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Commit efcd54b7 authored by omarmt's avatar omarmt
Browse files

SceneGestureHandler renamed gestureWithPriority to currentSource

This is just a refactor.

Test: STL tests
Bug: 317063114
Flag: NA
Change-Id: Ia69c3e3fe06808bb5a8f33f1b1090392a025532d
parent 13158db0
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+12 −8
Original line number Diff line number Diff line
@@ -73,7 +73,7 @@ internal class SceneGestureHandler(
    private val positionalThreshold
        get() = with(layoutImpl.density) { 56.dp.toPx() }

    internal var gestureWithPriority: Any? = null
    internal var currentSource: Any? = null

    /** The [UserAction]s associated to the current swipe. */
    private var actionUpOrLeft: UserAction? = null
@@ -520,20 +520,22 @@ internal class SceneGestureHandler(
private class SceneDraggableHandler(
    private val gestureHandler: SceneGestureHandler,
) : DraggableHandler {
    private val source = this

    override fun onDragStarted(startedPosition: Offset, overSlop: Float, pointersDown: Int) {
        gestureHandler.gestureWithPriority = this
        gestureHandler.currentSource = source
        gestureHandler.onDragStarted(pointersDown, startedPosition, overSlop)
    }

    override fun onDelta(pixels: Float) {
        if (gestureHandler.gestureWithPriority == this) {
        if (gestureHandler.currentSource == source) {
            gestureHandler.onDrag(delta = pixels)
        }
    }

    override fun onDragStopped(velocity: Float) {
        if (gestureHandler.gestureWithPriority == this) {
            gestureHandler.gestureWithPriority = null
        if (gestureHandler.currentSource == source) {
            gestureHandler.currentSource = null
            gestureHandler.onDragStopped(velocity = velocity, canChangeScene = true)
        }
    }
@@ -586,6 +588,8 @@ internal class SceneNestedScrollHandler(
            return nextScene != null
        }

        val source = this

        return PriorityNestedScrollConnection(
            orientation = orientation,
            canStartPreScroll = { offsetAvailable, offsetBeforeStart ->
@@ -656,7 +660,7 @@ internal class SceneNestedScrollHandler(
            canContinueScroll = { true },
            canScrollOnFling = false,
            onStart = { offsetAvailable ->
                gestureHandler.gestureWithPriority = this
                gestureHandler.currentSource = source
                gestureHandler.onDragStarted(
                    pointersDown = 1,
                    startedPosition = null,
@@ -664,7 +668,7 @@ internal class SceneNestedScrollHandler(
                )
            },
            onScroll = { offsetAvailable ->
                if (gestureHandler.gestureWithPriority != this) {
                if (gestureHandler.currentSource != source) {
                    return@PriorityNestedScrollConnection 0f
                }

@@ -675,7 +679,7 @@ internal class SceneNestedScrollHandler(
                offsetAvailable
            },
            onStop = { velocityAvailable ->
                if (gestureHandler.gestureWithPriority != this) {
                if (gestureHandler.currentSource != source) {
                    return@PriorityNestedScrollConnection 0f
                }