@@ -61,9 +61,7 @@ earlier, you should read this document and consider how you may need to adapt
your application for proper display on new devices that offer different screens
and that are running Android 1.6 or later. In most cases, only minor adjustments
are needed, however you should make sure to <a href="#testing">test your
application</a> on all of the new screens supported in Android 1.6.
<!--See <a href="#migrating">Migrating</a> for strategies e you can continue using the previous API level and use target API level, or you can just compile. --></p>
application</a> on all supported screens. </p>
<p>In particular, if you have an existing application that you would like to
make available for users of devices with small screens (such as QVGA), please
@@ -73,7 +71,11 @@ information about how to do that. </p>
<h2 id="overview">Overview of Screens Support</h2>
<p>The sections below provide an overview of the Android platform's support for multiple screens, including an introduction to terms and concepts used in this document and in the API, a summary of the screen configurations that the platform supports, and an overview of the API and underlying screen-compatibility features.</p>
<p>The sections below provide an overview of the Android platform's support for
multiple screens, including an introduction to terms and concepts used in this
document and in the API, a summary of the screen configurations that the
platform supports, and an overview of the API and underlying
screen-compatibility features.</p>
<h3>Terms and Concepts</h3>
@@ -462,7 +464,7 @@ pixels</a> for more information. </p>
<h3 id="attrs">Manifest attributes for screens support</h3>
<p> Android 1.6 introduces a new manifest element,
<p> Android 1.6 introduced a new manifest element,