowToken extends WindowToken implements WindowManagerService.StepAni return false; } service.mPendingLayoutChanges |= WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM; clearAnimation(); animating = false; if (animLayerAdjustment != 0) { Loading
services/java/com/android/server/wm/ScreenRotationAnimation.java +5 −6 Original line number Diff line number Diff line Loading @@ -29,7 +29,7 @@ import android.view.animation.Animation; import android.view.animation.AnimationUtils; import android.view.animation.Transformation; class ScreenRotationAnimation implements WindowManagerService.StepAnimator { class ScreenRotationAnimation { static final String TAG = "ScreenRotationAnimation"; static final boolean DEBUG_STATE = false; static final boolean DEBUG_TRANSFORMS = false; Loading Loading @@ -540,8 +540,7 @@ class ScreenRotationAnimation implements WindowManagerService.StepAnimator { || mRotateFrameAnimation != null; } @Override public boolean stepAnimation(long now) { private boolean stepAnimation(long now) { if (mFinishAnimReady && mFinishAnimStartTime < 0) { if (DEBUG_STATE) Slog.v(TAG, "Step: finish anim now ready"); Loading Loading @@ -725,7 +724,7 @@ class ScreenRotationAnimation implements WindowManagerService.StepAnimator { setSnapshotTransform(mSnapshotFinalMatrix, mExitTransformation.getAlpha()); } public boolean startAndFinishAnimationLocked(long now) { public boolean stepAnimationLocked(long now) { if (!isAnimating()) { if (DEBUG_STATE) Slog.v(TAG, "Step: no animations running"); mFinishAnimReady = false; Loading Loading @@ -764,7 +763,7 @@ class ScreenRotationAnimation implements WindowManagerService.StepAnimator { mAnimRunning = true; } return true; return stepAnimation(now); } public Transformation getEnterTransformation() { Loading
services/java/com/android/server/wm/WindowManagerService.java +177 −172 File changed.Preview size limit exceeded, changes collapsed. Show changes
services/java/com/android/server/wm/WindowState.java +7 −6 Original line number Diff line number Diff line Loading @@ -54,8 +54,7 @@ import java.util.ArrayList; /** * A window in the window manager. */ final class WindowState implements WindowManagerPolicy.WindowState, WindowManagerService.StepAnimator { final class WindowState implements WindowManagerPolicy.WindowState { static final boolean DEBUG_VISIBILITY = WindowManagerService.DEBUG_VISIBILITY; static final boolean SHOW_TRANSACTIONS = WindowManagerService.SHOW_TRANSACTIONS; static final boolean SHOW_LIGHT_TRANSACTIONS = WindowManagerService.SHOW_LIGHT_TRANSACTIONS; Loading Loading @@ -995,8 +994,7 @@ final class WindowState implements WindowManagerPolicy.WindowState, return true; } @Override public boolean stepAnimation(long currentTime) { private boolean stepAnimation(long currentTime) { if ((mAnimation == null) || !mLocalAnimating || (mAnimState != ANIM_STATE_RUNNING)) { return false; } Loading @@ -1013,7 +1011,7 @@ final class WindowState implements WindowManagerPolicy.WindowState, // This must be called while inside a transaction. Returns true if // there is more animation to run. boolean startAndFinishAnimationLocked(long currentTime) { boolean stepAnimationLocked(long currentTime) { // Save the animation state as it was before this step so WindowManagerService can tell if // we just started or just stopped animating by comparing mWasAnimating with isAnimating(). mWasAnimating = mAnimating; Loading @@ -1038,7 +1036,7 @@ final class WindowState implements WindowManagerPolicy.WindowState, } if ((mAnimation != null) && mLocalAnimating && (mAnimState != ANIM_STATE_STOPPING)) { return true; return stepAnimation(currentTime); } if (WindowManagerService.DEBUG_ANIM) Slog.v( WindowManagerService.TAG, "Finished animation in " + this + Loading Loading @@ -1133,6 +1131,7 @@ final class WindowState implements WindowManagerPolicy.WindowState, } finishExit(); mService.mPendingLayoutChanges |= WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM; if (mAppToken != null) { mAppToken.updateReportedVisibilityLocked(); Loading Loading @@ -1608,6 +1607,7 @@ final class WindowState implements WindowManagerPolicy.WindowState, boolean showLw(boolean doAnimation, boolean requestAnim) { if (mPolicyVisibility && mPolicyVisibilityAfterAnim) { // Already showing. return false; } if (DEBUG_VISIBILITY) Slog.v(WindowManagerService.TAG, "Policy visibility true: " + this); Loading Loading @@ -1647,6 +1647,7 @@ final class WindowState implements WindowManagerPolicy.WindowState, boolean current = doAnimation ? mPolicyVisibilityAfterAnim : mPolicyVisibility; if (!current) { // Already hiding. return false; } if (doAnimation) { Loading