Loading libs/hwui/AssetAtlas.cpp +2 −0 Original line number Diff line number Diff line Loading @@ -33,6 +33,8 @@ void AssetAtlas::init(sp<GraphicBuffer> buffer, int64_t* map, int count) { return; } ATRACE_NAME("AssetAtlas::init"); mImage = new Image(buffer); if (mImage->getTexture()) { Loading libs/hwui/Caches.cpp +2 −0 Original line number Diff line number Diff line Loading @@ -66,6 +66,8 @@ Caches::Caches(): Singleton<Caches>(), bool Caches::init() { if (mInitialized) return false; ATRACE_NAME("Caches::init"); glGenBuffers(1, &meshBuffer); glBindBuffer(GL_ARRAY_BUFFER, meshBuffer); glBufferData(GL_ARRAY_BUFFER, sizeof(gMeshVertices), gMeshVertices, GL_STATIC_DRAW); Loading libs/hwui/renderthread/CanvasContext.cpp +2 −0 Original line number Diff line number Diff line Loading @@ -71,6 +71,8 @@ void CanvasContext::destroy() { } void CanvasContext::setSurface(ANativeWindow* window) { ATRACE_CALL(); mNativeWindow = window; if (mEglSurface != EGL_NO_SURFACE) { Loading libs/hwui/renderthread/EglManager.cpp +2 −0 Original line number Diff line number Diff line Loading @@ -82,6 +82,8 @@ EglManager::EglManager(RenderThread& thread) void EglManager::initialize() { if (hasEglContext()) return; ATRACE_NAME("Creating EGLContext"); mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, "Failed to get EGL_DEFAULT_DISPLAY! err=%s", egl_error_str()); Loading Loading
libs/hwui/AssetAtlas.cpp +2 −0 Original line number Diff line number Diff line Loading @@ -33,6 +33,8 @@ void AssetAtlas::init(sp<GraphicBuffer> buffer, int64_t* map, int count) { return; } ATRACE_NAME("AssetAtlas::init"); mImage = new Image(buffer); if (mImage->getTexture()) { Loading
libs/hwui/Caches.cpp +2 −0 Original line number Diff line number Diff line Loading @@ -66,6 +66,8 @@ Caches::Caches(): Singleton<Caches>(), bool Caches::init() { if (mInitialized) return false; ATRACE_NAME("Caches::init"); glGenBuffers(1, &meshBuffer); glBindBuffer(GL_ARRAY_BUFFER, meshBuffer); glBufferData(GL_ARRAY_BUFFER, sizeof(gMeshVertices), gMeshVertices, GL_STATIC_DRAW); Loading
libs/hwui/renderthread/CanvasContext.cpp +2 −0 Original line number Diff line number Diff line Loading @@ -71,6 +71,8 @@ void CanvasContext::destroy() { } void CanvasContext::setSurface(ANativeWindow* window) { ATRACE_CALL(); mNativeWindow = window; if (mEglSurface != EGL_NO_SURFACE) { Loading
libs/hwui/renderthread/EglManager.cpp +2 −0 Original line number Diff line number Diff line Loading @@ -82,6 +82,8 @@ EglManager::EglManager(RenderThread& thread) void EglManager::initialize() { if (hasEglContext()) return; ATRACE_NAME("Creating EGLContext"); mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, "Failed to get EGL_DEFAULT_DISPLAY! err=%s", egl_error_str()); Loading