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WindowManager: Remove windowsAreScaleable
This code was added for an earlier implementation of the PIP animation. In this earlier implementation PIP was animated by directly scaling the WSA level surface. This means that if we were in SCALING_MODE_FREEZE the requested v active geometry logic in SF could freeze our matrix/position/crop updates. Now that we manipulate the PIP surface via higher levels of the hierarchy this wont be a problem and we don't need to change the scaling mode. Bug: 161937501 Test: Existing tests pass Change-Id: Iaf10ee4fae9a56a79c1432d9ffd4c8227b832b01