Loading libs/hwui/Android.common.mk +12 −14 Original line number Diff line number Diff line Loading @@ -5,12 +5,21 @@ LOCAL_CLANG_CFLAGS += \ -Wno-gnu-static-float-init LOCAL_SRC_FILES := \ font/CacheTexture.cpp \ font/Font.cpp \ renderstate/RenderState.cpp \ renderstate/Scissor.cpp \ renderthread/CanvasContext.cpp \ renderthread/DrawFrameTask.cpp \ renderthread/EglManager.cpp \ renderthread/RenderProxy.cpp \ renderthread/RenderTask.cpp \ renderthread/RenderThread.cpp \ renderthread/TimeLord.cpp \ thread/TaskManager.cpp \ utils/Blur.cpp \ utils/GLUtils.cpp \ utils/SortedListImpl.cpp \ thread/TaskManager.cpp \ font/CacheTexture.cpp \ font/Font.cpp \ AmbientShadow.cpp \ AnimationContext.cpp \ Animator.cpp \ Loading Loading @@ -48,7 +57,6 @@ LOCAL_SRC_FILES := \ RenderBufferCache.cpp \ RenderNode.cpp \ RenderProperties.cpp \ RenderState.cpp \ ResourceCache.cpp \ ShadowTessellator.cpp \ SkiaCanvas.cpp \ Loading @@ -61,16 +69,6 @@ LOCAL_SRC_FILES := \ TextureCache.cpp \ TextDropShadowCache.cpp # RenderThread stuff LOCAL_SRC_FILES += \ renderthread/CanvasContext.cpp \ renderthread/DrawFrameTask.cpp \ renderthread/EglManager.cpp \ renderthread/RenderProxy.cpp \ renderthread/RenderTask.cpp \ renderthread/RenderThread.cpp \ renderthread/TimeLord.cpp intermediates := $(call intermediates-dir-for,STATIC_LIBRARIES,libRS,TARGET,) LOCAL_C_INCLUDES += \ Loading libs/hwui/Caches.cpp +6 −74 Original line number Diff line number Diff line Loading @@ -16,16 +16,17 @@ #define LOG_TAG "OpenGLRenderer" #include <utils/Log.h> #include <utils/String8.h> #include "Caches.h" #include "DisplayListRenderer.h" #include "GammaFontRenderer.h" #include "Properties.h" #include "LayerRenderer.h" #include "Properties.h" #include "renderstate/RenderState.h" #include "ShadowTessellator.h" #include "RenderState.h" #include <utils/Log.h> #include <utils/String8.h> namespace android { Loading Loading @@ -80,10 +81,6 @@ bool Caches::init() { mTexCoordsArrayEnabled = false; glDisable(GL_SCISSOR_TEST); scissorEnabled = false; mScissorX = mScissorY = mScissorWidth = mScissorHeight = 0; glActiveTexture(gTextureUnits[0]); mTextureUnit = 0; Loading Loading @@ -578,71 +575,6 @@ void Caches::unbindTexture(GLuint texture) { } } /////////////////////////////////////////////////////////////////////////////// // Scissor /////////////////////////////////////////////////////////////////////////////// bool Caches::setScissor(GLint x, GLint y, GLint width, GLint height) { if (scissorEnabled && (x != mScissorX || y != mScissorY || width != mScissorWidth || height != mScissorHeight)) { if (x < 0) { width += x; x = 0; } if (y < 0) { height += y; y = 0; } if (width < 0) { width = 0; } if (height < 0) { height = 0; } glScissor(x, y, width, height); mScissorX = x; mScissorY = y; mScissorWidth = width; mScissorHeight = height; return true; } return false; } bool Caches::enableScissor() { if (!scissorEnabled) { glEnable(GL_SCISSOR_TEST); scissorEnabled = true; resetScissor(); return true; } return false; } bool Caches::disableScissor() { if (scissorEnabled) { glDisable(GL_SCISSOR_TEST); scissorEnabled = false; return true; } return false; } void Caches::setScissorEnabled(bool enabled) { if (scissorEnabled != enabled) { if (enabled) glEnable(GL_SCISSOR_TEST); else glDisable(GL_SCISSOR_TEST); scissorEnabled = enabled; } } void Caches::resetScissor() { mScissorX = mScissorY = mScissorWidth = mScissorHeight = 0; } /////////////////////////////////////////////////////////////////////////////// // Tiling /////////////////////////////////////////////////////////////////////////////// Loading libs/hwui/Caches.h +0 −20 Original line number Diff line number Diff line Loading @@ -272,20 +272,6 @@ public: */ void unbindTexture(GLuint texture); /** * Sets the scissor for the current surface. */ bool setScissor(GLint x, GLint y, GLint width, GLint height); /** * Resets the scissor state. */ void resetScissor(); bool enableScissor(); bool disableScissor(); void setScissorEnabled(bool enabled); void startTiling(GLuint x, GLuint y, GLuint width, GLuint height, bool discard); void endTiling(); Loading @@ -310,7 +296,6 @@ public: GLenum lastSrcMode; GLenum lastDstMode; Program* currentProgram; bool scissorEnabled; bool drawDeferDisabled; bool drawReorderDisabled; Loading Loading @@ -408,11 +393,6 @@ private: GLuint mTextureUnit; GLint mScissorX; GLint mScissorY; GLint mScissorWidth; GLint mScissorHeight; Extensions& mExtensions; // Used to render layers Loading libs/hwui/DisplayListOp.h +8 −8 Original line number Diff line number Diff line Loading @@ -17,13 +17,6 @@ #ifndef ANDROID_HWUI_DISPLAY_OPERATION_H #define ANDROID_HWUI_DISPLAY_OPERATION_H #include <SkColor.h> #include <SkPath.h> #include <SkPathOps.h> #include <SkXfermode.h> #include <private/hwui/DrawGlInfo.h> #include "OpenGLRenderer.h" #include "AssetAtlas.h" #include "DeferredDisplayList.h" Loading @@ -31,11 +24,18 @@ #include "GammaFontRenderer.h" #include "Patch.h" #include "RenderNode.h" #include "RenderState.h" #include "renderstate/RenderState.h" #include "UvMapper.h" #include "utils/LinearAllocator.h" #include "utils/PaintUtils.h" #include <SkColor.h> #include <SkPath.h> #include <SkPathOps.h> #include <SkXfermode.h> #include <private/hwui/DrawGlInfo.h> // Use OP_LOG for logging with arglist, OP_LOGS if just printing char* #define OP_LOGS(s) OP_LOG("%s", (s)) #define OP_LOG(s, ...) ALOGD( "%*s" s, level * 2, "", __VA_ARGS__ ) Loading libs/hwui/Layer.cpp +4 −3 Original line number Diff line number Diff line Loading @@ -16,17 +16,18 @@ #define LOG_TAG "OpenGLRenderer" #include <utils/Log.h> #include "Layer.h" #include "Caches.h" #include "DeferredDisplayList.h" #include "Layer.h" #include "LayerRenderer.h" #include "OpenGLRenderer.h" #include "RenderNode.h" #include "RenderState.h" #include "renderstate/RenderState.h" #include "utils/TraceUtils.h" #include <utils/Log.h> #define ATRACE_LAYER_WORK(label) \ ATRACE_FORMAT("%s HW Layer DisplayList %s %ux%u", \ label, \ Loading Loading
libs/hwui/Android.common.mk +12 −14 Original line number Diff line number Diff line Loading @@ -5,12 +5,21 @@ LOCAL_CLANG_CFLAGS += \ -Wno-gnu-static-float-init LOCAL_SRC_FILES := \ font/CacheTexture.cpp \ font/Font.cpp \ renderstate/RenderState.cpp \ renderstate/Scissor.cpp \ renderthread/CanvasContext.cpp \ renderthread/DrawFrameTask.cpp \ renderthread/EglManager.cpp \ renderthread/RenderProxy.cpp \ renderthread/RenderTask.cpp \ renderthread/RenderThread.cpp \ renderthread/TimeLord.cpp \ thread/TaskManager.cpp \ utils/Blur.cpp \ utils/GLUtils.cpp \ utils/SortedListImpl.cpp \ thread/TaskManager.cpp \ font/CacheTexture.cpp \ font/Font.cpp \ AmbientShadow.cpp \ AnimationContext.cpp \ Animator.cpp \ Loading Loading @@ -48,7 +57,6 @@ LOCAL_SRC_FILES := \ RenderBufferCache.cpp \ RenderNode.cpp \ RenderProperties.cpp \ RenderState.cpp \ ResourceCache.cpp \ ShadowTessellator.cpp \ SkiaCanvas.cpp \ Loading @@ -61,16 +69,6 @@ LOCAL_SRC_FILES := \ TextureCache.cpp \ TextDropShadowCache.cpp # RenderThread stuff LOCAL_SRC_FILES += \ renderthread/CanvasContext.cpp \ renderthread/DrawFrameTask.cpp \ renderthread/EglManager.cpp \ renderthread/RenderProxy.cpp \ renderthread/RenderTask.cpp \ renderthread/RenderThread.cpp \ renderthread/TimeLord.cpp intermediates := $(call intermediates-dir-for,STATIC_LIBRARIES,libRS,TARGET,) LOCAL_C_INCLUDES += \ Loading
libs/hwui/Caches.cpp +6 −74 Original line number Diff line number Diff line Loading @@ -16,16 +16,17 @@ #define LOG_TAG "OpenGLRenderer" #include <utils/Log.h> #include <utils/String8.h> #include "Caches.h" #include "DisplayListRenderer.h" #include "GammaFontRenderer.h" #include "Properties.h" #include "LayerRenderer.h" #include "Properties.h" #include "renderstate/RenderState.h" #include "ShadowTessellator.h" #include "RenderState.h" #include <utils/Log.h> #include <utils/String8.h> namespace android { Loading Loading @@ -80,10 +81,6 @@ bool Caches::init() { mTexCoordsArrayEnabled = false; glDisable(GL_SCISSOR_TEST); scissorEnabled = false; mScissorX = mScissorY = mScissorWidth = mScissorHeight = 0; glActiveTexture(gTextureUnits[0]); mTextureUnit = 0; Loading Loading @@ -578,71 +575,6 @@ void Caches::unbindTexture(GLuint texture) { } } /////////////////////////////////////////////////////////////////////////////// // Scissor /////////////////////////////////////////////////////////////////////////////// bool Caches::setScissor(GLint x, GLint y, GLint width, GLint height) { if (scissorEnabled && (x != mScissorX || y != mScissorY || width != mScissorWidth || height != mScissorHeight)) { if (x < 0) { width += x; x = 0; } if (y < 0) { height += y; y = 0; } if (width < 0) { width = 0; } if (height < 0) { height = 0; } glScissor(x, y, width, height); mScissorX = x; mScissorY = y; mScissorWidth = width; mScissorHeight = height; return true; } return false; } bool Caches::enableScissor() { if (!scissorEnabled) { glEnable(GL_SCISSOR_TEST); scissorEnabled = true; resetScissor(); return true; } return false; } bool Caches::disableScissor() { if (scissorEnabled) { glDisable(GL_SCISSOR_TEST); scissorEnabled = false; return true; } return false; } void Caches::setScissorEnabled(bool enabled) { if (scissorEnabled != enabled) { if (enabled) glEnable(GL_SCISSOR_TEST); else glDisable(GL_SCISSOR_TEST); scissorEnabled = enabled; } } void Caches::resetScissor() { mScissorX = mScissorY = mScissorWidth = mScissorHeight = 0; } /////////////////////////////////////////////////////////////////////////////// // Tiling /////////////////////////////////////////////////////////////////////////////// Loading
libs/hwui/Caches.h +0 −20 Original line number Diff line number Diff line Loading @@ -272,20 +272,6 @@ public: */ void unbindTexture(GLuint texture); /** * Sets the scissor for the current surface. */ bool setScissor(GLint x, GLint y, GLint width, GLint height); /** * Resets the scissor state. */ void resetScissor(); bool enableScissor(); bool disableScissor(); void setScissorEnabled(bool enabled); void startTiling(GLuint x, GLuint y, GLuint width, GLuint height, bool discard); void endTiling(); Loading @@ -310,7 +296,6 @@ public: GLenum lastSrcMode; GLenum lastDstMode; Program* currentProgram; bool scissorEnabled; bool drawDeferDisabled; bool drawReorderDisabled; Loading Loading @@ -408,11 +393,6 @@ private: GLuint mTextureUnit; GLint mScissorX; GLint mScissorY; GLint mScissorWidth; GLint mScissorHeight; Extensions& mExtensions; // Used to render layers Loading
libs/hwui/DisplayListOp.h +8 −8 Original line number Diff line number Diff line Loading @@ -17,13 +17,6 @@ #ifndef ANDROID_HWUI_DISPLAY_OPERATION_H #define ANDROID_HWUI_DISPLAY_OPERATION_H #include <SkColor.h> #include <SkPath.h> #include <SkPathOps.h> #include <SkXfermode.h> #include <private/hwui/DrawGlInfo.h> #include "OpenGLRenderer.h" #include "AssetAtlas.h" #include "DeferredDisplayList.h" Loading @@ -31,11 +24,18 @@ #include "GammaFontRenderer.h" #include "Patch.h" #include "RenderNode.h" #include "RenderState.h" #include "renderstate/RenderState.h" #include "UvMapper.h" #include "utils/LinearAllocator.h" #include "utils/PaintUtils.h" #include <SkColor.h> #include <SkPath.h> #include <SkPathOps.h> #include <SkXfermode.h> #include <private/hwui/DrawGlInfo.h> // Use OP_LOG for logging with arglist, OP_LOGS if just printing char* #define OP_LOGS(s) OP_LOG("%s", (s)) #define OP_LOG(s, ...) ALOGD( "%*s" s, level * 2, "", __VA_ARGS__ ) Loading
libs/hwui/Layer.cpp +4 −3 Original line number Diff line number Diff line Loading @@ -16,17 +16,18 @@ #define LOG_TAG "OpenGLRenderer" #include <utils/Log.h> #include "Layer.h" #include "Caches.h" #include "DeferredDisplayList.h" #include "Layer.h" #include "LayerRenderer.h" #include "OpenGLRenderer.h" #include "RenderNode.h" #include "RenderState.h" #include "renderstate/RenderState.h" #include "utils/TraceUtils.h" #include <utils/Log.h> #define ATRACE_LAYER_WORK(label) \ ATRACE_FORMAT("%s HW Layer DisplayList %s %ux%u", \ label, \ Loading