Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Commit f1aa7909 authored by John Reck's avatar John Reck
Browse files

Fix damage tracking for RenderNode drawn twice

Bug: 127866048
Test: CustomRenderer demo
Change-Id: I431a7284b1d0a026e06500a78f41830a268235a5
parent 4348a4d7
Loading
Loading
Loading
Loading
+7 −0
Original line number Diff line number Diff line
@@ -134,6 +134,7 @@ void RenderNode::removeAnimator(const sp<BaseRenderNodeAnimator>& animator) {

void RenderNode::damageSelf(TreeInfo& info) {
    if (isRenderable()) {
        mDamageGenerationId = info.damageGenerationId;
        if (properties().getClipDamageToBounds()) {
            info.damageAccumulator->dirty(0, 0, properties().getWidth(), properties().getHeight());
        } else {
@@ -199,6 +200,12 @@ void RenderNode::pushLayerUpdate(TreeInfo& info) {
 * stencil buffer may be needed. Views that use a functor to draw will be forced onto a layer.
 */
void RenderNode::prepareTreeImpl(TreeObserver& observer, TreeInfo& info, bool functorsNeedLayer) {
    if (mDamageGenerationId == info.damageGenerationId) {
        // We hit the same node a second time in the same tree. We don't know the minimal
        // damage rect anymore, so just push the biggest we can onto our parent's transform
        // We push directly onto parent in case we are clipped to bounds but have moved position.
        info.damageAccumulator->dirty(DIRTY_MIN, DIRTY_MIN, DIRTY_MAX, DIRTY_MAX);
    }
    info.damageAccumulator->pushTransform(this);

    if (info.mode == TreeInfo::MODE_FULL) {
+2 −0
Original line number Diff line number Diff line
@@ -255,6 +255,8 @@ private:
    DisplayList* mDisplayList;
    DisplayList* mStagingDisplayList;

    int64_t mDamageGenerationId;

    friend class AnimatorManager;
    AnimatorManager mAnimatorManager;

+1 −0
Original line number Diff line number Diff line
@@ -24,6 +24,7 @@ TreeInfo::TreeInfo(TraversalMode mode, renderthread::CanvasContext& canvasContex
        : mode(mode)
        , prepareTextures(mode == MODE_FULL)
        , canvasContext(canvasContext)
        , damageGenerationId(canvasContext.getFrameNumber())
        , disableForceDark(canvasContext.useForceDark() ? 0 : 1) {}

}  // namespace android::uirenderer
+1 −0
Original line number Diff line number Diff line
@@ -87,6 +87,7 @@ public:

    // Must not be null during actual usage
    DamageAccumulator* damageAccumulator = nullptr;
    int64_t damageGenerationId = 0;

    LayerUpdateQueue* layerUpdateQueue = nullptr;
    ErrorHandler* errorHandler = nullptr;
+71 −19
Original line number Diff line number Diff line
@@ -16,6 +16,7 @@

package com.android.test.hwui;

import android.animation.ObjectAnimator;
import android.app.Activity;
import android.graphics.Color;
import android.graphics.HardwareRenderer;
@@ -23,12 +24,15 @@ import android.graphics.Paint;
import android.graphics.RecordingCanvas;
import android.graphics.RenderNode;
import android.os.Bundle;
import android.util.Log;
import android.os.Handler;
import android.view.SurfaceHolder;

public class CustomRenderer extends Activity {
    private RenderNode mContent = new RenderNode("CustomRenderer");
    private RenderNode mRootNode = new RenderNode("CustomRenderer");
    private RenderNode mChildNode = new RenderNode("RedBox");
    private HardwareRenderer mRenderer = new HardwareRenderer();
    private ObjectAnimator mAnimator;
    private Handler mRedrawHandler = new Handler(true);

    @Override
    protected void onCreate(Bundle savedInstanceState) {
@@ -36,38 +40,86 @@ public class CustomRenderer extends Activity {
        getWindow().takeSurface(mSurfaceCallbacks);
    }

    private SurfaceHolder.Callback2 mSurfaceCallbacks = new SurfaceHolder.Callback2() {

    @Override
        public void surfaceRedrawNeeded(SurfaceHolder holder) {
    protected void onStart() {
        super.onStart();
        mAnimator = ObjectAnimator.ofFloat(mChildNode, "translationY", 0, 300);
        mAnimator.setRepeatMode(ObjectAnimator.REVERSE);
        mAnimator.setRepeatCount(ObjectAnimator.INFINITE);
        final Runnable redraw = this::draw;
        mAnimator.addUpdateListener(animation -> {
            mRedrawHandler.post(redraw);
        });
    }

    @Override
        public void surfaceCreated(SurfaceHolder holder) {
    protected void onStop() {
        super.onStop();
        mAnimator.end();
        mAnimator = null;
    }

        @Override
        public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
            mContent.setLeftTopRightBottom(0, 0, width, height);
            RecordingCanvas canvas = mContent.beginRecording();
    private void setupRoot(int width, int height) {
        mRootNode.setPosition(0, 0, width, height);

        RecordingCanvas canvas = mRootNode.beginRecording();
        canvas.drawColor(Color.WHITE);
        Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
        paint.setColor(Color.BLACK);
        paint.setTextAlign(Paint.Align.CENTER);
            paint.setTextSize(Math.min(width, height) * .05f);
            canvas.drawText("Hello custom renderer!", width / 2, height / 2, paint);
            mContent.endRecording();
        float textSize = Math.min(width, height) * .05f;
        paint.setTextSize(textSize);
        canvas.drawText("Hello custom renderer!", width / 2, textSize * 2, paint);

            mRenderer.setContentRoot(mContent);
            mRenderer.setSurface(holder.getSurface());
        canvas.translate(0, height / 4);
        canvas.drawRenderNode(mChildNode);
        canvas.translate(width / 2, 0);
        canvas.drawRenderNode(mChildNode);
        mRootNode.endRecording();

        setupChild(width / 2, height / 2);
    }

    private void setupChild(int width, int height) {
        mChildNode.setPosition(0, 0, width, height);
        mChildNode.setScaleX(.5f);
        mChildNode.setScaleY(.5f);

        RecordingCanvas canvas = mChildNode.beginRecording();
        canvas.drawColor(Color.RED);
        mChildNode.endRecording();
    }

    private void draw() {
        // Since we are constantly pumping frames between onStart & onStop we don't really
        // care about any errors that may happen. They will self-correct.
        mRenderer.createRenderRequest()
                .setVsyncTime(System.nanoTime())
                    .setFrameCommitCallback(Runnable::run, () -> {
                        Log.d("CustomRenderer", "Frame committed!");
                    })
                .syncAndDraw();
    }

    private SurfaceHolder.Callback2 mSurfaceCallbacks = new SurfaceHolder.Callback2() {

        @Override
        public void surfaceRedrawNeeded(SurfaceHolder holder) {
        }

        @Override
        public void surfaceCreated(SurfaceHolder holder) {
        }

        @Override
        public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
            setupRoot(width, height);

            mRenderer.setContentRoot(mRootNode);
            mRenderer.setSurface(holder.getSurface());
            draw();
            if (!mAnimator.isStarted()) {
                mAnimator.start();
            }
        }

        @Override
        public void surfaceDestroyed(SurfaceHolder holder) {
            mRenderer.destroy();