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Commit eefdd709 authored by Romain Guy's avatar Romain Guy Committed by Android (Google) Code Review
Browse files

Merge "Dirty layers in the area covered by a drawBitmapMesh() call Bug #3410827"

parents da350fb6 b18d2d00
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+28 −1
Original line number Diff line number Diff line
@@ -1110,6 +1110,17 @@ void OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHei

    const uint32_t count = meshWidth * meshHeight * 6;

    float left = FLT_MAX;
    float top = FLT_MAX;
    float right = FLT_MIN;
    float bottom = FLT_MIN;

#if RENDER_LAYERS_AS_REGIONS
    bool hasActiveLayer = hasLayer();
#else
    bool hasActiveLayer = false;
#endif

    // TODO: Support the colors array
    TextureVertex mesh[count];
    TextureVertex* vertex = mesh;
@@ -1138,12 +1149,28 @@ void OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHei
            TextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2);
            TextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1);
            TextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2);

#if RENDER_LAYERS_AS_REGIONS
            if (hasActiveLayer) {
                // TODO: This could be optimized to avoid unnecessary ops
                left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
                top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
                right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
                bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
            }
#endif
        }
    }

#if RENDER_LAYERS_AS_REGIONS
    if (hasActiveLayer) {
        dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
    }
#endif

    drawTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, alpha / 255.0f,
            mode, texture->blend, &mesh[0].position[0], &mesh[0].texture[0],
            GL_TRIANGLES, count);
            GL_TRIANGLES, count, false, false, 0, false, false);
}

void OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
+10 −1
Original line number Diff line number Diff line
@@ -33,6 +33,15 @@
            </intent-filter>
        </activity>

        <activity
                android:name="BitmapMeshLayerActivity"
                android:label="_BitmapMeshLayer">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
                
        <activity
                android:name="MarqueeActivity"
                android:label="_Marquee">
+0 −1
Original line number Diff line number Diff line
@@ -31,7 +31,6 @@ public class BitmapMeshActivity extends Activity {
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        final BitmapMeshView view = new BitmapMeshView(this);
        view.setDrawingCacheEnabled(true);
        setContentView(view);
    }

+78 −0
Original line number Diff line number Diff line
/*
 * Copyright (C) 2011 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.test.hwui;

import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.os.Bundle;
import android.view.View;

@SuppressWarnings({"UnusedDeclaration"})
public class BitmapMeshLayerActivity extends Activity {
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        final BitmapMeshView view = new BitmapMeshView(this);
        view.setLayerType(View.LAYER_TYPE_HARDWARE, null);
        setContentView(view);
    }

    static class BitmapMeshView extends View {
        private Paint mBitmapPaint;
        private final Bitmap mBitmap1;
        private float[] mVertices;
        private int[] mColors;

        BitmapMeshView(Context c) {
            super(c);

            mBitmap1 = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1);

            final float width = mBitmap1.getWidth() / 3.0f;
            final float height = mBitmap1.getHeight() / 3.0f;

            mVertices = new float[] {
                0.0f, 0.0f, width, 0.0f, width * 2, 0.0f, width * 3, 0.0f,
                0.0f, height, width, height, width * 2, height, width * 4, height,
                0.0f, height * 2, width, height * 2, width * 2, height * 2, width * 3, height * 2,
                0.0f, height * 4, width, height * 4, width * 2, height * 4, width * 4, height * 4,
            };
            
            mColors = new int[] {
                0xffff0000, 0xff00ff00, 0xff0000ff, 0xffff0000,
                0xff0000ff, 0xffff0000, 0xff00ff00, 0xff00ff00,
                0xff00ff00, 0xff0000ff, 0xffff0000, 0xff00ff00,
                0x00ff0000, 0x0000ff00, 0x000000ff, 0x00ff0000,
            };
        }

        @Override
        protected void onDraw(Canvas canvas) {
            super.onDraw(canvas);

            canvas.translate(100, 100);
            canvas.drawBitmapMesh(mBitmap1, 3, 3, mVertices, 0, null, 0, null);

            canvas.translate(400, 0);
            canvas.drawBitmapMesh(mBitmap1, 3, 3, mVertices, 0, mColors, 0, null);
        }
    }
}